Giantkiller

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Revision as of 09:14, 9 November 2023 by Ion frigate (talk | contribs) (always fun to cut your guaranteed artiwishes in half for this piece of trash)
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)   Giantkiller   Axe.png
Base item axe
Damage vs. small 1d6 x2
Damage vs. large 1d4 x2
To-hit bonus +5
Bonus versus giants
Weapon skill axe
Size one-handed
Affiliation
When carried

(none)

When wielded

(none)

When invoked

(none)

Base price 800 zm
Weight 60
Material iron

Giantkiller, a neutral axe, replaces the long sword Giantslayer in SLASH'EM. It does double damage against giants of all types (monsters represented by H, except for titans and ettins), and has a 15% chance per hit to cancel said monsters.

Strategy

This weapon is even more useless than its vanilla counterpart, since it has a much weaker base item. Giants are rarely dangerous enough to be a threat even in vanilla, and SLASH'EM does not introduce any new ones (save for the Largest Giant). Even if giants were a significant threat, this weapon is hardly more effective than a normal long sword against them - it's actually less effective at lower enchantments.

Sadly, the mechanics of artifact generation make this a very common artifact: it is the only artifact axe, and axes are quite common. It will often be found in weapon shops, making wishing and sacrificing for other artifact weapons more difficult.