Difference between revisions of "Gauntlets of power"
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− | The '''gauntlets of power''', often abbreviated to '''GoP''', are [[gloves]] that appear in ''[[NetHack]]''. | + | The '''gauntlets of power''', often abbreviated to '''GoP''', are a pair of [[gloves]] that appear in ''[[NetHack]]''. They are made of [[iron]]. |
− | == | + | ==Description== |
− | Wearing gauntlets of power sets your [[strength]] to 25 regardless of [[ | + | Wearing gauntlets of power grants 1 AC and sets your [[strength]] to 25 regardless of [[beatitude]], [[auto-identify]]ing them. This raises the accuracy and damage of melee attacks and thrown weapons, and also increases carrying capacity, but additionally incurs a -2 to-hit penalty when shooting from a [[bow]]. Strength cannot be [[exercise]]d while wearing gauntlets of power, although actual strength increases will still occur as normal. |
− | + | [[Mjollnir]] can only be thrown by a [[Valkyrie]] wearing gauntlets of power. As iron gloves, they interfere with [[spellcasting]]. | |
− | + | Monsters wearing gauntlets of power add 3-6 damage to their [[weapon]] attacks, with no effect on monsters that cannot wield weapons.{{refsrc|src/mhitm.c|920|nethack=3.6.1}} | |
==Strategy== | ==Strategy== | ||
{{main|Strength}} | {{main|Strength}} | ||
− | + | While neither necessary to the point of using a [[wish]] nor commonplace in [[ascension kit]]s, gauntlets of power are still a viable choice of armor for the long term. [[Wizard]]s may still want to wear them to shore up their strength, despite them being metal: A wizard wearing neither a [[robe]] nor any other metal armor will have a 4% general spell [[Spellcasting#Calculating spell success rate|failure rate]] with 18 [[intelligence]], or 3% with 19 or higher intelligence, which may be acceptably low. | |
− | + | Less adept casters may experience a much greater increase in spell failure rates, and as such those planning to utilize spells often or in-combat may want different gloves. Conversely, those dedicated to non-magical combat such as [[Barbarian]]s may prefer gauntlets of power; a strength level of 18/01 or above makes the bonuses of gauntlets of power somewhat more marginal, and is also easy to obtain for non-elven characters. | |
− | + | For characters considering replacing their gauntlets of power at a later point, it may benefit them to remove these gloves while actively or passively training strength (e.g., solving [[Sokoban]]), unless doing so severely impacts combat performance. | |
+ | |||
+ | ===Identification=== | ||
+ | Gauntlets of power are the only gloves to weigh 30 [[aum]], and being made of iron allows them to be distinguished from other gloves without wear-testing - using an unidentified [[touchstone]] will produce the distinctive "scritch, scritch" noise. | ||
==History== | ==History== | ||
Gauntlets of power were first added in [[NetHack 3.0.0]]. The extra damage for monster weapon attacks was added in [[NetHack 3.6.1]]. | Gauntlets of power were first added in [[NetHack 3.0.0]]. The extra damage for monster weapon attacks was added in [[NetHack 3.6.1]]. | ||
− | == SLASH'EM == | + | ==Variants== |
− | In [[SLASH'EM]], gauntlets of power | + | ==-SLASH'EM=== |
− | + | In [[SLASH'EM]], gauntlets of power instead set your strength to 18/**, and further modify it based on the gauntlets' enchantment: a +1 pair will give you 19 strength, while a -1 pair will give you 18/99. Valkyries can safely enchant gauntlets of power up to +7, which allows them to gain the 25 strength required to throw Mjollnir. | |
− | == References == | + | ==References== |
<references/> | <references/> | ||
− | |||
{{nethack-364}} | {{nethack-364}} | ||
+ | [[Category:Gloves]] |
Revision as of 04:14, 30 August 2022
[ [ [ [ gauntlets of power | |
---|---|
Appearance | random |
Slot | gloves |
AC | 1 |
Special |
|
Base price | 50 zm |
Weight | 30 |
Material | iron |
The gauntlets of power, often abbreviated to GoP, are a pair of gloves that appear in NetHack. They are made of iron.
Description
Wearing gauntlets of power grants 1 AC and sets your strength to 25 regardless of beatitude, auto-identifying them. This raises the accuracy and damage of melee attacks and thrown weapons, and also increases carrying capacity, but additionally incurs a -2 to-hit penalty when shooting from a bow. Strength cannot be exercised while wearing gauntlets of power, although actual strength increases will still occur as normal.
Mjollnir can only be thrown by a Valkyrie wearing gauntlets of power. As iron gloves, they interfere with spellcasting.
Monsters wearing gauntlets of power add 3-6 damage to their weapon attacks, with no effect on monsters that cannot wield weapons.[1]
Strategy
While neither necessary to the point of using a wish nor commonplace in ascension kits, gauntlets of power are still a viable choice of armor for the long term. Wizards may still want to wear them to shore up their strength, despite them being metal: A wizard wearing neither a robe nor any other metal armor will have a 4% general spell failure rate with 18 intelligence, or 3% with 19 or higher intelligence, which may be acceptably low.
Less adept casters may experience a much greater increase in spell failure rates, and as such those planning to utilize spells often or in-combat may want different gloves. Conversely, those dedicated to non-magical combat such as Barbarians may prefer gauntlets of power; a strength level of 18/01 or above makes the bonuses of gauntlets of power somewhat more marginal, and is also easy to obtain for non-elven characters.
For characters considering replacing their gauntlets of power at a later point, it may benefit them to remove these gloves while actively or passively training strength (e.g., solving Sokoban), unless doing so severely impacts combat performance.
Identification
Gauntlets of power are the only gloves to weigh 30 aum, and being made of iron allows them to be distinguished from other gloves without wear-testing - using an unidentified touchstone will produce the distinctive "scritch, scritch" noise.
History
Gauntlets of power were first added in NetHack 3.0.0. The extra damage for monster weapon attacks was added in NetHack 3.6.1.
Variants
-SLASH'EM=
In SLASH'EM, gauntlets of power instead set your strength to 18/**, and further modify it based on the gauntlets' enchantment: a +1 pair will give you 19 strength, while a -1 pair will give you 18/99. Valkyries can safely enchant gauntlets of power up to +7, which allows them to gain the 25 strength required to throw Mjollnir.
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.