Difference between revisions of "Elven shield"
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==Generation== | ==Generation== | ||
+ | Any [[Elf (starting race)|elven]] player character that would start the game with a [[small shield]] will start with an elven shield instead - currently, there are no applicable roles where this substitution would occur.{{refsrc|src/u_init.c|210|nethack=3.6.7|comment=Race-based substitutions for initial inventory}} | ||
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Non-[[undead]] [[Elf (monster attribute)|elves]] have an effective {{frac|5|12}} chance of [[Monster starting inventory|being generated with]] an elven shield.{{refsrc|src/makemon.c|232|version=NetHack 3.6.7|comment={{frac|12}} chance for first case, {{frac|6}} chance each for second and third cases}} | Non-[[undead]] [[Elf (monster attribute)|elves]] have an effective {{frac|5|12}} chance of [[Monster starting inventory|being generated with]] an elven shield.{{refsrc|src/makemon.c|232|version=NetHack 3.6.7|comment={{frac|12}} chance for first case, {{frac|6}} chance each for second and third cases}} | ||
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===EvilHack=== | ===EvilHack=== | ||
− | In [[EvilHack]], elven shields grant +1 AC to elven monsters that wear them, including [[Elf (starting race)|elven]] players. | + | In [[EvilHack]], elven shields grant +1 AC to elven monsters that wear them, including [[Elf (starting race)|elven]] players. Elven [[Knight]]s start the game with elven shields, and elven [[mercenaries]] also generate with elven shields. |
− | An elven shield can be created at a [[Forge (dungeon feature)|forge]] by combining a | + | An elven shield can be created at a [[Forge (dungeon feature)|forge]] by combining a small shield and an [[elven dagger]]; [[chain mail]] can be combined with an elven shield to create [[elven chain mail]]. |
===Hack'EM=== | ===Hack'EM=== | ||
In [[Hack'EM]], elven shields grant +1 AC to elven monsters that wear them, including [[Elf (starting race)|elven]] players. | In [[Hack'EM]], elven shields grant +1 AC to elven monsters that wear them, including [[Elf (starting race)|elven]] players. | ||
− | + | In addition to EvilHack details, upgrading a small shield will produce and elven shield, and vice versa. | |
==References== | ==References== |
Revision as of 23:55, 18 October 2023
[ elven shield | |
---|---|
Appearance | blue and green shield |
Slot | shield |
AC | 2 |
Special | (none) |
Base price | 7 zm |
Weight | 40 |
Material | wood |
An elven shield is a type of shield that appears in NetHack. It is made of wood, and appears as a blue and green shield when unidentified.
Contents
Generation
Any elven player character that would start the game with a small shield will start with an elven shield instead - currently, there are no applicable roles where this substitution would occur.[1]
Non-undead elves have an effective 5⁄12 chance of being generated with an elven shield.[2]
Description
When worn, an elven shield grants 2 base AC. Like all elven armor, an elven shield can be safely enchanted from +5, whereas most other armor may be destroyed if enchanted while above +3.
Strategy
The elven shield is the lightest 2 AC-shield available at 40 aum, making it one of the most preferable for early non-Valkyrie characters - it is the second-best shield in this regard after the much rarer shield of reflection. For long-term shield users that have reflection covered via other means such as silver dragon scale mail or an amulet, the elven shield is the best option available since it can be safely enchanted from +5.
History
The elven shield first appears in NetHack 3.0.0.
Variants
Some variants may give elves (including the player) an AC bonus for wearing an elven shield.
SLASH'EM
In SLASH'EM, upgrading an elven shield will produce either an orcish shield or an Uruk-hai shield, with an equal chance of each item; upgrading an orcish shield or Uruk-hai shield will produce an elven shield.
UnNetHack
In UnNetHack, elven shields grant +1 AC to elven monsters that wear them, including elven players.
dNetHack
In dNetHack, an elven shield grants 2 AC, 0 DR and MC2 when worn, and its weight is reduced to 30 aum.
EvilHack
In EvilHack, elven shields grant +1 AC to elven monsters that wear them, including elven players. Elven Knights start the game with elven shields, and elven mercenaries also generate with elven shields.
An elven shield can be created at a forge by combining a small shield and an elven dagger; chain mail can be combined with an elven shield to create elven chain mail.
Hack'EM
In Hack'EM, elven shields grant +1 AC to elven monsters that wear them, including elven players.
In addition to EvilHack details, upgrading a small shield will produce and elven shield, and vice versa.
References
- ↑ src/u_init.c in NetHack 3.6.7, line 210: Race-based substitutions for initial inventory
- ↑ src/makemon.c in NetHack 3.6.7, line 232: 1⁄12 chance for first case, 1⁄6 chance each for second and third cases