Difference between revisions of "Frost horn"
(template, some expansion, mentioned charges) |
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{{tool | {{tool | ||
|name=frost horn | |name=frost horn | ||
− | |appearance=horn | + | |appearance=[[horn]] |
|cost=50 | |cost=50 | ||
|weight=18 | |weight=18 | ||
|color=white | |color=white | ||
}} | }} | ||
+ | Some [[tool]]s in this game are very rare. Some players may confuse the unidentified '''frost horn''' with another musical [[horn]] (such as the much more common [[tooled horn]]). Upon application, the game prompts the player for a direction; the frost horn then acts like a [[wand of cold]], sending a beam in the desired direction, and is identified. | ||
− | + | The forst horn is mostly identical to a wand of cold, except it can be recharged an unlimited number of times (up to a maximum of 20 charges at once), and deals 6 to 66 damage rather than 6 to 36 (depending on the circumstance). | |
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==Generation== | ==Generation== | ||
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==Strategy== | ==Strategy== | ||
− | You should identify an unknown horn as soon as possible - a frost horn is a good attack weapon, but you don't want to discover that an unidentified horn is actually a [[horn of plenty]] when a horde of monsters has you pinned down at the end of a corridor. | + | You should identify an unknown horn as soon as possible - a frost horn is a good attack weapon, but you don't want to discover that an unidentified horn is actually a [[horn of plenty]] when a horde of monsters has you pinned down at the end of a corridor. One [[YASD]] is to let the beam bounce from a [[wall]] and kill you - [[DYWYPI]]? |
+ | |||
+ | Answering no to the "Improvise?" prompt lets you use the horn as a musical instrument without using up any charges. | ||
− | + | [[SLASH'EM]] players who want to wish for an [[instrument]] can ask for a "blessed frost horn" | |
==See also== | ==See also== |
Revision as of 23:51, 26 September 2006
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Name | frost horn |
Appearance | horn |
Base price | 50 zm |
Weight | 18 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
Some tools in this game are very rare. Some players may confuse the unidentified frost horn with another musical horn (such as the much more common tooled horn). Upon application, the game prompts the player for a direction; the frost horn then acts like a wand of cold, sending a beam in the desired direction, and is identified.
The forst horn is mostly identical to a wand of cold, except it can be recharged an unlimited number of times (up to a maximum of 20 charges at once), and deals 6 to 66 damage rather than 6 to 36 (depending on the circumstance).
Generation
Frost horns can be found anywhere a random tool can be generated, and they will be generated with 4 to 8 charges.
Strategy
You should identify an unknown horn as soon as possible - a frost horn is a good attack weapon, but you don't want to discover that an unidentified horn is actually a horn of plenty when a horde of monsters has you pinned down at the end of a corridor. One YASD is to let the beam bounce from a wall and kill you - DYWYPI?
Answering no to the "Improvise?" prompt lets you use the horn as a musical instrument without using up any charges.
SLASH'EM players who want to wish for an instrument can ask for a "blessed frost horn"