Giantkiller
) Giantkiller | |
---|---|
Base item | axe |
Damage vs. small | 1d6 x2 |
Damage vs. large | 1d4 x2 |
To-hit bonus | +5 |
Bonus versus | giants |
Weapon skill | axe |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded |
(none) |
When invoked |
(none) |
Base price | 800 zm |
Weight | 60 |
Material | iron |
Giantkiller, a neutral axe, replaces the long sword Giantslayer in SLASH'EM. It does double damage against giants of all types (monsters represented by H, except for titans and ettins), and has a 15% chance per hit to cancel said monsters.
Strategy
This weapon is even more useless than its vanilla counterpart, since it has a much weaker base item. Giants are rarely dangerous enough to be a threat even in vanilla, and SLASH'EM does not introduce any new ones (save for the Largest Giant). Even if giants were a significant threat, this weapon is hardly more effective than a normal long sword against them - it's actually less effective at lower enchantments.
The mechanics of artifact generation make this a very common artifact: it is the only artifact axe, and axes are quite common. It will often be found in weapon shops, making wishing and sacrificing for other artifact weapons more difficult.