Difference between revisions of "Fragile"

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'''Fragile''' items may break when hit with, say, a [[force bolt]] or [[wand of striking]], or when thrown, kicked or dropped from a height. These items include [[egg]]s and all [[glass]] items (except "worthless pieces of glass"), most notably [[mirror]]s, [[potion]]s, and those [[wand]]s with the description "glass" or "crystal". Breaking mirrors or eggs laid by you carries a [[luck]] penalty.
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'''Fragile''' items may break! They shatter or splat when  
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* Hit with a [[force bolt]]
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* Hit with a [[wand of striking]]
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* When [[throw]]n
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* When [[kick]]ed
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* When [[drop]]ped from a height (from levitating, or down stairs).  
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Items in your [[inventory]] are safe from shattering.
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The fragile items include
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* [[Egg]]s
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* [[Mirror]]s
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* [[Potion]]s
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* [[Wand]]s with the description "glass" or "crystal".
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* [[Expensive camera]]s
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* [[Cream pie]]s
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* [[Melon]]s
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* [[Crystal plate mail]]
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* The source code also recognises [[venom]] as fragile.
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Breaking mirrors or eggs laid by you carries a [[luck]] penalty.  
  
 
See {{function|dothrow.c|breaktest}}
 
See {{function|dothrow.c|breaktest}}
  
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 20:49, 11 October 2011

Fragile items may break! They shatter or splat when

Items in your inventory are safe from shattering.

The fragile items include

Breaking mirrors or eggs laid by you carries a luck penalty.

See breaktest in dothrow.c