Difference between revisions of "Potion of booze"
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A '''potion of booze''' provides [[nutrition]], and may [[confuse]] you. [[Samurai]] will see this as a '''potion of sake'''.{{refsrc|src/objnam.c|57|version=NetHack 3.6.1}} | A '''potion of booze''' provides [[nutrition]], and may [[confuse]] you. [[Samurai]] will see this as a '''potion of sake'''.{{refsrc|src/objnam.c|57|version=NetHack 3.6.1}} | ||
− | == Generation == | + | ==Generation== |
+ | [[Mine's End#The Gnome King's Wine Cellar|The Gnome King's Wine Cellar]] will have at least 6 potions of booze. [[Delicatessen]]s may also stock potions of booze. | ||
− | + | ==Description== | |
− | + | Quaffing a potion of booze has the following effects:{{refsrc|src/potion.c|653|version=NetHack 3.6.1}} | |
− | == | ||
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− | Quaffing a potion of booze has the following effects{{refsrc|src/potion.c|653|version=NetHack 3.6.1}} | ||
* [[BUC|blessed]]: abuses [[wisdom]], provides 30 points of nutrition | * [[BUC|blessed]]: abuses [[wisdom]], provides 30 points of nutrition | ||
* [[BUC|uncursed]]: abuses [[wisdom]], provides 20 points of nutrition, makes you [[confusion|confused]] for 3d8 (more) turns. | * [[BUC|uncursed]]: abuses [[wisdom]], provides 20 points of nutrition, makes you [[confusion|confused]] for 3d8 (more) turns. | ||
* [[BUC|cursed]]: abuses [[wisdom]], provides 10 points of nutrition, makes you [[confusion|confused]] for 3d8 (more) turns, makes you pass out for 1-15 turns. | * [[BUC|cursed]]: abuses [[wisdom]], provides 10 points of nutrition, makes you [[confusion|confused]] for 3d8 (more) turns, makes you pass out for 1-15 turns. | ||
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− | + | If the potion is non-diluted, you will also heal 1 hit point. | |
− | + | Throwing the potion at a monster and hitting it will cause it to become confused, subject to [[monster magic resistance]]. Being hit by a thrown potion will confuse you for d5 (more) turns; monster will not normally through this potion. Dipping a potion of booze into a [[potion of gain level]] or a [[potion of gain energy]], or vice versa, creates a [[potion of hallucination]]. Dipping a potion of booze into a [[potion of enlightenment]], or vice versa, creates a [[potion of confusion]]. | |
Dipping an [[amethyst]] into a potion of booze will turn the potion into a [[potion of fruit juice]].{{refsrc|src/potion.c|1781|version=NetHack 3.6.1}} This is a reference to amethysts' name coming from Greek ἀμέθυστος ("not drunk"). See [[amethyst|the article on amethysts]] for more details. | Dipping an [[amethyst]] into a potion of booze will turn the potion into a [[potion of fruit juice]].{{refsrc|src/potion.c|1781|version=NetHack 3.6.1}} This is a reference to amethysts' name coming from Greek ἀμέθυστος ("not drunk"). See [[amethyst|the article on amethysts]] for more details. | ||
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==Strategy== | ==Strategy== | ||
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Potions of booze are sometimes used in conjunction with the [[scroll of gold detection]] on the [[elemental planes]] to detect magical portals, or in conjunction with the [[scroll of enchant armor]] to prepare for the fire traps in [[Gehennom]], especially by [[Monk]]s and [[Wizard]]s, but note that this is only useful with uncursed potions, since the desired effect is confusion. | Potions of booze are sometimes used in conjunction with the [[scroll of gold detection]] on the [[elemental planes]] to detect magical portals, or in conjunction with the [[scroll of enchant armor]] to prepare for the fire traps in [[Gehennom]], especially by [[Monk]]s and [[Wizard]]s, but note that this is only useful with uncursed potions, since the desired effect is confusion. | ||
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Quaffing a potion of booze does not violate foodless conduct. [[Foodless]] players often hoard potions of booze, or [[Alchemy#Multiple step recipes|alchemize them]] along the path | Quaffing a potion of booze does not violate foodless conduct. [[Foodless]] players often hoard potions of booze, or [[Alchemy#Multiple step recipes|alchemize them]] along the path | ||
junk → water → sickness → fruit juice → booze → blessed booze. | junk → water → sickness → fruit juice → booze → blessed booze. | ||
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+ | ==History== | ||
+ | Potions of booze first appear in [[Hack 1.0]].{{refsrc|hack.do.c|34|version=Hack 1.0}} | ||
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+ | ==Messages== | ||
+ | {{message|Ooph! This tastes like liquid fire!|You quaffed a potion of booze.}} | ||
+ | {{message|Ooph! This tastes like watered down liquid fire!|As above, but with a diluted potion.}} | ||
+ | {{message|Ooph! This tastes like dandelion wine!|You quaffed a non-diluted potion while hallucinating.}} | ||
+ | {{message|Ooph! This tastes like watered down dandelion wine!|As above with a diluted potion.}} | ||
== Variants == | == Variants == | ||
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===dNethack=== | ===dNethack=== | ||
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In [[dNethack]], booze is actually useful as a source of nutrition. Drinking it gives 130 points of nutrition if uncursed, 140 if blessed, and 120 if cursed. However, drinking a cursed potion will cause you to vomit for 15+5d4 turns afterwards, possibly losing some of that nutrition. Booze will also heal you for HP equal to your level when quaffed, no matter the BUC of the potion. | In [[dNethack]], booze is actually useful as a source of nutrition. Drinking it gives 130 points of nutrition if uncursed, 140 if blessed, and 120 if cursed. However, drinking a cursed potion will cause you to vomit for 15+5d4 turns afterwards, possibly losing some of that nutrition. Booze will also heal you for HP equal to your level when quaffed, no matter the BUC of the potion. | ||
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===SpliceHack=== | ===SpliceHack=== | ||
In [[SpliceHack]], potions of booze can remove the "afraid" status effect. | In [[SpliceHack]], potions of booze can remove the "afraid" status effect. | ||
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== Encyclopedia entry == | == Encyclopedia entry == | ||
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== References == | == References == | ||
<references/> | <references/> | ||
− | + | {{nethack-361}} | |
[[Category:Potions|Booze]] | [[Category:Potions|Booze]] | ||
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Revision as of 00:35, 27 March 2022
A potion of booze provides nutrition, and may confuse you. Samurai will see this as a potion of sake.[1]
Contents
Generation
The Gnome King's Wine Cellar will have at least 6 potions of booze. Delicatessens may also stock potions of booze.
Description
Quaffing a potion of booze has the following effects:[2]
- blessed: abuses wisdom, provides 30 points of nutrition
- uncursed: abuses wisdom, provides 20 points of nutrition, makes you confused for 3d8 (more) turns.
- cursed: abuses wisdom, provides 10 points of nutrition, makes you confused for 3d8 (more) turns, makes you pass out for 1-15 turns.
If the potion is non-diluted, you will also heal 1 hit point.
Throwing the potion at a monster and hitting it will cause it to become confused, subject to monster magic resistance. Being hit by a thrown potion will confuse you for d5 (more) turns; monster will not normally through this potion. Dipping a potion of booze into a potion of gain level or a potion of gain energy, or vice versa, creates a potion of hallucination. Dipping a potion of booze into a potion of enlightenment, or vice versa, creates a potion of confusion.
Dipping an amethyst into a potion of booze will turn the potion into a potion of fruit juice.[3] This is a reference to amethysts' name coming from Greek ἀμέθυστος ("not drunk"). See the article on amethysts for more details.
Strategy
Potions of booze are sometimes used in conjunction with the scroll of gold detection on the elemental planes to detect magical portals, or in conjunction with the scroll of enchant armor to prepare for the fire traps in Gehennom, especially by Monks and Wizards, but note that this is only useful with uncursed potions, since the desired effect is confusion.
Some players take an ice box filled with potions of booze when ascending, in preparation for the demigod bar.
Quaffing a potion of booze does not violate foodless conduct. Foodless players often hoard potions of booze, or alchemize them along the path
junk → water → sickness → fruit juice → booze → blessed booze.
History
Potions of booze first appear in Hack 1.0.[4]
Messages
- Ooph! This tastes like liquid fire!
- You quaffed a potion of booze.
- Ooph! This tastes like watered down liquid fire!
- As above, but with a diluted potion.
- Ooph! This tastes like dandelion wine!
- You quaffed a non-diluted potion while hallucinating.
- Ooph! This tastes like watered down dandelion wine!
- As above with a diluted potion.
Variants
dNethack
In dNethack, booze is actually useful as a source of nutrition. Drinking it gives 130 points of nutrition if uncursed, 140 if blessed, and 120 if cursed. However, drinking a cursed potion will cause you to vomit for 15+5d4 turns afterwards, possibly losing some of that nutrition. Booze will also heal you for HP equal to your level when quaffed, no matter the BUC of the potion.
Drinking booze now implements a "drunkenness" counter, which tracks the number of potions you've quaffed (BUC doesn't matter for the sake of the counter, and it cannot go above 3 times your experience level). If you are stunned, or 1⁄5 of the time if you are confused, and you've drunken more than three potions of booze total, you have a
1 / (number of potions drunk/3 + 1)
chance of not moving where you want to go. Again, while confused this only triggers with a 1⁄5 chance, so your chance of moving unsuccessfully while confused is (formula) / 5 and equal to the formula while stunned. This applies to any source of confusion and stunning, not just from other booze, and doesn't affect your chances of getting confused or stunned in the first place.
SpliceHack
In SpliceHack, potions of booze can remove the "afraid" status effect.
Encyclopedia entry
This entry is also used for the potion of sleeping.
On waking, he found himself on the green knoll whence he had
first seen the old man of the glen. He rubbed his eyes -- it
was a bright sunny morning. The birds were hopping and
twittering among the bushes, and the eagle was wheeling aloft,
and breasting the pure mountain breeze. "Surely," thought Rip,
"I have not slept here all night." He recalled the occurrences
before he fell asleep. The strange man with a keg of liquor --
the mountain ravine -- the wild retreat among the rocks -- the
woe-begone party at ninepins -- the flagon -- "Oh! that flagon!
that wicked flagon!" thought Rip -- "what excuse shall I make
to Dame Van Winkle!"
[ Rip Van Winkle, a Posthumous Writing
of Diedrich Knickerbocker, by Washington Irving ]
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.