Difference between revisions of "Noegnud"
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==External links== | ==External links== | ||
*[http://old.darkarts.co.za/noegnud noegnud home page (dead)] | *[http://old.darkarts.co.za/noegnud noegnud home page (dead)] | ||
− | *[http://www.tucows.com/preview/303468 Mirror #1] [ | + | *[http://www.tucows.com/preview/303468 Mirror #1] [https://github.com/chasonr/noegnud-0.8.5 Mirror #2] |
*[http://sourceforge.net/projects/noegnud/files/noegnud/noegnud-0.8.2/ (Older) sources and binaries from SourceForge] | *[http://sourceforge.net/projects/noegnud/files/noegnud/noegnud-0.8.2/ (Older) sources and binaries from SourceForge] | ||
*[http://bitbucket.org/clivecrous/noegnud Bitbucket page] | *[http://bitbucket.org/clivecrous/noegnud Bitbucket page] |
Revision as of 05:09, 4 January 2016
noegnud is a highly flexible user interface for NetHack and SLASH'EM. It supports ASCII mode, multiple 2D tilesets and hardware accelerated partially-3D graphics. As of now, the current version (0.8.4) allows playing not only under Linux, but under Windows as well. Since NetHack is a fundamentally two dimensional game, the 3D graphics are actually just the 2D tiles rendered as textures in a 3D world made by extruding the walls upwards.
As of 12 October 2014, noegnud is not available at its original web site; Clive Crous appears to have abandoned it in favor of Vulture.
External links
- noegnud home page (dead)
- Mirror #1 Mirror #2
- (Older) sources and binaries from SourceForge
- Bitbucket page
- Install guide for Ubuntu Linux
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.