Difference between revisions of "Mace"
Jump to navigation
Jump to search
Someone Else (talk | contribs) |
(mace skill) |
||
Line 15: | Line 15: | ||
Only [[priest]]s start with a mace, a blessed +1 one. | Only [[priest]]s start with a mace, a blessed +1 one. | ||
+ | |||
+ | == Mace skill == | ||
+ | |||
+ | {{mace skill table}} | ||
+ | |||
+ | The mace is the only weapon to use the mace skill. [[The Sceptre of Might]] and [[Trollsbane]] are both [[artifact weapon|artifact]] maces. | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 09:16, 10 November 2006
) | |
---|---|
Name | mace |
Appearance | mace |
Damage vs. small | 1d6+1 |
Damage vs. large | 1d6 |
To-hit bonus | +0 |
Weapon skill | mace |
Size | one-handed |
Base price | 5 zm (+10/positive enchant) |
Weight | 30 |
Material | iron |
A mace is a type of blunt weapon found in the dungeon.
Historically, the mace was your starting weapon in the original Rogue; therefore, the bones pile you find on the Rogue level contains one.
Only priests start with a mace, a blessed +1 one.
Mace skill
Mace | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
The mace is the only weapon to use the mace skill. The Sceptre of Might and Trollsbane are both artifact maces.