Difference between revisions of "Monk"
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(Linked the Monk FAQ.) |
(added class bonuses and penalties) |
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Monks know all nonmagical armors from the start. Their special spell is [[restore ability]]. | Monks know all nonmagical armors from the start. Their special spell is [[restore ability]]. | ||
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+ | Monks receive a bonus when fighting unarmed and acquire several [[intrinsics]] as they level up. They are penalized for wearing body armor (excluding robes) or eating non-[[vegetarian]] food. | ||
There is a [http://www.steelypips.org/nethack/monk_faq.html Monk FAQ]. | There is a [http://www.steelypips.org/nethack/monk_faq.html Monk FAQ]. | ||
[[Category:Roles]] | [[Category:Roles]] |
Revision as of 23:02, 15 July 2006
The monk is one of the player classes in NetHack. Monk are always human, lawful, neutral or chaotic.
Starting Equipment
- +2 leather gloves
- +1 robe
- blessed spellbook, which can be either healing, protection or sleep
- random scroll
- 3 potions of healing
- food rations, apples, oranges and fortune cookies
- 20% chance of a magic marker, or if not, then 10% chance of an oil lamp.
Monks know all nonmagical armors from the start. Their special spell is restore ability.
Monks receive a bonus when fighting unarmed and acquire several intrinsics as they level up. They are penalized for wearing body armor (excluding robes) or eating non-vegetarian food.
There is a Monk FAQ.