Difference between revisions of "Horn of plenty"
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Skidragon2 (talk | contribs) (Fixed probabilities for potions, added overall probabilities, and added links to the source code. More detailed discussion is on the talk page.) |
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− | A '''horn of plenty''' is one of the magical [[horn]]s, but unlike the other horns, it ''cannot'' be used as a [[musical instrument]].{{refsrc|apply.c|2958}} It is created with 1 to 20 [[charging|charges]] and it may contain up to 50 charges. When applied, it produces [[food]] (including [[lump of royal jelly|royal jelly]]) or a potion of [[potion of water|water]], [[potion of fruit juice|fruit juice]], [[potion of booze|booze]], [[potion of acid|acid]], [[potion of sickness|sickness]] or [[potion of oil|oil]]. The [[BUC]] of the item produced is the same as the blessed/uncursed/cursed status of the horn. | + | A '''horn of plenty''' is one of the magical [[horn]]s, but unlike the other horns, it ''cannot'' be used as a [[musical instrument]].{{refsrc|apply.c|2958|comment=case for HORN_OF_PLENTY in doapply}} It is created with 1 to 20 [[charging|charges]] and it may contain up to 50 charges. When applied, it produces [[food]] (including [[lump of royal jelly|royal jelly]]) or a potion of [[potion of water|water]], [[potion of fruit juice|fruit juice]], [[potion of booze|booze]], [[potion of acid|acid]], [[potion of sickness|sickness]] or [[potion of oil|oil]].{{refsrc|mkobj.c|106|comment=make the object}}{{refsrc|objects.c|722|comment=potion probabilities}}{{refsrc|objects.c|668|comment=food probabilities}}{{refsrc|objnam.c|2721|comment=rnd_class renames object using base probabilities}} The [[BUC]] of the item produced is the same as the blessed/uncursed/cursed status of the horn. |
1 in 13 applications (7.7%) will produce a potion, in the following ratios: | 1 in 13 applications (7.7%) will produce a potion, in the following ratios: | ||
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{|class="prettytable striped sortable" | {|class="prettytable striped sortable" | ||
! scope="col" | Potion | ! scope="col" | Potion | ||
− | ! scope="col" | Probability | + | ! scope="col" | Class Probability |
+ | ! scope="col" | Overall Probability | ||
|- | |- | ||
− | | [[potion of booze]] || | + | | [[potion of booze]] || 18.6% || 1.4% |
|- | |- | ||
− | | [[potion of sickness]] || 4.2% | + | | [[potion of sickness]] || 4.2% || 0.3% |
|- | |- | ||
− | | [[potion of fruit juice]] || | + | | [[potion of fruit juice]] || 18.6% || 1.4% |
|- | |- | ||
− | | [[potion of acid]] || | + | | [[potion of acid]] || 4.4% || 0.3% |
|- | |- | ||
− | | [[potion of oil]] || | + | | [[potion of oil]] || 13.3% || 1% |
|- | |- | ||
− | | [[potion of water]] || | + | | [[potion of water]] || 40.8% || 3.1% |
|} | |} | ||
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{|class="prettytable striped sortable" | {|class="prettytable striped sortable" | ||
! scope="col" | Item | ! scope="col" | Item | ||
− | ! scope="col" | Probability | + | ! scope="col" | Class Probability |
+ | ! scope="col" | Overall Probability | ||
|- | |- | ||
− | | [[tripe ration]] || 14% | + | | [[tripe ration]] || 14% || 12.9% |
|- | |- | ||
− | | random [[egg]] || 8.5% | + | | random [[egg]] || 8.5% || 7.8% |
|- | |- | ||
− | | [[eucalyptus leaf]] || 0.3% | + | | [[eucalyptus leaf]] || 0.3% || 0.3% |
|- | |- | ||
− | | [[apple]] || 1.5% | + | | [[apple]] || 1.5% || 1.4% |
|- | |- | ||
− | | [[orange]] || 1% | + | | [[orange]] || 1% || 0.9% |
|- | |- | ||
− | | [[pear]] || 1% | + | | [[pear]] || 1% || 0.9% |
|- | |- | ||
− | | [[melon]] || 1% | + | | [[melon]] || 1% || 0.9% |
|- | |- | ||
− | | [[banana]] || 1% | + | | [[banana]] || 1% || 0.9% |
|- | |- | ||
− | | [[carrot]] || 1.5% | + | | [[carrot]] || 1.5% || 1.4% |
|- | |- | ||
− | | [[sprig of wolfsbane]] || 0.7% | + | | [[sprig of wolfsbane]] || 0.7% || 0.6% |
|- | |- | ||
− | | [[clove of garlic]] || 0.7% | + | | [[clove of garlic]] || 0.7% || 0.6% |
|- | |- | ||
− | | [[slime mold]] || 7.5% | + | | [[slime mold]] || 7.5% || 6.9% |
|- | |- | ||
− | | [[lump of royal jelly]] || 5.4% | + | | [[lump of royal jelly]] || 5.4% || 5% |
|- | |- | ||
− | | [[cream pie]] || 2.5% | + | | [[cream pie]] || 2.5% || 2.3% |
|- | |- | ||
− | | [[candy bar]] || 1.3% | + | | [[candy bar]] || 1.3% || 1.2% |
|- | |- | ||
− | | [[fortune cookie]] || 5.5% | + | | [[fortune cookie]] || 5.5% || 5.1% |
|- | |- | ||
− | | [[pancake]] || 2.5% | + | | [[pancake]] || 2.5% || 2.3% |
|- | |- | ||
− | | [[lembas wafer]] || 2% | + | | [[lembas wafer]] || 2% || 1.8% |
|- | |- | ||
− | | [[cram ration]] || 2% | + | | [[cram ration]] || 2% || 1.8% |
|- | |- | ||
− | | [[food ration]] || 32.6% | + | | [[food ration]] || 32.6% || 30.1% |
|- | |- | ||
− | | random [[tin]], including [[spinach]] || 7.5% | + | | random [[tin]], including [[spinach]] || 7.5% || 6.9% |
|} | |} | ||
+ | |||
+ | In the tables above class probability is chance within class (potion or food), and overall probability is the chance relative to all possible items. | ||
==For [[Tourist]]s== | ==For [[Tourist]]s== |
Revision as of 17:17, 7 October 2012
( | |
---|---|
Name | horn of plenty |
Appearance | horn |
Base price | 50 zm |
Weight | 18 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
A horn of plenty is one of the magical horns, but unlike the other horns, it cannot be used as a musical instrument.[1] It is created with 1 to 20 charges and it may contain up to 50 charges. When applied, it produces food (including royal jelly) or a potion of water, fruit juice, booze, acid, sickness or oil.[2][3][4][5] The BUC of the item produced is the same as the blessed/uncursed/cursed status of the horn.
1 in 13 applications (7.7%) will produce a potion, in the following ratios:
Potion | Class Probability | Overall Probability |
---|---|---|
potion of booze | 18.6% | 1.4% |
potion of sickness | 4.2% | 0.3% |
potion of fruit juice | 18.6% | 1.4% |
potion of acid | 4.4% | 0.3% |
potion of oil | 13.3% | 1% |
potion of water | 40.8% | 3.1% |
The remaining 92% of applications will produce food, in the following ratios (multiples may be created if the food code permits):
Item | Class Probability | Overall Probability |
---|---|---|
tripe ration | 14% | 12.9% |
random egg | 8.5% | 7.8% |
eucalyptus leaf | 0.3% | 0.3% |
apple | 1.5% | 1.4% |
orange | 1% | 0.9% |
pear | 1% | 0.9% |
melon | 1% | 0.9% |
banana | 1% | 0.9% |
carrot | 1.5% | 1.4% |
sprig of wolfsbane | 0.7% | 0.6% |
clove of garlic | 0.7% | 0.6% |
slime mold | 7.5% | 6.9% |
lump of royal jelly | 5.4% | 5% |
cream pie | 2.5% | 2.3% |
candy bar | 1.3% | 1.2% |
fortune cookie | 5.5% | 5.1% |
pancake | 2.5% | 2.3% |
lembas wafer | 2% | 1.8% |
cram ration | 2% | 1.8% |
food ration | 32.6% | 30.1% |
random tin, including spinach | 7.5% | 6.9% |
In the tables above class probability is chance within class (potion or food), and overall probability is the chance relative to all possible items.
For Tourists
A blessed horn of plenty is a great item for a tourist since it can be recharged indefinitely with The Platinum Yendorian Express Card. While in a normal game one doesn't generally need the extra food, the ability to produce an indefinite amount of potions and food has several non-trivial uses:
- The unlimited food and potion source can be essential in multi-conduct games. In particular, it makes the tourist a viable candidate for a liquid diet: a foodless atheist true polyselfless survivor (see the link below).
- The potions can be used to provide an indefinite supply of holy water, or can be used for polypiling or alchemy.
- Those attempting stupid ascension tricks such as death farming might prefer a horn of plenty to prayer as a food source, though prayer is easier to automate.
- If smoky potions are one of sickness, fruit juice, or booze, acid, or oil, the horn can be used as a (slow) wish engine.
External Links
- Liquid diet tourist using a horn of plenty
References
- ↑ apply.c in NetHack 3.4.3, line 2958: case for HORN_OF_PLENTY in doapply
- ↑ mkobj.c in NetHack 3.4.3, line 106: make the object
- ↑ objects.c in NetHack 3.4.3, line 722: potion probabilities
- ↑ objects.c in NetHack 3.4.3, line 668: food probabilities
- ↑ objnam.c in NetHack 3.4.3, line 2721: rnd_class renames object using base probabilities