Difference between revisions of "Katana"

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(Added wikipedia widget)
(Added average damage calculation)
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'''A katana will not turn into the [[Excalibur]] if you dip it into a [[fountain]].''' Don't degrade your weapon.
 
'''A katana will not turn into the [[Excalibur]] if you dip it into a [[fountain]].''' Don't degrade your weapon.
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==Average damage calculation==
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We assume the player has [[expert skill]] in [[long sword]], which gives a +2 damage bonus. A blessed weapon deals 1d4 extra damage against [[demon]]s and [[undead]]. The worst case scenario is against a small, non-undead, non-demon. The best case scenario is against a large undead/demon monster.
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{|class="wikitable"
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! Weapon
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! Against regular small monsters
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! Against regular large monsters
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! Worst case scenario
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! Best case scenario
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|-
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|Blessed katana +0 || <math>\frac{1+10}{2}+2=\bold{7.5}</math> || <math>\frac{1+12}{2}+2=\bold{8.5}</math> || <math>\frac{1+10}{2}+2=\bold{7.5}</math> || <math>\frac{1+12}{2}+\frac{1+4}{2}+2=\bold{11}</math>
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|-
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|Blessed katana +7 || <math>\frac{1+10}{2}+2+7=\bold{14.5}</math> || <math>\frac{1+12}{2}+2+7=\bold{15.5}</math> || <math>\frac{1+10}{2}+2+7=\bold{14.5}</math> || <math>\frac{1+12}{2}+\frac{1+4}{2}+2+7=\bold{18}</math>
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|-
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|Blessed katana +9 || <math>\frac{1+10}{2}+2+9=\bold{16.5}</math> || <math>\frac{1+12}{2}+2+9=\bold{17.5}</math> || <math>\frac{1+10}{2}+2+9=\bold{16.5}</math> || <math>\frac{1+12}{2}+\frac{1+4}{2}+2+9=\bold{20}</math>
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|}
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Despite the inclusion in the above table, attempting to [[Scroll of enchant weapon#Enchanting Beyond +7|enchant a katana to +9]] is generally a very bad idea, as they're quite rare.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Revision as of 07:54, 29 June 2010

) Katana.png
Name katana
Appearance samurai sword
Damage vs. small 1d10
Damage vs. large 1d12
To-hit bonus +1
Weapon skill long sword
Size one-handed
Base price 80 zm
(+10/positive
enchant)
Weight 40
Material iron

A katana does d10/d12 damage against small/large monsters, with a +1 bonus to hit. When unidentified, it appears as a samurai sword; samurai start with one.

The only differences between katanas and long swords are the +1 bonus to hit and the katana's 1d10 damage vs. small (as opposed to 1d8 for a long sword). Because the katana is the most damaging non-artifact weapon to use the long sword weapon skill, it is often a desirable off-hand weapon for two-weapon combat.

A katana will not turn into the Excalibur if you dip it into a fountain. Don't degrade your weapon.

Average damage calculation

We assume the player has expert skill in long sword, which gives a +2 damage bonus. A blessed weapon deals 1d4 extra damage against demons and undead. The worst case scenario is against a small, non-undead, non-demon. The best case scenario is against a large undead/demon monster.

Weapon Against regular small monsters Against regular large monsters Worst case scenario Best case scenario
Blessed katana +0 \frac{1+10}{2}+2=\bold{7.5} \frac{1+12}{2}+2=\bold{8.5} \frac{1+10}{2}+2=\bold{7.5} \frac{1+12}{2}+\frac{1+4}{2}+2=\bold{11}
Blessed katana +7 \frac{1+10}{2}+2+7=\bold{14.5} \frac{1+12}{2}+2+7=\bold{15.5} \frac{1+10}{2}+2+7=\bold{14.5} \frac{1+12}{2}+\frac{1+4}{2}+2+7=\bold{18}
Blessed katana +9 \frac{1+10}{2}+2+9=\bold{16.5} \frac{1+12}{2}+2+9=\bold{17.5} \frac{1+10}{2}+2+9=\bold{16.5} \frac{1+12}{2}+\frac{1+4}{2}+2+9=\bold{20}

Despite the inclusion in the above table, attempting to enchant a katana to +9 is generally a very bad idea, as they're quite rare.

Encyclopedia entry

The katana is a long, single-edged samurai sword with a
slightly curved blade. Its long handle is designed to allow
it to be wielded with either one or two hands.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.