Difference between revisions of "Half-dragon (starting race)"
Jump to navigation
Jump to search
(→Properties) |
(→Properties) |
||
Line 9: | Line 9: | ||
**does not suffer from spell failure. | **does not suffer from spell failure. | ||
**does 1+(XL/2)d6 damage. | **does 1+(XL/2)d6 damage. | ||
− | *Half-dragons are immune to their own breath weapon. | + | *Half-dragons are immune to their own breath weapon, providing the relevant permanent resistance. |
*Half-dragons gain 1 bonus AC per 3 levels. | *Half-dragons gain 1 bonus AC per 3 levels. | ||
*Half-dragons are slower than normal (speed 8 instead of speed 12). | *Half-dragons are slower than normal (speed 8 instead of speed 12). |
Revision as of 02:16, 21 March 2016
Half-dragons are a new playable race in dNethack.
Properties
- Half-dragons may be archeologists, barbarians, binders, convicts, knights, monks, priests, rogues, rangers, samurais, troubadours or wizards.
- Half-dragons have a random (excluding magic missile and disintegration) breath weapon.
- costs 15 energy to use.
- does not burn nutrition.
- does not suffer from spell failure.
- does 1+(XL/2)d6 damage.
- Half-dragons are immune to their own breath weapon, providing the relevant permanent resistance.
- Half-dragons gain 1 bonus AC per 3 levels.
- Half-dragons are slower than normal (speed 8 instead of speed 12).
- Half-dragons are counted as humans for cannibalism and same-race sacrifice purposes.
- Half-dragons gain intrisic flying at 14th level.
- all half-dragon stats can reach 20, with the exception of dexterity, which is limited to 10, and strength, which may reach 25.