Difference between revisions of "Gold (material)"

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'''Gold''' is a [[material]] that appears in ''[[NetHack]]''. It is an inherently [[erosion]]-proofed type of metal.
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'''Gold''' is a [[material]] that appears in ''[[NetHack]]''.
  
There are few items made of gold in the game outside of the [[gold piece]]s used as currency for zorkmids - [[ring]]s with the [[randomized appearance]] of "gold ring" are made of gold, as is the [[Candelabrum of Invocation]]; spellbooks with the randomized appearance of "gold spellbook" are still made of paper like most others. [[Metallivores]] can eat any gold item minus the Candelabrum, and [[polypiling]] enough gold items may create a [[gold golem]].
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==Description==
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Gold is an inherently [[erosion]]-proofed type of metal. A few items in the game are made of gold:
  
A noncursed [[scroll of gold detection]] will reveal all gold pieces and gold golems on the level; a blessed scroll will additionally detect other items made of gold.
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* The [[gold piece]]s used as currency for zorkmids
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* [[Ring]]s with the [[randomized appearance]] of "gold ring"
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* The [[Candelabrum of Invocation]]
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[[Metallivores]] can eat any gold item minus the Candelabrum, which tends to occur in the form of [[rock mole]]s and [[xorn]]s eating any gold they encounter while [[tunnel]]ing or [[phasing]].
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A noncursed [[scroll of gold detection]] will reveal all gold pieces and gold golems on the level; a blessed scroll will additionally reveal other items made of gold. [[Polypiling]] enough gold items may create a [[gold golem]].
  
 
==Strategy==
 
==Strategy==
Eating gold tends to occur in the form of [[rock mole]]s eating any gold they encounter while [[tunnel]]ing through the dungeon, and later [[xorn]]s doing the same while phasing; while eating gold coins has no real application, eating gold rings can be a factor in [[eating jewelry]] while polymorphed into a metallivore.  
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Depending on which ring they represent, gold rings may be worth [[eating jewelry|eating]] for their intrinsics.  
  
 
==Variants==
 
==Variants==
Variants often add other items made of gold, and the [[object materials]] system used in many variants incorporates gold as a potential material for metallic objects.
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Variants often add other items made of gold, and the [[object materials]] system used in many variants incorporates gold as a potential material for metallic objects. Monster interactions with gold are also altered depending on the variant:
 
 
Monster interactions with gold are also altered depending on the variant:
 
  
* [[Leprechaun]]s and other monsters with gold-based attacks can target items made of gold as well as the player's money.
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* [[Leprechaun]]s and other monsters with gold-based attacks can target items made of gold as well as money - this also applies to a player [[polymorph]]ed into those forms.
 
* [[Croesus]] is often given a set of gold armor, sometimes with a gold weapon to boot.
 
* [[Croesus]] is often given a set of gold armor, sometimes with a gold weapon to boot.
 
* Gold golems may drop other items made of gold alongside gold coins upon death.
 
* Gold golems may drop other items made of gold alongside gold coins upon death.
  
 
===GruntHack===
 
===GruntHack===
In [[GruntHack]], [[iron]] objects including those of dwarvish make have a very rare chance to be made of gold, as do elven weapons and shields. Gold is a heavy material and tends to be impractical as armor - gold armor has 2 less AC compared to its iron counterparts (minimum 0).
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In [[GruntHack]], [[iron]] objects including those of dwarvish make have a very rare chance of being made of gold, as do elven weapons and shields. Gold is a heavy material and tends to be impractical as armor - gold armor has 2 less AC compared to its iron counterparts (minimum 0).
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===dNetHack===
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In [[dNetHack]], gold weapons deal more damage to targets vulnerable to their [[beatitude]]: +1d20 when blessed (instead of +1d4), or +2d9 when cursed (instead of +1d9).
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Gold golems are often generated with gold weapons, and [[Aurumach Rilmani]] (including [[Center of All]]) will generate with gold weapons and armor. [[Ara Kamerel]] project their images onto gold golems, and will also generate with gold items.
  
 
===xNetHack===
 
===xNetHack===
In [[xNetHack]], gold is similarly heavy, with 50% more weight compared to iron, and gives 2 less AC as armor - however, blunt weapons made of gold gain a +2 damage bonus. [[Itlachiayaque]], the [[Archeologist]] [[quest artifact]] for the variant, is a gold [[shield of reflection]]; [[Sunsword]] has its base material changed to gold. Two new randomized appearances for wands, the "gold wand" and the "gilded wand", are composed of gold.
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In [[xNetHack]], gold is similarly heavy, with 50% more weight compared to iron, and gives 2 less AC as armor - however, blunt weapons made of gold gain a +2 damage bonus. As of version 8.0, cursed gold items will "stick" to your inventory and cannot be dropped or bagged, similar to the [[loadstone]] in vanilla ''NetHack'' (which is not present in xNetHack).
  
Leprechauns are capable of stealing any item that is made of gold in addition to your money. Croesus will always generate with a gold two-handed sword and gold body armor - the armor has a {{frac|1|8}} to be plate mail, and will otherwise be [[chain mail]].<ref>[https://github.com/copperwater/xNetHack/blob/7.0-savebreaking/src/makemon.c#L250 xNetHack 0.7 src/makemon.c, line 250]</ref>
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Two new randomized appearances for wands, the "gold wand" and the "gilded wand", are composed of gold. [[Itlachiayaque]], the [[Archeologist]] [[quest artifact]] for the variant, is a gold [[shield of reflection]]; [[Sunsword]] has its base material changed to gold. Leprechauns are also capable of stealing any item that is made of gold in addition to your money.  
  
Blessed [[thiefstone]]s are capable of "stealing" gold coins and other items made of gold and teleporting them to a "stash" square if you [[apply]] or [[rub]] one against them. They can also teleport gold golems to their keyed square if you hit them with a blessed thiefstone in melee or by throwing one at them - this includes you if you rub it on your hand while in [[polyself|the form]] of a gold golem.
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Croesus will always generate with a gold two-handed sword and gold body armor - the armor has a {{frac|8}} to be plate mail, and will otherwise be [[chain mail]].<ref>[https://github.com/copperwater/xNetHack/blob/7.0-savebreaking/src/makemon.c#L250 xNetHack 0.7 src/makemon.c, line 250]</ref>
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Blessed [[thiefstone]]s are capable of "stealing" gold coins and other items made of gold and teleporting them to a "stash" square if you [[apply]] or [[rub]] one against them. They can also teleport gold golems to their keyed square if you hit them with a [[wield]]ed or [[thrown]] blessed thiefstone - you can also teleport yourself this way if you [[rub]] it on your hand while polymorphed into a gold golem.
  
 
===SlashTHEM===
 
===SlashTHEM===
 
In [[SlashTHEM]], [[goldbug]]s can eat any gold objects in your inventory using their bite attack.
 
In [[SlashTHEM]], [[goldbug]]s can eat any gold objects in your inventory using their bite attack.
{{nethack-366}}
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==References==
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<references/>
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{{nethack-367}}
 
[[Category:Materials]]
 
[[Category:Materials]]

Latest revision as of 09:52, 29 October 2023

Gold is a material that appears in NetHack.

Description

Gold is an inherently erosion-proofed type of metal. A few items in the game are made of gold:

Metallivores can eat any gold item minus the Candelabrum, which tends to occur in the form of rock moles and xorns eating any gold they encounter while tunneling or phasing.

A noncursed scroll of gold detection will reveal all gold pieces and gold golems on the level; a blessed scroll will additionally reveal other items made of gold. Polypiling enough gold items may create a gold golem.

Strategy

Depending on which ring they represent, gold rings may be worth eating for their intrinsics.

Variants

Variants often add other items made of gold, and the object materials system used in many variants incorporates gold as a potential material for metallic objects. Monster interactions with gold are also altered depending on the variant:

  • Leprechauns and other monsters with gold-based attacks can target items made of gold as well as money - this also applies to a player polymorphed into those forms.
  • Croesus is often given a set of gold armor, sometimes with a gold weapon to boot.
  • Gold golems may drop other items made of gold alongside gold coins upon death.

GruntHack

In GruntHack, iron objects including those of dwarvish make have a very rare chance of being made of gold, as do elven weapons and shields. Gold is a heavy material and tends to be impractical as armor - gold armor has 2 less AC compared to its iron counterparts (minimum 0).

dNetHack

In dNetHack, gold weapons deal more damage to targets vulnerable to their beatitude: +1d20 when blessed (instead of +1d4), or +2d9 when cursed (instead of +1d9).

Gold golems are often generated with gold weapons, and Aurumach Rilmani (including Center of All) will generate with gold weapons and armor. Ara Kamerel project their images onto gold golems, and will also generate with gold items.

xNetHack

In xNetHack, gold is similarly heavy, with 50% more weight compared to iron, and gives 2 less AC as armor - however, blunt weapons made of gold gain a +2 damage bonus. As of version 8.0, cursed gold items will "stick" to your inventory and cannot be dropped or bagged, similar to the loadstone in vanilla NetHack (which is not present in xNetHack).

Two new randomized appearances for wands, the "gold wand" and the "gilded wand", are composed of gold. Itlachiayaque, the Archeologist quest artifact for the variant, is a gold shield of reflection; Sunsword has its base material changed to gold. Leprechauns are also capable of stealing any item that is made of gold in addition to your money.

Croesus will always generate with a gold two-handed sword and gold body armor - the armor has a 18 to be plate mail, and will otherwise be chain mail.[1]

Blessed thiefstones are capable of "stealing" gold coins and other items made of gold and teleporting them to a "stash" square if you apply or rub one against them. They can also teleport gold golems to their keyed square if you hit them with a wielded or thrown blessed thiefstone - you can also teleport yourself this way if you rub it on your hand while polymorphed into a gold golem.

SlashTHEM

In SlashTHEM, goldbugs can eat any gold objects in your inventory using their bite attack.

References