Difference between revisions of "Dwarvish iron helm"

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The '''dwarvish iron helm''' is a type of [[helm]] that appears in ''[[NetHack]]''. It is made of [[iron]], and appears as a '''hard hat''' when unidentified.
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A '''dwarvish iron helm''' is a type of [[helm]] that appears in ''[[NetHack]]''. It is made of [[iron]], and appears as a '''hard hat''' when unidentified.
  
 
==Generation==
 
==Generation==
Every [[dwarf (monster)|dwarf]] (minus [[dwarf zombie]]s and [[dwarf mummies]]) has a chance of [[Monster starting inventory|being generated]] with a dwarvish iron helm, making them common in the [[Gnomish Mines]].
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In addition to random generation, non-[[undead]] [[Dwarf (monster)|dwarves]] have a {{frac|4}} chance of generating with a dwarvish iron helm.{{refsrc|src/makemon.c|381|nethack=3.6.7|comment=default dwarvish armor}}
  
 
==Description==
 
==Description==
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==Strategy==
 
==Strategy==
The dwarvish iron helm is the only helm with 2 AC, and is usually the best helm available to players in the early- and mid-game, unless it interferes significantly with [[spellcasting]]. It is also the heaviest helm, and is susceptible to [[rust trap]]s and [[rust monster]]s, making [[rustproof]]ing necessary to preserve its AC.
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The dwarvish iron helm is the only helm with 2 AC, and is usually the best helm available in the early- and mid-game for builds that are not significantly reliant on [[spellcasting]]. It is also the heaviest helm, and is susceptible to [[rust trap]]s and [[rust monster]]s, making [[rustproof]]ing necessary to preserve its AC.
  
From the mid-game on, the dwarvish iron helm is often discarded in favor of other helms that provide additional benefits beyond the basics, especially for [[ascension kit]]s - the [[helm of telepathy]] and the [[helm of brilliance]] are particular candidates. While the [[elven leather helm]] does not protect your head from falling objects, they are rarely a threat beyond the early game; elven leather helms additionally do not interfere with spellcasting, and can safely be enchanted to +7.
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In the mid-game, the dwarvish iron helm is often discarded in favor of other helms that provide additional benefits beyond the basics, especially for [[ascension kit]]s - the [[helm of telepathy]] and the [[helm of brilliance]] are particular candidates. While the [[elven leather helm]] does not protect your head from falling objects, they do not interfere with spellcasting and can safely be enchanted to +7; falling objects are also rarely a concern beyond the early game.
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==History==
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The dwarvish iron helm first appears in [[NetHack 3.0.0]].
  
 
==Variants==
 
==Variants==
In variants with [[object materials]] systems, dwarvish iron helms are simply called '''dwarvish helms''', with iron as their base material.
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In variants with [[object materials]] systems, a dwarvish iron helm is sometimes called a '''dwarvish helm''', with iron as its base material - they may also have their material appended within the name, depending on the variant (e.g., "a +0 dwarvish [[mithril]] helm"). Some variants may give dwarves (including the player) an AC bonus for wearing a dwarvish iron helm.
  
 
===SLASH'EM===
 
===SLASH'EM===
In [[SLASH'EM]], a dwarvish iron helm can be [[Upgrading objects|upgraded]] to a helm of telepathy or a helm of brilliance.
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In [[SLASH'EM]], a dwarvish iron helm can be [[Upgrading objects|upgraded]] to a helm of telepathy or a helm of brilliance. Upgrading an [[orcish helm]], helm of telepathy or helm of brilliance will produce a dwarvish iron helm.
{{nethack-364}}
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===UnNetHack===
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In [[UnNetHack]], the dwarvish iron helm grants +1 AC to dwarves that wear them, including player [[Dwarf (starting race)|dwarves]].
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===dNetHack===
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In [[dNetHack]], a dwarvish helm grants 1 AC and 1 [[DR]] when worn, and has a built-in lantern that can be turned on or off by [[apply]]ing the helm.
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===EvilHack===
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In [[EvilHack]], the dwarvish iron helm grants +1 AC to dwarves that wear them, including player dwarves.
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A dwarvish helm can be created at a [[Forge (dungeon feature)|forge]] by combining a [[dwarvish short sword]] and a [[helmet]]. A dwarvish helm can also be combined with a [[large shield]] to create a [[dwarvish roundshield]].
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===Hack'EM===
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In [[Hack'EM]], upgrading an orcish helm will produce a dwarvish helm as in SLASH'EM, but upgrading a dwarvish helm will only produce an orcish helm.
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{{nethack-367}}
 
[[Category:Helms]]
 
[[Category:Helms]]
 
[[Category:Dwarvish items|Iron helm]]
 
[[Category:Dwarvish items|Iron helm]]

Revision as of 02:29, 17 October 2023

[   dwarvish iron helm   Dwarvish iron helm.png
Appearance hard hat
Slot helm
AC 2
Special (none)
Base price 20 zm
Weight 40
Material iron

A dwarvish iron helm is a type of helm that appears in NetHack. It is made of iron, and appears as a hard hat when unidentified.

Generation

In addition to random generation, non-undead dwarves have a 14 chance of generating with a dwarvish iron helm.[1]

Description

When worn, a dwarvish iron helm grants a base AC of 2.

Strategy

The dwarvish iron helm is the only helm with 2 AC, and is usually the best helm available in the early- and mid-game for builds that are not significantly reliant on spellcasting. It is also the heaviest helm, and is susceptible to rust traps and rust monsters, making rustproofing necessary to preserve its AC.

In the mid-game, the dwarvish iron helm is often discarded in favor of other helms that provide additional benefits beyond the basics, especially for ascension kits - the helm of telepathy and the helm of brilliance are particular candidates. While the elven leather helm does not protect your head from falling objects, they do not interfere with spellcasting and can safely be enchanted to +7; falling objects are also rarely a concern beyond the early game.

History

The dwarvish iron helm first appears in NetHack 3.0.0.

Variants

In variants with object materials systems, a dwarvish iron helm is sometimes called a dwarvish helm, with iron as its base material - they may also have their material appended within the name, depending on the variant (e.g., "a +0 dwarvish mithril helm"). Some variants may give dwarves (including the player) an AC bonus for wearing a dwarvish iron helm.

SLASH'EM

In SLASH'EM, a dwarvish iron helm can be upgraded to a helm of telepathy or a helm of brilliance. Upgrading an orcish helm, helm of telepathy or helm of brilliance will produce a dwarvish iron helm.

UnNetHack

In UnNetHack, the dwarvish iron helm grants +1 AC to dwarves that wear them, including player dwarves.

dNetHack

In dNetHack, a dwarvish helm grants 1 AC and 1 DR when worn, and has a built-in lantern that can be turned on or off by applying the helm.

EvilHack

In EvilHack, the dwarvish iron helm grants +1 AC to dwarves that wear them, including player dwarves.

A dwarvish helm can be created at a forge by combining a dwarvish short sword and a helmet. A dwarvish helm can also be combined with a large shield to create a dwarvish roundshield.

Hack'EM

In Hack'EM, upgrading an orcish helm will produce a dwarvish helm as in SLASH'EM, but upgrading a dwarvish helm will only produce an orcish helm.