Difference between revisions of "Melee"

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(link to ranged attack page)
(ranged attacks in melee range)
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A '''melee''' (also '''mêlée''') attack is a close proximity hand-to-hand attack, as distinguished from a ranged attack. Moving into a [[monster]] initiates a melee attack against it, either with a [[wield]]ed [[weapon]] (or other item), or your [[bare hands]], if you don't wield anything.
 
A '''melee''' (also '''mêlée''') attack is a close proximity hand-to-hand attack, as distinguished from a ranged attack. Moving into a [[monster]] initiates a melee attack against it, either with a [[wield]]ed [[weapon]] (or other item), or your [[bare hands]], if you don't wield anything.
  
You are only vulnerable to a monster's melee attack if you are adjacent to it.
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You are only vulnerable to a monster's melee attack if you are adjacent to it. Almost all special attacks count as melee (e.g. stealing or cursing items, but not summoning monsters).
  
See the [[ranged attack]] page for strategy about when you may want to use ranged attacks instead of melee.
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See the [[ranged attack]] page for strategy about when you may want to use ranged attacks instead of melee, sometimes even when you are in melee range.
  
 
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[[Category:Actions]]
 
[[Category:Actions]]
 
[[Category:Monster attacks]]
 
[[Category:Monster attacks]]

Revision as of 18:04, 12 March 2011

A melee (also mêlée) attack is a close proximity hand-to-hand attack, as distinguished from a ranged attack. Moving into a monster initiates a melee attack against it, either with a wielded weapon (or other item), or your bare hands, if you don't wield anything.

You are only vulnerable to a monster's melee attack if you are adjacent to it. Almost all special attacks count as melee (e.g. stealing or cursing items, but not summoning monsters).

See the ranged attack page for strategy about when you may want to use ranged attacks instead of melee, sometimes even when you are in melee range.

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