Plane of Water

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Revision as of 19:57, 24 May 2008 by Ray Chason (talk | contribs) (Notes on finding the portal)
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The Plane of Water is the last of the four Elemental Planes. It is completely full of water and contains water elementals and sea monsters.

Bubbles of air form a type of ground in the level; the bubbles move on their own and the player cannot leave them unless he is either levitating or capable of surviving underwater. The magic portal to the Astral Plane is located in one of the bubbles and travels around the map along with the bubble.

Strategy

Unless you have magical breathing, or have genocided all sea monsters, there is significant danger of drowning while on this plane. Make sure to take the usual precautions, and also be aware that the bite of an electric eel might destroy a ring of levitation. A ring of conflict can help keep the sea monsters distracted.

Finding the magic portal can be difficult, because the portal moves along with its bubble. A confused scroll of gold detection is the surest way; the portal might not be around when you reach its former location, but will still be revealed, and visible once you enter its bubble. In some cases, wearing the Amulet of Yendor might help find the portal.


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It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.