Difference between revisions of "Material"

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(no, wait, metal and metallic is not the same thing)
(Update to the 3.6.x era)
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* Does the material behave as one would expect?
 
* Does the material behave as one would expect?
 
* Was it a good or bad idea to put this material in the game?-->
 
* Was it a good or bad idea to put this material in the game?-->
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The materials available in NetHack are defined in [[objclass.h]]. Some of the material-related properties such as corrodeability are implemented in the same file, others such as flammability are implemented in [[mkobj.c]].
  
 
== List of all materials ==
 
== List of all materials ==
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There are exceptions to the above categorizations: certain objects such as the [[spellbook of fireball]] and the [[scroll of fire]] are never flammable. Furthermore [[candle]]s are not considered flammable for the purposes of the game: they can be burned, but it makes no sense to fireproof them.{{refsrc|src/mkobj.c|1682|version=NetHack 3.6.2}}<ref>https://github.com/NetHack/NetHack/blob/NetHack-3.6/src/mkobj.c#L1704</ref>
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== Variants ==
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Some variants use an [[object materials]] system to allow the same item to be generated with different materials.
  
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== References ==
  
[[Category:Materials| ]]
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[[Category:Materials]]
{{nethack-343}}
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{{nethack-362}}

Revision as of 06:31, 22 December 2019

NetHack allows each item to be of one material. Some materials, such as metal, are very common, while others, such as wax, are rare. Different materials are subject to different hazards: they may, for example, rust, corrode, burn or rot.

The materials available in NetHack are defined in objclass.h. Some of the material-related properties such as corrodeability are implemented in the same file, others such as flammability are implemented in mkobj.c.

List of all materials

Liquid Wax Veggy Flesh Paper Cloth Leather Wood Bone Dragon hide Iron Metal Copper Silver Gold Platinum Mithril Plastic Glass Gem-
stone
Mineral
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Flimsy
Metallic
Organic
Rust-
prone
Corrod-
able
Corrod-
able
Flammable Flam
mable

There are exceptions to the above categorizations: certain objects such as the spellbook of fireball and the scroll of fire are never flammable. Furthermore candles are not considered flammable for the purposes of the game: they can be burned, but it makes no sense to fireproof them.[1][2]

Variants

Some variants use an object materials system to allow the same item to be generated with different materials.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.2. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-362}} tag to the current version's tag or {{noversion}} as appropriate.