Difference between revisions of "Giantkiller"
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Ion frigate (talk | contribs) (Created page with "{{artifact weapon |color=metal color |name=Giantkiller |base=axe |smalldmg=1d6 '''x2''' |largedmg=1d4 '''x2''' |tohit='''+5''' |bonusversus=giants |affiliatio...") |
Ion frigate (talk | contribs) |
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'''Giantkiller''', a neutral [[axe]], replaces the long sword [[Giantslayer]] in [[SLASH'EM]]. It does double damage against [[giant]]s of all types (monsters represented by {{White|H}}, except for [[titan]]s and [[ettin]]s), and has a 15% chance per hit to [[cancel]] said monsters. | '''Giantkiller''', a neutral [[axe]], replaces the long sword [[Giantslayer]] in [[SLASH'EM]]. It does double damage against [[giant]]s of all types (monsters represented by {{White|H}}, except for [[titan]]s and [[ettin]]s), and has a 15% chance per hit to [[cancel]] said monsters. | ||
==Strategy== | ==Strategy== | ||
− | This weapon is even more useless than its vanilla counterpart, since it | + | This weapon is even more useless than its vanilla counterpart, since it has a much weaker base item. Giants are rarely dangerous enough to be a threat even in vanilla, and SLASH'EM does not introduce any new ones. Even if giants were a significant threat, this weapon is hardly more effective than a normal [[long sword]] against them - it's actually less effective at lower enchantments. |
[[Category:SLASH'EM Artifacts]] | [[Category:SLASH'EM Artifacts]] |
Revision as of 07:26, 1 January 2011
) Giantkiller | |
---|---|
Base item | axe |
Damage vs. small | 1d6 x2 |
Damage vs. large | 1d4 x2 |
To-hit bonus | +5 |
Bonus versus | giants |
Weapon skill | axe |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded |
(none) |
When invoked |
(none) |
Base price | 800 zm |
Weight | 60 |
Material | iron |
Giantkiller, a neutral axe, replaces the long sword Giantslayer in SLASH'EM. It does double damage against giants of all types (monsters represented by H, except for titans and ettins), and has a 15% chance per hit to cancel said monsters.
Strategy
This weapon is even more useless than its vanilla counterpart, since it has a much weaker base item. Giants are rarely dangerous enough to be a threat even in vanilla, and SLASH'EM does not introduce any new ones. Even if giants were a significant threat, this weapon is hardly more effective than a normal long sword against them - it's actually less effective at lower enchantments.