Potion of booze
Revision as of 17:56, 17 May 2007 by 129.170.202.99 (talk)
A non-blessed potion of booze will make you confused for 3d8 turns. It will also increase your hunger and abuse your wisdom. If the potion is cursed, it will make you pass out for up to 15 turns. If the potion is not diluted, it will also heal 1hp. A blessed potion of booze will "taste like poison" but really be "mildly stale fruit juice" and will not cause confusion.
Samurai will see this as a potion of sake.
Dipping an amethyst into a potion of booze will turn the potion into a potion of fruit juice.
Some players take an ice box filled with potions of booze when ascending, in preparation for the Demigod bar.