Difference between revisions of "Nazgul"

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(updated to 3.6.0, checked: no changes in src)
m (Death To Unnecessary Capitalization)
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  |frequency=1
 
  |frequency=1
 
  |genocidable=Yes
 
  |genocidable=Yes
  |attacks=Weapon 1d4 [[drain life (monster attack)|drain life]], Breath 2d25 [[sleep]]
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  |attacks=Weapon 1d4 [[drain life (monster attack)|drain life]], breath 2d25 [[sleep]]
 
  |weight=1450
 
  |weight=1450
 
  |nutr=0
 
  |nutr=0
 
  |size=Medium
 
  |size=Medium
  |resistances=Cold, Sleep, Poison
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  |resistances=Cold, sleep, poison
 
  |resistances conveyed=None
 
  |resistances conveyed=None
 
  |attributes={{attributes|A Nazgul|
 
  |attributes={{attributes|A Nazgul|
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Many souvenir hunters #[[name]] the rings and attempt to ascend with a set of all nine.
 
Many souvenir hunters #[[name]] the rings and attempt to ascend with a set of all nine.
  
A player killed by a Nazgul may appear as a [[Wraith]] in his [[Bones]] file.
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A player killed by a Nazgul may appear as a [[wraith]] instead of a [[ghost]] in their [[bones]] file.
  
 
== UnNetHack ==
 
== UnNetHack ==
In [[UnNetHack]] Nazgul will attack any [[Hobbit]]s they see, (and vice versa) as part of Nephi's [[grudge]] patch.
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In [[UnNetHack]] Nazgul will attack any [[hobbit]]s they see, and vice versa, as part of Nephi's [[grudge]] patch.
 
Additionally, a player killed by a Nazgul will arise as a [[barrow wight]] if a bones file is created.
 
Additionally, a player killed by a Nazgul will arise as a [[barrow wight]] if a bones file is created.
  

Revision as of 14:14, 26 September 2018

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

The Nazgul are monsters in NetHack. Their ability to breathe sleeping gas leaves some adventurers unprepared, allowing them to close and begin attacking mercilessly.

As one might expect from their source mythos, they are generated with cursed rings of invisibility[1], knives and long swords and become extinct after nine of them have been generated.

Many souvenir hunters #name the rings and attempt to ascend with a set of all nine.

A player killed by a Nazgul may appear as a wraith instead of a ghost in their bones file.

UnNetHack

In UnNetHack Nazgul will attack any hobbits they see, and vice versa, as part of Nephi's grudge patch. Additionally, a player killed by a Nazgul will arise as a barrow wight if a bones file is created.

As of 5.1.0, UnNetHack implements a screaming attack for Nazgul. The range is limited, but causes stunning.

Encyclopedia entry

Immediately, though everything else remained as before, dim
and dark, the shapes became terribly clear. He was able to
see beneath their black wrappings. There were five tall
figures: two standing on the lip of the dell, three advancing.
In their white faces burned keen and merciless eyes; under
their mantles were long grey robes; upon their grey hairs
were helms of silver; in their haggard hands were swords of
steel. Their eyes fell on him and pierced him, as they
rushed towards him. Desperate, he drew his own sword, and
it seemed to him that it flickered red, as if it was a
firebrand. Two of the figures halted. The third was taller
than the others: his hair was long and gleaming and on his
helm was a crown. In one hand he held a long sword, and in
the other a knife; both the knife and the hand that held it
glowed with a pale light. He sprang forward and bore down
on Frodo.

[ The Fellowship of the Ring, by J.R.R. Tolkien ]

References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.