Difference between revisions of "Genocide"

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'''Genocide''' is the act of wiping out all members of a certain race by magical means. Do not confuse it with [[extinctionism]], where you must kill all the creatures by yourself.  
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{{languages}}
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In ''[[NetHack]]'', '''genocide''' is the act of wiping out all members of a certain race by magical means. This is distinct from [[extinctionism]], a [[conduct]] which consists of killing all the creatures in the game.
  
Genocide can take place in the form of a [[scroll of genocide]] or you may get to genocide one monster when #[[sit|sitting]] on a [[throne]]. Genocides gained from a throne are always safe, scrolls may not be if they are cursed or if you are [[confused]].
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==Description==
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Genocide can take place in the form of a [[scroll of genocide]] or you may get to genocide one monster when #[[sit|sitting]] on a [[throne]]. Genocides gained from a throne are always safe, while scrolls may not be if they are cursed or if you are [[confused]].
  
If you want to keep a genocideless [[conduct]], you can always answer "none" when asked what to genocide. Specifying an invalid race five times in a row will also result in nothing being genocided and your conduct will be preserved.
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If you want to keep a genocideless conduct, you can always answer "none" when asked what to genocide. Specifying an invalid race five times in a row will also result in nothing being genocided and your conduct will be preserved.
  
Genocide does not break the [[pacifist]] [[conduct]]. There is no penalty for genociding a species including [[pet]]s or [[peaceful]] monsters, except the usual slight alignment hit for lawful non-demons or chaotic demons.
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Genocide does not break the [[pacifist]] [[conduct]]. There is no penalty for genociding a species including current [[pet]]s or [[peaceful]] monsters, but there is a small [[alignment record|alignment]] penalty for a lawful that genocides a single human species; a chaotic gains a small boost to alignment for doing the same.
  
When a species is genocided all living monsters of that species will be killed, and no new ones will generate. Genocide will also prevent monsters (and the [[hero]]) from polymorphing into the chosen monsters. Monsters killed in this way will drop their inventory, even if they are on a different floor.
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When a species is genocided, all living monsters of that species will be killed, and no new ones will generate. Genocide will also prevent monsters (and the [[hero]]) from polymorphing into the chosen monsters. Monsters killed in this way will drop their inventory, even if they are on a different floor.
  
 
==Restrictions on genocide==
 
==Restrictions on genocide==
 
The following creatures cannot be genocided:
 
The following creatures cannot be genocided:
* All [[A]]
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* all {{white|A}} [[angelic being]]s
* All [[&]]
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* all {{white|&}} [[major demon]]s, [[Riders]], [[mail daemon]]s, [[djinn]], and [[sandestin]]s
* All [[']]
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* all {{white|'}} [[golem]]s
* All [[E]] except [[stalker]]s (that is, elementals)
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* all {{white|E}} [[elemental]]s, but not [[stalker]]s
* [[titan]]s in NetHack (but they can be genocided in SLASH'EM)
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* {{monsymlink|titan}}s
* [[salamander]]s
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* {{monsymlink|salamander}}s
* [[werecreature]]s except for [[werespider]]s in SLASH'EM
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* all [[werecreature]]s
* [[skeleton]]s
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* {{monsymlink|skeleton}}s
* [[ghost]]s and [[shade]]s
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* {{monsymlink|ghost}}s and [[shade]]s
* All [[@]] except [[nurse]]s, [[doppelganger]]s, randomly generated elves, your own [[role]], the [[Watchman|Watch]], and the [[Yendorian Army]]
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* all {{white|@}} except [[nurse]]s, [[doppelganger]]s, randomly generated elves, your own [[role]], the [[Watchman|Watch]], and the [[Yendorian Army]]
* All unique monsters
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* all [[unique monster]]s
  
Don't blessed genocide {{white|@}} (additionally, don't genocide {{white|h}} if you are a dwarf, {{white|G}} if you are a gnome, or {{white|o}} if you are an orc). If you genocide your base race or role, you will [[instadeath|die]]. Variants of your base race are safe to genocide; for example, as a [[gnome (starting race)|gnome]], you could genocide [[gnome lord]]s or [[gnome king]]s, but choosing "gnome" to genocide is fatal. An [[amulet of life saving]] will not save you from death by genocide. This is usually only an issue with [[dwarves]]; see [[Genocide#Common genocides|below]].
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If you genocide your base race or role, you will [[instadeath|die]] - an [[amulet of life saving]] will not save you from death by genocide. In general, never blessed genocide {{white|@}}, and do not blessed genocide {{white|h}} if you are a [[Dwarf (starting race)|dwarf]], {{white|G}} if you are a [[Gnome (starting race)|gnome]], or {{white|o}} if you are an [[Orc (starting race)|orc]]; this is typically most applicable to dwarves - see [[Genocide#Common genocides|below]] for details. Additionally, blessed genociding always wipes out an entire monster class even if you specify a particular monster within it. Variants of your base race are safe to target for a single-monster genocide: as a gnome, you can safely genocide [[gnome lord]]s or [[gnome king]]s, but choosing "gnome" to genocide is fatal.
  
Genociding {{white|@}} while [[polymorph]]ed will result in a [[YAFM]]: "You feel dead inside."
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Genociding {{white|@}} while [[polymorph]]ed will result in a [[YAFM]]: "You feel dead inside." You will die if you revert back to your normal form, and the only way to survive is either by wearing an [[amulet of unchanging]], or else ascending or escaping the dungeon before you unpolymorph.
You will die if you revert back to your normal form, the only way to survive is by wearing an [[amulet of unchanging]].
 
  
 
==Reverse genocide==
 
==Reverse genocide==
Reading a cursed scroll of genocide will create 4-6 of the specified monster. This is what makes reading a non [[BUC]]-identified scroll of genocide dangerous. However, it can work to your advantage if the resulting monsters are useful and can be killed easily.
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Reading a cursed scroll of genocide will create 4–6 of the specified monster. This is what makes reading a non [[BUC]]-identified scroll of genocide dangerous. However, it can work to your advantage if the resulting monsters are useful and can be killed easily.
  
 
Here are some useful monsters to reverse genocide:
 
Here are some useful monsters to reverse genocide:
* {{monsym|wraith}} [[wraith]]s: to eat their corpses for a level gain (average of about 1.6 corpses per scroll read)
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* {{monsym|wraith}} [[wraith]]s: to eat their corpses for a level gain (average of about 1.6 corpses per scroll read). Don't do this on a level with a [[graveyard]], or you'll get significantly fewer corpses.
* {{monsym|white_dragon}} [[dragon]]s: a dangerous way to make [[dragon scale mail]]
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* {{monsym|white dragon}} [[dragon]]s: a dangerous way to make [[dragon scale mail]]
 
* {{monsym|nurse}} [[nurse]]s: to [[nurse dance]]
 
* {{monsym|nurse}} [[nurse]]s: to [[nurse dance]]
 
* {{monsym|tengu}} [[tengu]]: to eat for a possibility of [[teleport control]]
 
* {{monsym|tengu}} [[tengu]]: to eat for a possibility of [[teleport control]]
* {{monsym|kraken}} [[kraken]]: easy experience as they are very slow out of water. Be aware that although they tend to run away, they still attack occasionally. For obvious reasons, cannot drown you out of water. (Average of about 7870 XP per scroll or enough to go from level 10 to 11. If you are level 11 or higher, wraiths are a better bet to level up.)
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* {{monsym|kraken}} [[kraken]]: easy experience as they are very slow out of water. Be aware that although they tend to run away, they still attack occasionally – but of course they cannot drown you out of water. (Average of about 7870 XP per scroll or enough to go from level 10 to 11. If you are level 11 or higher, wraiths are a better bet to level up.)
* {{monsym|mind_flayer}} [[mind flayer]]s: to eat for [[intelligence]] gain; be sure to be standing on a burned [[Elbereth]] square
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* {{monsym|mind flayer}} [[mind flayer]]s: to eat for [[intelligence]] gain; be sure to be standing on a [[scroll of scare monster]]
* {{monsym|stone_giant}} [[giant]]s: to eat for [[strength]] gain
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* {{monsym|stone giant}} [[giant]]s: to eat for [[strength]] gain
* {{monsym|white_unicorn}} [[unicorn]]s: to eat for [[poison resistance]], to sacrifice if cross-aligned, to throw them [[gem]]s for [[Luck]] if coaligned, and for [[unicorn horn]]s to use as is or to [[polypile]] into other magical tools such as [[magic marker]]s
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* {{monsym|white unicorn}} [[unicorn]]s: to eat for [[poison resistance]], to sacrifice if cross-aligned, to throw them [[gem]]s for [[Luck]] if coaligned, and for [[unicorn horn]]s to use as is or to [[polypile]] into other magical tools such as [[magic marker]]s
* {{monsym|gypsy}} [[gypsies]] ([[SLASH'EM]] only): can be used to get [[wish]]es
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* {{monsym|purple worm}} [[purple worm]]s: combine with [[tame|taming]] or [[ring of conflict]] and a [[wand of teleportation]] to easily clear out large open levels full of powerful monsters
* {{monsym|purple_worm}} [[purple worm]]s: combine with [[tame|taming]]/[[ring of conflict]] and a [[wand of teleportation]] to easily clear out large open levels full of powerful monsters
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* {{monsym|cockatrice}} [[cockatrice]]s: to use their corpses to quickly deal with powerful monsters (chickatrices are lighter but less likely to leave a corpse)
* {{monsym|cockatrice}} [[cockatrice]]: to use their corpses to quickly deal with powerful monsters (chickatrice are lighter but more likely to fail to actually leave a corpse)
 
  
 
[[Vegetarian]]s can reverse genocide [[gelatinous cube]]s for the intrinsics once they can defeat them and take the acidic corpse damage. Monks going for speed runs or the [[pacifist]] and [[atheist]] [[conducts]] will find that useful, because they do not want to lose alignment for eating meaty corpses. Alignment loss is relevant, because of the early game alignment cap for speed runners, and because raising alignment is so hard for pacifist atheists.
 
[[Vegetarian]]s can reverse genocide [[gelatinous cube]]s for the intrinsics once they can defeat them and take the acidic corpse damage. Monks going for speed runs or the [[pacifist]] and [[atheist]] [[conducts]] will find that useful, because they do not want to lose alignment for eating meaty corpses. Alignment loss is relevant, because of the early game alignment cap for speed runners, and because raising alignment is so hard for pacifist atheists.
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==Common genocides==
 
==Common genocides==
Some species are widely considered to be so nasty, or so annoying, that they merit genocide as soon as possible:
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Some species are widely considered to be so nasty, or so annoying, that players commonly genocide them as soon as possible:
 
* {{monsym|lich}}, [[lich]]es
 
* {{monsym|lich}}, [[lich]]es
 
* {{monsym|mind_flayer}}, [[mind flayer]]s
 
* {{monsym|mind_flayer}}, [[mind flayer]]s
 
* {{monsym|shark}}, [[sea monster]]s
 
* {{monsym|shark}}, [[sea monster]]s
* {{monsym|rust_monster}}, [[rust monster]]s, and [[disenchanter]]s
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* {{monsym|disenchanter}}, [[rust monster]]s and [[disenchanter]]s
 +
 
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{{upcoming|NetHack 3.7.0|[[Sphere]] explosions may damage or destroy items, making [[shocking spheres]] or all of class {{mcsl|e}} worthy genocide targets.}}
  
 
It is nearly always best to postpone genocide until you can bless your scroll, because the worst monsters don't appear until later. This gives you plenty of time to build up a cache of [[holy water]]. Note that if you are a dwarf, genociding {{white|h}} with a blessed [[scroll of genocide]] is [[instadeath|instantly fatal]]!
 
It is nearly always best to postpone genocide until you can bless your scroll, because the worst monsters don't appear until later. This gives you plenty of time to build up a cache of [[holy water]]. Note that if you are a dwarf, genociding {{white|h}} with a blessed [[scroll of genocide]] is [[instadeath|instantly fatal]]!
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|rowspan="2"| {{monsym|disenchanter}} || [[disenchanter]] || Reduces item enchantment, but trivial with MC3 and junk weapon or bare-handed melee.
 
|rowspan="2"| {{monsym|disenchanter}} || [[disenchanter]] || Reduces item enchantment, but trivial with MC3 and junk weapon or bare-handed melee.
 
|-
 
|-
|[[rust monster]] || Rusts weapons and armor, but trivial with rustproof outer weapons/armor (such as any cloak, [[dragon scale mail]], and/or non-metal armor as is often worn by spellcasters).
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|[[rust monster]] || Rusts weapons and armor, but trivial with rustproof weapons and outer armor (such as any cloak, [[dragon scale mail]], or non-metal armor as is often worn by spellcasters).
 
|-
 
|-
 
|{{monsym|golden_naga}} || [[naga]]s (8) || Golden can curse, others often nasty. Other than golden, not worth it.
 
|{{monsym|golden_naga}} || [[naga]]s (8) || Golden can curse, others often nasty. Other than golden, not worth it.
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|{{monsym|trapper}} || [[trapper]]s (2) || [[Engulfing]] attack can instakill pets, but not much risk for players.
 
|{{monsym|trapper}} || [[trapper]]s (2) || [[Engulfing]] attack can instakill pets, but not much risk for players.
 
|-
 
|-
|{{monsym|purple_worm}} || [[purple worm]]s (2) || [[Engulfing]] attack can instakill pets, summoned as nasty, but not much risk for prepared players.
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|{{monsym|purple worm}} || [[purple worm]]s (2) || [[Engulfing]] attack can instakill pets, summoned as nasty, but not much risk for prepared players.
 
|-
 
|-
|{{monsym|ice_troll}} || [[troll]]s (5) || Often an annoyance, but not really worth genociding. It is easier to kill the troll and put the corpse somewhere else or eat it.
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|{{monsym|ice troll}} || [[troll]]s (5) || Often an annoyance, but not really worth genociding. It is easier to kill the troll and put the corpse somewhere else or eat it.
 
|-
 
|-
|{{monsym|white_dragon}} || [[dragon]]s (18) || Breath attacks can be dangerous, but trivial if you have [[reflection]]. They also can give [[dragon scale mail]], useful [[intrinsic]]s when eaten, and often useful [[Potion|potions]]. Probably better not to genocide them.
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|{{monsym|white dragon}} || [[dragon]]s (18) || Breath attacks can be dangerous, but trivial if you have [[reflection]]. They also can give [[dragon scale mail]], useful [[intrinsic]]s when eaten, and often useful [[Potion|potions]]. Probably better not to genocide them.
 
|-
 
|-
 
|{{monsym|rothe}} || [[quadruped]]s (6) || Tough if low level. Not worth it at high levels.
 
|{{monsym|rothe}} || [[quadruped]]s (6) || Tough if low level. Not worth it at high levels.
 
|-
 
|-
|{{monsym|vampire}} || [[vampire]]s (2) || May increase number of [[wraith]]s in graveyards.
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|{{monsym|vampire}} || [[Vampire (monster class)|Vampires]] (2) || May increase number of [[wraith]]s in graveyards.
 
|-
 
|-
|{{monsym|ghoul}} || [[zombie]]s (7) || May increase number of [[wraith]]s in graveyards.
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|{{monsym|ghoul}} || [[Zombie (monster class)|zombies]] (7) || May increase number of [[wraith]]s in graveyards.
 
|-
 
|-
|rowspan="4"|{{monsym|green_slime}} || [[green slime]] || Can turn you into slime, but easily dealt with via [[magic cancellation]] and (in emergencies) a [[wand of fire]] or similar item.
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|rowspan="4"|{{monsym|green slime}} || [[green slime]] || [[sliming|Can turn you into slime]], but easily dealt with via [[magic cancellation]] and (in emergencies) a [[wand of fire]] or similar item. Eating their [[glob]]s also causes sliming and provides no intrinsics whatsoever.
 
|-
 
|-
|[[black pudding]] || Corrodes weapons and armor, but can be farmed.
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|[[black pudding]] || Corrodes weapons and armor and has moderately powerful attacks, but [[glob]]s can provide intrinsics.
 
|-
 
|-
|[[brown pudding]] || Rots weapons and armor.
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|[[brown pudding]] || Rots weapons and armor, but [[glob]]s can provide intrinsics.
 
|-
 
|-
|[[gray ooze]] || Rusts armor.
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|[[gray ooze]] || Rusts armor, but [[glob]]s can provide intrinsics.
 
|-
 
|-
|{{monsym|mountain_nymph}} || [[nymph]]s (3) || If you can't kill them from a distance or in one turn (and they stole something important).
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|{{monsym|mountain nymph}} || [[nymph]]s (3) || If you can't kill them from a distance or in one turn (and they stole something important).
 
|}
 
|}
  
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! Glyph !! [[Monster]] !! Reason
 
! Glyph !! [[Monster]] !! Reason
 
|-
 
|-
| {{monsym|mind_flayer}} || [[mind flayer]] || Amnesia attack. Better candidate for blessed, '''UNLESS''' player is a [[dwarf]].
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| {{monsym|mind flayer}} || [[mind flayer]] || Amnesia attack. Better candidate for blessed, '''UNLESS''' player is a dwarf.
 
|-
 
|-
| {{monsym|master_mind_flayer}} || [[master mind flayer]] || Amnesia attack. Better candidate for blessed, '''UNLESS''' player is a [[dwarf]].
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| {{monsym|master mind flayer}} || [[master mind flayer]] || Amnesia attack. Better candidate for blessed, '''UNLESS''' player is a dwarf.
 
|-
 
|-
 
| {{monsym|disenchanter}} || [[disenchanter]] || Reduces item enchantment, but trivial with MC3 and barehanded melee.
 
| {{monsym|disenchanter}} || [[disenchanter]] || Reduces item enchantment, but trivial with MC3 and barehanded melee.
 
|-
 
|-
| {{monsym|rust_monster}} || [[rust monster]] || Rusts weapons and armor, but trivial with rustproofing.
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| {{monsym|rust monster}} || [[rust monster]] || Rusts weapons and armor, but trivial with rustproofing.
 
|-
 
|-
 
| {{monsym|chameleon}} || [[chameleon]] || Pets eat them and transform into worse pets.
 
| {{monsym|chameleon}} || [[chameleon]] || Pets eat them and transform into worse pets.
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| {{monsym|gelatinous_cube}} || [[gelatinous cube]] || Eats organic items (esp. bags and boxes).
 
| {{monsym|gelatinous_cube}} || [[gelatinous cube]] || Eats organic items (esp. bags and boxes).
 
|-
 
|-
| {{monsym|energy_vortex}} || [[energy vortex]] || Electric shock destroys rings and wands, BUT useful resting place on the [[Plane of Air]].
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| {{monsym|energy vortex}} || [[energy vortex]] || Electric shock destroys rings and wands, BUT useful resting place on the [[Plane of Air]].
 
|-
 
|-
 
| {{monsym|gremlin}} || [[gremlin]] || Sometimes steal intrinsics at night.
 
| {{monsym|gremlin}} || [[gremlin]] || Sometimes steal intrinsics at night.
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| {{monsym|minotaur}} || [[minotaur]] || Tough opponent, but carries wand of digging.  Not really worth it.
 
| {{monsym|minotaur}} || [[minotaur]] || Tough opponent, but carries wand of digging.  Not really worth it.
 
|-
 
|-
| {{monsym|purple_worm}} || [[purple worm]] || Tough if low level. [[Engulfing]] can instakill pets, but makes a good pet.
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| {{monsym|purple worm}} || [[purple worm]] || Tough if low level. [[Engulfing]] can instakill pets, but makes a good pet.
 +
|-
 +
| {{monsym|umber hulk}} || [[umber hulk]] || An annoyance; [[confusion]] gaze and tunneling.
 
|-
 
|-
| {{monsym|umber_hulk}} || [[umber hulk]] || An annoyance; [[confusion]] gaze and tunneling.
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| {{monsym|floating eye}} || [[floating eye]] || Accidentally attacking one usually paralyzes you for a '''very''' long time unless you have [[reflection]] or [[free action]], frequently leading to [[YASD]] even to high-level characters. '''However''', they are also by far the most reliable source of intrinsic [[telepathy]] (the only other being (master) mind flayers), so this should generally be avoided unless you already have it, are chaotic, ''and'' plan to also genocide [[gremlins]], in which case it may be a very good choice for an early genocide.
 
|-
 
|-
 
|}
 
|}
  
 
=== Strategic genocide of quest monsters===
 
=== Strategic genocide of quest monsters===
 
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If a quest-related monster race is genocided, it will generate more monsters of a quest-related class. If this class has monsters which are useful (common reverse genocide targets), genociding the race has beneficial effects.
If a quest-related monster race is genocided, it will generate more monsters of a quest-related class. If this class has monsters which are useful (common cursed genocide targets), genociding the race has beneficial effects.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|- style="text-align:left"
 
|- style="text-align:left"
! This class should ... !!Glyph !! ... genocide this ... !! Glyph !! ... to generate more ... !! ... and eat them for ... !! ... at the disadvantage of
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! This role ... !! ... can genocide this ... !! ... to generate more ... !! ... and eat them for ... !! ... at the disadvantage of
 
|-
 
|-
| [[Wizard]]||{{monsym|xorn}} || [[xorn]] || {{monsym|wraith}} ||[[Wraith]] || Experience || no polyself into xorn
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| [[Wizard]]||{{monsym|xorn}} [[xorn]] || {{monsym|wraith}} [[wraith]] || experience || no polyself into xorn
 
|-
 
|-
| [[Caveman]]||{{monsym|bugbear}} || [[bugbear]] || {{monsym|mind flayer}} || [[mind flayer]] || Intelligence || mind flayers are dangerous
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| [[Caveman]]||{{monsym|bugbear}} [[bugbear]] || {{monsym|mind flayer}} [[mind flayer]] || intelligence || mind flayers are dangerous
 
|-
 
|-
| [[Knight]]||{{monsym|quasit}} || [[quasit]] || {{monsym|tengu}} || [[tengu]] || [[Teleport control]] || (none)
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| [[Knight]]||{{monsym|quasit}} [[quasit]] || {{monsym|tengu}} [[tengu]] || [[teleport control]] || ''(none)''
 
|-
 
|-
 
|}
 
|}
  
==No genocides==
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==Genocide-less==
It can be argued that many species are a source of useful items and properties, and hence genociding actually makes NetHack harder. Liches sometimes provide [[athame]]s, mind flayer corpses can boost intelligence, sea monsters are trivial for a well equipped player to deal with, etc. It is also impossible to polymorph into a genocided creature, which may limit your options in certain situations (such as using the mind flayer's mind blast to alert monsters to your presence). This viewpoint usually advocates genociding only [[mimic]]s, as this will slightly increase the number of items present in shops, especially in [[Orcus Town]].
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It can be argued that many species are a source of useful items and properties, and hence genociding actually makes ''NetHack'' harder. Liches sometimes provide [[athame]]s, mind flayer corpses can boost intelligence, sea monsters are trivial for a well equipped player to deal with, etc. It is also impossible to polymorph into a genocided creature, which may limit your options in certain situations (such as using the mind flayer's mind blast to alert monsters to your presence). This viewpoint usually advocates genociding only [[mimic]]s, as this will slightly increase the number of items present in shops, especially in [[Orcus Town]].
  
Another possible exception is sea monsters, which although trivial can be annoying or cause [[YASD]] by inattention. These are not randomly generated, so genociding them does not affect random generation.  Since they typically live—and therefore die—in water, they are not normally a significant source of corpses or items (although electric eels are a potential source of shock resistance if you can recover the corpse). [[Electric eel]]s and [[giant eels]] might make a good use of any single-species genocides that happen to be granted, saving mimics for a class genocide.
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Another possible exception is sea monsters, which although trivial can be annoying or cause [[YASD]] by inattention. These are not randomly generated, so genociding them does not affect random generation.  Since they typically live—and therefore die—in water, they are not normally a significant source of corpses or items (although electric eels are a potential source of shock resistance if you can recover the corpse). [[Electric eel]]s and [[giant eel]]s might make a good use of any single-species genocides that happen to be granted, saving mimics for a class genocide.
  
 
Another problem with genociding is that it can increase the chances of getting more difficult, ungenocidable monsters. This is especially true for the [[summon nasties]] monster spell - summon nasties is normally restricted to a set of monsters, however if a genocided monster would be created a random monster is generated instead, based upon normal monster generation odds. If the player is carrying the [[Amulet of Yendor]] and is outside of [[Gehennom]] there is a decent chance that an [[Archon]] or [[Ki-rin]] will be generated, which are significantly more of a threat than the normal list of nasties '''and''' are capable of summoning nasties themselves.
 
Another problem with genociding is that it can increase the chances of getting more difficult, ungenocidable monsters. This is especially true for the [[summon nasties]] monster spell - summon nasties is normally restricted to a set of monsters, however if a genocided monster would be created a random monster is generated instead, based upon normal monster generation odds. If the player is carrying the [[Amulet of Yendor]] and is outside of [[Gehennom]] there is a decent chance that an [[Archon]] or [[Ki-rin]] will be generated, which are significantly more of a threat than the normal list of nasties '''and''' are capable of summoning nasties themselves.
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==Wizard mode genocide==
 
==Wizard mode genocide==
[[Wizard mode]] offers an additional option for genocide: entering <tt>*</tt> for your genocide choice on a blessed scroll wipes out all enemies on the level, even those you can't see. This includes normally ungenocideable monsters, tame monsters, peaceful monsters, and everything else that isn't you. It doesn't truly genocide anything though, and anything that happened to be wiped out can still show up later. In contrast to normal genocide monsters killed in this way do NOT drop their inventory.
+
[[Wizard mode]] offers an additional option for genocide: entering <tt>*</tt> for your genocide choice on a blessed scroll wipes out all monsters on the level except for the player. This does not count as a "true" genocide, as it does not prevent affected monsters from generating, and monsters killed in this way do ''not'' drop their inventory.
  
 
==Variants==
 
==Variants==
 +
===SLASH'EM===
 +
In [[SLASH'EM]], [[titan]]s can be genocided, as can [[werespider]]s (unlike other lycanthropes).
  
===SLASH'EM===
 
 
Good targets for SLASH'EM genocide, beyond the ones included above for vanilla, include:
 
Good targets for SLASH'EM genocide, beyond the ones included above for vanilla, include:
 
* High-level spellcasters: the endgame can be quite tough with them constantly summoning nasties.
 
* High-level spellcasters: the endgame can be quite tough with them constantly summoning nasties.
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** {{monsym|water hulk}}, [[water hulk]]s: almost identical to [[umber hulk]]s including the [[confusion|confusing]] gaze
 
** {{monsym|water hulk}}, [[water hulk]]s: almost identical to [[umber hulk]]s including the [[confusion|confusing]] gaze
  
Reverse genociding [[gypsy|gypsies]] is a source of up to 120 wishes: use one of the summoned gypsies to wish for a magic marker, write another cursed scroll of genocide, then repeat! You do need a source of gems or gold to do this, however such items are easily found in SLASH'EM, especially from greater golems.
+
Reverse genociding [[gypsies]] is a source of up to 120 wishes: use one of the summoned gypsies to wish for a magic marker, write another cursed scroll of genocide, then repeat! You do need a source of gems or gold to do this, however such items are easily found in SLASH'EM, especially from greater golems.
  
 
A careful reverse genocide of [[giant shoggoth]]s is a good way to gain the [[teleport control]] intrinsic.
 
A careful reverse genocide of [[giant shoggoth]]s is a good way to gain the [[teleport control]] intrinsic.
  
=== UnNetHack ===
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===UnNetHack===
 
In [[UnNetHack]], a blessed scroll of genocide works like an uncursed one in NetHack, i.e. it allows a single monster to be genocided, rather than a [[monster class]], and an uncursed scroll instead kills all of a single monster on the current level.
 
In [[UnNetHack]], a blessed scroll of genocide works like an uncursed one in NetHack, i.e. it allows a single monster to be genocided, rather than a [[monster class]], and an uncursed scroll instead kills all of a single monster on the current level.
 
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=== Slash'EM Extended ===
 
In [[Slash'EM Extended]], a blessed scroll of genocide will run a check for every affected monster to see if it actually gets genocided. Monsters with a high [[MR]] as well as high-level ones are much less likely to be genocided, so it may be easier to remove liches and other high-level, high-MR monsters with uncursed scrolls instead. This behavior is actually part of the [[Lethe patch]], too.
 
 
 
Additionally, Slash'EM Extended has the [[scroll of mass murder]] from [[NhTNG]] that kills all monsters of the specified type on the current level.
 
 
 
 
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[[Category:Strategy]]
 
[[Category:Strategy]]

Latest revision as of 15:37, 10 March 2024

In NetHack, genocide is the act of wiping out all members of a certain race by magical means. This is distinct from extinctionism, a conduct which consists of killing all the creatures in the game.

Description

Genocide can take place in the form of a scroll of genocide or you may get to genocide one monster when #sitting on a throne. Genocides gained from a throne are always safe, while scrolls may not be if they are cursed or if you are confused.

If you want to keep a genocideless conduct, you can always answer "none" when asked what to genocide. Specifying an invalid race five times in a row will also result in nothing being genocided and your conduct will be preserved.

Genocide does not break the pacifist conduct. There is no penalty for genociding a species including current pets or peaceful monsters, but there is a small alignment penalty for a lawful that genocides a single human species; a chaotic gains a small boost to alignment for doing the same.

When a species is genocided, all living monsters of that species will be killed, and no new ones will generate. Genocide will also prevent monsters (and the hero) from polymorphing into the chosen monsters. Monsters killed in this way will drop their inventory, even if they are on a different floor.

Restrictions on genocide

The following creatures cannot be genocided:

If you genocide your base race or role, you will die - an amulet of life saving will not save you from death by genocide. In general, never blessed genocide @, and do not blessed genocide h if you are a dwarf, G if you are a gnome, or o if you are an orc; this is typically most applicable to dwarves - see below for details. Additionally, blessed genociding always wipes out an entire monster class even if you specify a particular monster within it. Variants of your base race are safe to target for a single-monster genocide: as a gnome, you can safely genocide gnome lords or gnome kings, but choosing "gnome" to genocide is fatal.

Genociding @ while polymorphed will result in a YAFM: "You feel dead inside." You will die if you revert back to your normal form, and the only way to survive is either by wearing an amulet of unchanging, or else ascending or escaping the dungeon before you unpolymorph.

Reverse genocide

Reading a cursed scroll of genocide will create 4–6 of the specified monster. This is what makes reading a non BUC-identified scroll of genocide dangerous. However, it can work to your advantage if the resulting monsters are useful and can be killed easily.

Here are some useful monsters to reverse genocide:

Vegetarians can reverse genocide gelatinous cubes for the intrinsics once they can defeat them and take the acidic corpse damage. Monks going for speed runs or the pacifist and atheist conducts will find that useful, because they do not want to lose alignment for eating meaty corpses. Alignment loss is relevant, because of the early game alignment cap for speed runners, and because raising alignment is so hard for pacifist atheists.

For monsters that you want to eat, especially those that provide a large amount of nutrition, it is valuable to have a tinning kit on hand when reverse genociding.

You cannot reverse genocide a monster that cannot be genocided or that has already been genocided or extinct.

Reverse genocided monsters do not spawn with any items, so you can't farm athames from liches that way. They do leave death drops such as unicorn horns and dragon scales.

Reverse genociding does not break the genocideless conduct.

Emergency genocide

The scroll of genocide is a useful escape item as it can instantly kill a monster which poses an immediate threat and cannot be dealt with in any other way. For example, a sea monster holding you, a single monster about to take your last hit point, or a nymph who is robbing you blind. (The nymph will drop whatever she is carrying, so you'll get your stolen items back.) Keep in mind however that some monsters cannot be genocided.

Common genocides

Some species are widely considered to be so nasty, or so annoying, that players commonly genocide them as soon as possible:

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Sphere explosions may damage or destroy items, making shocking spheres or all of class e worthy genocide targets.

It is nearly always best to postpone genocide until you can bless your scroll, because the worst monsters don't appear until later. This gives you plenty of time to build up a cache of holy water. Note that if you are a dwarf, genociding h with a blessed scroll of genocide is instantly fatal!

Genocide by class (blessed scroll)

Glyph Monster Reason
L liches (4 kinds) Curses inventory items, touch of death, and summon nasties.
; kraken Drowns you.
electric eel Drowns you, plus electric shock destroys items.
giant eel Drowns you.
h mind flayers (2) Note: Must specify h or humanoid to genocide both mind flayers, see below.
humanoids (5) Includes dwarves, do NOT genocide these if you are one.
c cockatrice (3) Including corpses, multiple sources of instadeath through stoning, but corpses are powerful instakill weapons.
m mimic (3) Increases number of useful items in stores, especially in Orcus Town.
R disenchanter Reduces item enchantment, but trivial with MC3 and junk weapon or bare-handed melee.
rust monster Rusts weapons and armor, but trivial with rustproof weapons and outer armor (such as any cloak, dragon scale mail, or non-metal armor as is often worn by spellcasters).
N nagas (8) Golden can curse, others often nasty. Other than golden, not worth it.
t trappers (2) Engulfing attack can instakill pets, but not much risk for players.
w purple worms (2) Engulfing attack can instakill pets, summoned as nasty, but not much risk for prepared players.
T trolls (5) Often an annoyance, but not really worth genociding. It is easier to kill the troll and put the corpse somewhere else or eat it.
D dragons (18) Breath attacks can be dangerous, but trivial if you have reflection. They also can give dragon scale mail, useful intrinsics when eaten, and often useful potions. Probably better not to genocide them.
q quadrupeds (6) Tough if low level. Not worth it at high levels.
V Vampires (2) May increase number of wraiths in graveyards.
Z zombies (7) May increase number of wraiths in graveyards.
P green slime Can turn you into slime, but easily dealt with via magic cancellation and (in emergencies) a wand of fire or similar item. Eating their globs also causes sliming and provides no intrinsics whatsoever.
black pudding Corrodes weapons and armor and has moderately powerful attacks, but globs can provide intrinsics.
brown pudding Rots weapons and armor, but globs can provide intrinsics.
gray ooze Rusts armor, but globs can provide intrinsics.
n nymphs (3) If you can't kill them from a distance or in one turn (and they stole something important).

Genocide one species (uncursed scroll or throne)

Glyph Monster Reason
h mind flayer Amnesia attack. Better candidate for blessed, UNLESS player is a dwarf.
h master mind flayer Amnesia attack. Better candidate for blessed, UNLESS player is a dwarf.
R disenchanter Reduces item enchantment, but trivial with MC3 and barehanded melee.
R rust monster Rusts weapons and armor, but trivial with rustproofing.
: chameleon Pets eat them and transform into worse pets.
@ doppelganger Pets eat them and transform into worse pets.
b gelatinous cube Eats organic items (esp. bags and boxes).
v energy vortex Electric shock destroys rings and wands, BUT useful resting place on the Plane of Air.
g gremlin Sometimes steal intrinsics at night.
J jabberwock Tough opponent. Not really worth it.
H minotaur Tough opponent, but carries wand of digging. Not really worth it.
w purple worm Tough if low level. Engulfing can instakill pets, but makes a good pet.
U umber hulk An annoyance; confusion gaze and tunneling.
e floating eye Accidentally attacking one usually paralyzes you for a very long time unless you have reflection or free action, frequently leading to YASD even to high-level characters. However, they are also by far the most reliable source of intrinsic telepathy (the only other being (master) mind flayers), so this should generally be avoided unless you already have it, are chaotic, and plan to also genocide gremlins, in which case it may be a very good choice for an early genocide.

Strategic genocide of quest monsters

If a quest-related monster race is genocided, it will generate more monsters of a quest-related class. If this class has monsters which are useful (common reverse genocide targets), genociding the race has beneficial effects.

This role ... ... can genocide this ... ... to generate more ... ... and eat them for ... ... at the disadvantage of
Wizard X xorn W wraith experience no polyself into xorn
Caveman h bugbear h mind flayer intelligence mind flayers are dangerous
Knight i quasit i tengu teleport control (none)

Genocide-less

It can be argued that many species are a source of useful items and properties, and hence genociding actually makes NetHack harder. Liches sometimes provide athames, mind flayer corpses can boost intelligence, sea monsters are trivial for a well equipped player to deal with, etc. It is also impossible to polymorph into a genocided creature, which may limit your options in certain situations (such as using the mind flayer's mind blast to alert monsters to your presence). This viewpoint usually advocates genociding only mimics, as this will slightly increase the number of items present in shops, especially in Orcus Town.

Another possible exception is sea monsters, which although trivial can be annoying or cause YASD by inattention. These are not randomly generated, so genociding them does not affect random generation. Since they typically live—and therefore die—in water, they are not normally a significant source of corpses or items (although electric eels are a potential source of shock resistance if you can recover the corpse). Electric eels and giant eels might make a good use of any single-species genocides that happen to be granted, saving mimics for a class genocide.

Another problem with genociding is that it can increase the chances of getting more difficult, ungenocidable monsters. This is especially true for the summon nasties monster spell - summon nasties is normally restricted to a set of monsters, however if a genocided monster would be created a random monster is generated instead, based upon normal monster generation odds. If the player is carrying the Amulet of Yendor and is outside of Gehennom there is a decent chance that an Archon or Ki-rin will be generated, which are significantly more of a threat than the normal list of nasties and are capable of summoning nasties themselves.

Finally, some NetHack players abstain from genociding because they value a cursed genocide far more. In the mid-game, you can obtain bonuses from reverse-genocided monsters such as dragon scale mail, Luck increases, experience levels, attribute boosts, unicorn horns, intrinsics, and maximum hit point increases. In the late game, regular genocide is not that useful, because players are powerful or skilled enough to handle genocide candidates anyway.

A player who wishes to maintain genocideless conduct can answer "none" or "nothing" when prompted for which species to genocide.

Wizard mode genocide

Wizard mode offers an additional option for genocide: entering * for your genocide choice on a blessed scroll wipes out all monsters on the level except for the player. This does not count as a "true" genocide, as it does not prevent affected monsters from generating, and monsters killed in this way do not drop their inventory.

Variants

SLASH'EM

In SLASH'EM, titans can be genocided, as can werespiders (unlike other lycanthropes).

Good targets for SLASH'EM genocide, beyond the ones included above for vanilla, include:

  • High-level spellcasters: the endgame can be quite tough with them constantly summoning nasties.
    • V, vampire mages: higher level than a master lich but not covetous, meaning they will gladly sit outside their ring of nasties and continue summoning. Also can be created by summon nasties itself.
    • Z, ghoul queens: a rare monster. It has the same base level as a demilich, but it has two spellcasting attacks. Can only be found in graveyards or through the new summon undead monster spell.
    • G, gnoll shamans: they hide until attacked, so you can leave them alone. If awakened, they will cast both clerical and arcane spells and are absurdly high-level for both.
    • H, titans: they can be genocided in SLASH'EM
  • Mid-level spellcasters: they can curse items and tend to be fast
    • Z, ghoul mages: very annoying and very commonly summoned by liches with the summon undead spell
    • l, leprechaun wizards: like a leprechaun, they will teleport away after successfully stealing gold. Also like a leprechaun, they can be left sleeping.
    • n, brownies: also worth genociding, because their stealing attacks are more likely to hit than those of other nymphs, since they have a higher base level. Like nymphs though, they can be left sleeping.
  • Some other monsters with annoying or dangerous attacks

Reverse genociding gypsies is a source of up to 120 wishes: use one of the summoned gypsies to wish for a magic marker, write another cursed scroll of genocide, then repeat! You do need a source of gems or gold to do this, however such items are easily found in SLASH'EM, especially from greater golems.

A careful reverse genocide of giant shoggoths is a good way to gain the teleport control intrinsic.

UnNetHack

In UnNetHack, a blessed scroll of genocide works like an uncursed one in NetHack, i.e. it allows a single monster to be genocided, rather than a monster class, and an uncursed scroll instead kills all of a single monster on the current level.