Gremlin

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The gremlin, g, is a NetHack monster. Getting them wet will cause them to divide into two gremlins with half the maximum HP as the original; they will actively seek moats and fountains in order to promote this process. In addition, at night they have the ability to steal intrinsics. Their flesh is poisonous.

Steal intrinsic attack

Each successful hit with the intrinsic-stealing attack has a 1/10 chance of picking a random intrinsic from the following list:

If the player has that intrinsic from an external source, he loses it.

Additionally, players that are polymorphed into clay golems are turned back to their original form. This occurs even if they have the unchanging property.

The attack is not affected by magic cancellation, though it can still be prevented by canceling the monster.

Messages

A user has suggested improving this page or section as follows:

"the laughter/chuckle messages and messages given on losing the various intrinsics should be enumerated here"

Encyclopedia entry

       The gremlin is a highly intelligent and completely evil
       creature.  It lives to torment other creatures and will go
       to great lengths to inflict pain or cause injury.

       Suddenly, Wilson thought about war, about the newspaper
       stories which recounted the alleged existence of creatures in
       the sky who plagued the Allied pilots in their duties.  They
       called them gremlins, he remembered.  Were there, actually,
       such beings?  Did they, truly, exist up here, never falling,
       riding on the wind, apparently of bulk and weight, yet
       impervious to gravity?
       He was thinking that when the man appeared again.
               [ Nightmare at 20,000 Feet, by Richard Matheson ]