Difference between revisions of "Frost horn"
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− | + | {{tool | |
+ | |name=frost horn | ||
+ | |appearance=horn | ||
+ | |cost=50 | ||
+ | |weight=18 | ||
+ | |color=white | ||
+ | }} | ||
− | The | + | A '''frost horn''', when unidentified, is indistinguishable from other musical [[horn]]s, but upon [[apply|application]], the player is prompted for a direction. The horn acts like a [[wand of cold]], sending a beam in the desired direction, and is identified. |
− | + | It is mostly identical to a wand of cold, except it can be recharged an unlimited number of times (up to a maximum of 20 charges at once), and deals 6 to 66 damage rather than 6 to 36 (depending on the circumstance). | |
− | + | ==Generation== | |
− | + | Frost horns can be found anywhere a random tool can be generated, and they will be generated with 4 to 8 charges. | |
+ | |||
+ | ==Strategy== | ||
+ | |||
+ | You should identify an unknown horn as soon as possible - a frost horn is a good attack weapon, but you don't want to discover that an unidentified horn is actually a [[horn of plenty]] when a horde of monsters has you pinned down at the end of a corridor. | ||
+ | |||
+ | Answering no to the "Improvise?" prompt lets you use the horn as a musical instrument without using up any charges. | ||
+ | |||
+ | ==See also== | ||
+ | |||
+ | * [[Fire horn]] | ||
[[Category:Tools]] | [[Category:Tools]] |
Revision as of 16:23, 25 September 2006
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Name | frost horn |
Appearance | horn |
Base price | 50 zm |
Weight | 18 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
A frost horn, when unidentified, is indistinguishable from other musical horns, but upon application, the player is prompted for a direction. The horn acts like a wand of cold, sending a beam in the desired direction, and is identified.
It is mostly identical to a wand of cold, except it can be recharged an unlimited number of times (up to a maximum of 20 charges at once), and deals 6 to 66 damage rather than 6 to 36 (depending on the circumstance).
Generation
Frost horns can be found anywhere a random tool can be generated, and they will be generated with 4 to 8 charges.
Strategy
You should identify an unknown horn as soon as possible - a frost horn is a good attack weapon, but you don't want to discover that an unidentified horn is actually a horn of plenty when a horde of monsters has you pinned down at the end of a corridor.
Answering no to the "Improvise?" prompt lets you use the horn as a musical instrument without using up any charges.