Difference between revisions of "Human (monster)"
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m (Undead turning on a human mummy corpse creates a human mummy... not a human) |
(Removed "human" wiki link per Wikihack:Community_Portal#Linking_to_Wikipedia. It was in the wrong place anyway. Tag for 343.) |
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== References == | == References == | ||
<references/> | <references/> | ||
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[[Category:Monsters]] | [[Category:Monsters]] | ||
+ | {{nethack-343}} |
Revision as of 23:09, 15 June 2008
@ human | |
---|---|
Difficulty | 2 |
Attacks |
Weapon 1d6 |
Base level | 0 |
Base experience | 6 |
Speed | 12 |
Base AC | 10 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | Not randomly generated |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Medium |
Resistances | None |
Resistances conveyed |
None |
A human:
| |
Reference | monst.c#line2277 |
A human is a very rare monster — it is never randomly generated or placed in a normal game.[1] They can be created by zapping a wand of undead turning at a human corpse, which can often be found in graveyards. A human can also be created by reverse genocide, if the player is human.
Encyclopedia entry
These strange creatures live mostly on the surface of the earth, gathering together in societies of various forms, but occasionally a stray will descend into the depths and commit mayhem among the dungeon residents who, naturally, often resent the intrusion of such beasts. They are capable of using weapons and magic, and it is even rumored that the Wizard of Yendor is a member of this species.
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.