Ogre
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O ogre | |
---|---|
Difficulty | 7 |
Attacks |
Projectile as a weapon, or melee weapon for 2d5 |
Base level | 5 |
Base experience | 61 |
Speed | 10 |
Base AC | 5 |
Base MR | 0 |
Alignment | -3 (chaotic) |
Frequency (by normal means) | Very rare |
Genocidable | Yes |
Weight | 1600 |
Nutritional value | 500 |
Size | Large |
Resistances | None |
Resistances conveyed |
None
|
An ogre is a large, carnivourous humanoid. Ogres can use long range projectile attacks, so stay in close quarters where the ogre can only use its melee attacks. They are generated with either a club or a battle axe.
More fearsome than the simple ogre is the O ogre king and O ogre lord.
Ogresmasher inflicts double damage and has a 1d5 to-hit bonus against ogres, ogre lords and ogre kings.
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Encyclopedia entry
Anyone who has met a gluttonous, nude, angry ogre, will not easily forget this encounter -- if he survives it at all. Both male and female ogres can easily grow as tall as three metres. Build and facial expressions would remind one of a Neanderthal. Its small, pointy, keen teeth are striking. Since ogres avoid direct sunlight, their ragged, unfurry skin is as white as a sheet. They enjoy coating their body with lard and usually wear nothing but a loin-cloth. An elf would smell its rancid stench at ten metres distance. Ogres are solitary creatures: very rarely one may encounter a female with two or three young. They are the only real carnivores among the humanoids, and its favourite meal is -- not surprisingly -- human flesh. They sometimes ally with orcs or goblins, but only when they anticipate a good meaty meal. [ The Book of Rules; The Eye of the Master]