Options (dNetHack)

From NetHackWiki
Revision as of 17:12, 15 December 2023 by Noisytoot (talk | contribs) (It's MONSTERTEMPLATE, not MONSTERCOLOR)
Jump to navigation Jump to search

3.4.3 options

A user has suggested improving this page or section as follows:

"Include 3.4.3 options that exist in dNetHack here"

3.4.3-NAO options

A user has suggested improving this page or section as follows:

"Include 3.4.3-NAO options that exist in dNetHack here"

New options

dnethack_dungeon_colors

Enables colouring of walls and floors on certain levels. Boolean option, defaults to TRUE. Can be set in game.

dnethack_start_text

Enables extra dNetHack-specific hints on starting or restoring a game. Boolean option, defaults to TRUE. Cannot be set in game.

MONSTERTEMPLATE

Allows changing background colour, foreground colour, and symbol for a monster template, for example:

MONSTERTEMPLATE=tomb:fg:green
MONSTERTEMPLATE:tomb:sym:0
MONSTERTEMPLATE=pseudonatural:bg:cyan

Available colours: black, red, green, brown, blue, magenta, cyan, gray, orange, lightgreen, yellow, lightblue, lightmagenta, lightcyan, white.

statuslines

Specifies the amount of status lines (2 or 3, defaults to 3). Only available for TTY. Can be set in game.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.