Difference between revisions of "Magic resistance"

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(Add list of relevant Quest artifacts.)
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'''Magic resistance''' is the number one [[extrinsic]] to get. It will protect you from [[magic missile]] attacks, several types of monster [[spells]], death magic such as from a [[wand of death]], any sort of unintentional [[polymorph]], teleport traps, and it will reduce the number of objects cursed by a malignant aura. For all that, it's monstrously difficult to get. Only [[cloak of magic resistance|cloaks of magic resistance]], gray [[dragon scale mail]], [[Magicbane]], and a few [[Quest artifacts]] will grant it.
 
'''Magic resistance''' is the number one [[extrinsic]] to get. It will protect you from [[magic missile]] attacks, several types of monster [[spells]], death magic such as from a [[wand of death]], any sort of unintentional [[polymorph]], teleport traps, and it will reduce the number of objects cursed by a malignant aura. For all that, it's monstrously difficult to get. Only [[cloak of magic resistance|cloaks of magic resistance]], gray [[dragon scale mail]], [[Magicbane]], and a few [[Quest artifacts]] will grant it.
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These Quest artifacts grant magic resistance when you carry them:
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* [[Archeologist]]: [[the Orb of Detection]]
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* [[Caveman]]: [[the Sceptre of Might]]
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* [[Knight]]: [[the Magic Mirror of Merlin]]
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* [[Monk]]: [[the Eyes of the Overworld]]
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* [[Tourist]]: [[the Platinum Yendorian Express Card]]
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* [[Wizard]]: [[the Eye of the Aethiopica]]
  
 
[[Category:Resistances]]
 
[[Category:Resistances]]

Revision as of 19:16, 18 March 2007

Magic resistance is the number one extrinsic to get. It will protect you from magic missile attacks, several types of monster spells, death magic such as from a wand of death, any sort of unintentional polymorph, teleport traps, and it will reduce the number of objects cursed by a malignant aura. For all that, it's monstrously difficult to get. Only cloaks of magic resistance, gray dragon scale mail, Magicbane, and a few Quest artifacts will grant it.

These Quest artifacts grant magic resistance when you carry them: