Difference between revisions of "Magic harp"
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− | A '''magic harp''' is a type of [[Magical item|magical]] [[musical instrument]] that appears in ''[[NetHack]]''. It is tonal and made of [[wood]], and appears as just a [[harp]] when unidentified. | + | A '''magic harp''' is a type of [[Magical item|magical]] [[musical instrument]] that appears in ''[[NetHack]]''. It is [[tonal]] and made of [[wood]], and appears as just a [[harp]] when unidentified. |
==Generation== | ==Generation== | ||
− | Magic harps are created with 1–8 charges.{{refsrc|mkobj.c| | + | Magic harps are created with 1–8 charges.{{refsrc|src/mkobj.c|959|nethack=3.6.7}} |
==Description== | ==Description== | ||
− | [[Apply]]ing a magic harp with [[charge]]s | + | [[Apply]]ing a magic harp with [[charge]]s [[tame]]s [[monsters]] around [[you]] and [[exercise]]s your [[dexterity]].{{refsrc|src/music.c|620|nethack=3.6.7}} Applying a magic harp with no charges left produces the same effects as a normal [[wooden harp]], exercising dexterity and pacifying nearby [[nymph]]s with a dexterity-based chance.{{refsrc|src/music.c|630|version=NetHack 3.6.7}}{{refsrc|src/music.c|631|version=NetHack 3.6.7|comment=The sum of your [[experience level]] and a randomly rolled number between 0 and your current dexterity stat must exceed 25}} The radius of effect for a charged magic harp depends on your [[experience level]]: |
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Mouse over to see the minimum experience level required for the effect of a magic harp to affect that square. Red corresponds to levels 1-9, blue to XL 10-19, and green to XL 20-29. | Mouse over to see the minimum experience level required for the effect of a magic harp to affect that square. Red corresponds to levels 1-9, blue to XL 10-19, and green to XL 20-29. | ||
− | The magic harp can be charged an unlimited number of times; it gains 1d4 charges with an uncursed scroll of charging, or 2d4 with a blessed scroll, and can hold a maximum of 20 charges.{{refsrc|read.c| | + | The magic harp can be charged an unlimited number of times; it gains 1d4 charges with an uncursed scroll of charging, or 2d4 with a blessed scroll, and can hold a maximum of 20 charges.{{refsrc|src/read.c|686|nethack=3.6.7}} |
==Strategy== | ==Strategy== | ||
− | The magic harp is a valuable tool for taming and pacifying monsters | + | The magic harp is a valuable tool for taming and pacifying monsters and operates at the same range as a non-cursed scroll of taming at experience level 4; this potentially saves [[magic marker]] ink on writing a [[scroll of taming]]. It can also be easily distinguished from a wooden harp by playing one or the other, especially near a monster. However, while it can affect monsters at a further range than the scroll of taming, it pales in comparison to reading the non-cursed scroll while confused. |
As a tonal instrument, a magic harp can also be used to play the [[passtune]] to enter the [[Castle]]. | As a tonal instrument, a magic harp can also be used to play the [[passtune]] to enter the [[Castle]]. | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
− | {{nethack- | + | {{nethack-367}} |
[[Category:Musical instruments]] | [[Category:Musical instruments]] |
Revision as of 07:53, 10 June 2023
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Name | magic harp |
Appearance | harp |
Base price | 50 zm |
Weight | 30 |
Material | wood |
Monster use | Will not be used by monsters. |
A magic harp is a type of magical musical instrument that appears in NetHack. It is tonal and made of wood, and appears as just a harp when unidentified.
Generation
Magic harps are created with 1–8 charges.[1]
Description
Applying a magic harp with charges tames monsters around you and exercises your dexterity.[2] Applying a magic harp with no charges left produces the same effects as a normal wooden harp, exercising dexterity and pacifying nearby nymphs with a dexterity-based chance.[3][4] The radius of effect for a charged magic harp depends on your experience level:
...858...
..23032..
.8341438.
.501@105.
.8341438.
..23032..
...858...
.........
Mouse over to see the minimum experience level required for the effect of a magic harp to affect that square. Red corresponds to levels 1-9, blue to XL 10-19, and green to XL 20-29.
The magic harp can be charged an unlimited number of times; it gains 1d4 charges with an uncursed scroll of charging, or 2d4 with a blessed scroll, and can hold a maximum of 20 charges.[5]
Strategy
The magic harp is a valuable tool for taming and pacifying monsters and operates at the same range as a non-cursed scroll of taming at experience level 4; this potentially saves magic marker ink on writing a scroll of taming. It can also be easily distinguished from a wooden harp by playing one or the other, especially near a monster. However, while it can affect monsters at a further range than the scroll of taming, it pales in comparison to reading the non-cursed scroll while confused.
As a tonal instrument, a magic harp can also be used to play the passtune to enter the Castle.
History
The magic harp first appears in NetHack 3.0.0.
Messages
- For messages from playing a magic harp with no charges, see the section in the wooden harp article.
- The harp produces very attractive music.
- You applied a magic harp with charges and improvised with it.
- You extract a strange sound from the magic harp!
- As above, but you played a specific melody with the harp.
- You feel very soothing vibrations.
- You applied a magic harp while deaf.
References
- ↑ src/mkobj.c in NetHack 3.6.7, line 959
- ↑ src/music.c in NetHack 3.6.7, line 620
- ↑ src/music.c in NetHack 3.6.7, line 630
- ↑ src/music.c in NetHack 3.6.7, line 631: The sum of your experience level and a randomly rolled number between 0 and your current dexterity stat must exceed 25
- ↑ src/read.c in NetHack 3.6.7, line 686