Difference between revisions of "Hat"

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In ''[[NetHack]]'', a '''hat''' may refer to any of the following non-rigid [[helm]]s that appear in the game:{{refsrc|src/objnam.c|4214|nethack=3.6.7|comment=<code>helm_simple_name</code> function}}
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In ''[[NetHack]]'', a '''hat''' may refer to any of the following [[helm]]s that appear in the game:{{refsrc|src/objnam.c|4214|nethack=3.6.7|comment=<code>helm_simple_name</code> function}}
  
 
* [[cornuthaum]]
 
* [[cornuthaum]]
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* [[elven leather helm]], known simply as a hat when unidentified in some variants
 
* [[elven leather helm]], known simply as a hat when unidentified in some variants
 
* [[fedora]]
 
* [[fedora]]
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Hats are generally non-rigid helms: they do not protect against falling objects, but can be worn by [[polyself]] forms that have horns on their head, and result in less damage occurring if you hit the ceiling from [[quaff]]ing a cursed [[potion of levitation]] while wearing one.
  
 
==References==
 
==References==

Revision as of 03:25, 19 October 2023

In NetHack, a hat may refer to any of the following helms that appear in the game:[1]

Hats are generally non-rigid helms: they do not protect against falling objects, but can be worn by polyself forms that have horns on their head, and result in less damage occurring if you hit the ceiling from quaffing a cursed potion of levitation while wearing one.

References

  1. src/objnam.c in NetHack 3.6.7, line 4214: helm_simple_name function

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