Difference between revisions of "Ranger quest"

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(not sure why this one was missing, I hope the gazeteer article still applies. Could use the chat messages, and maybe more links.)
 
(The Cave of the Wumpus)
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The entire level has undiggable walls and floor. Teleportation is permitted.
 
The entire level has undiggable walls and floor. Teleportation is permitted.
  
The design of this level is an homage to the early [[text adventure]] game [[Wikipedia:Hunt the Wumpus|Hunt the Wumpus]]. That game featured a cave with 20 dark rooms, 3 connecting passages per room, bats, pit traps, and a sleeping wumpus.  The object was to avoid the hazards, deduce the location of the wumpus, and shoot an arrow at the wumpus to win.
+
The design of this level is an homage to the early [[text adventure]] game [[Wikipedia:Hunt the Wumpus|Hunt the Wumpus]]. That game featured a cave with 20 dark rooms, 3 connecting passages per room, bats, 2 bottomless pit traps, and a sleeping wumpus. If you fall in a pit trap here, you will be told, ''"Fortunately it has a bottom after all..."'' The object was to avoid the hazards, deduce the location of the wumpus, and shoot an arrow at the wumpus to win.
  
 
===Lower filler level(s)===
 
===Lower filler level(s)===

Revision as of 10:17, 25 January 2008

The Ranger quest sees you fighting Scorpius for The Longbow of Diana. For more information on the quest branch in general, see the quest article.

Home level Orion's Camp
Locate level The Cave of the Wumpus
Goal level The Cavern of Scorpius
Leader Orion
Guardians hunters
Nemesis Scorpius
Quest Artifact The Longbow of Diana

Levels

Random monsters on this Quest are generated with the following frequencies:

  • 96/175 (55%) forest centaur
  • 24/175 (14%) random C
  • 24/175 (14%) scorpion
  • 6/175 (3%) random s
  • 1/7 (14%) normal random monster

Orion's Camp

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This mapped area forms the left half of the level; the right half is empty ground, containing the two-way magic portal back to the Dungeons of Doom. Orion is at the point marked 'x', where there is also a chest, surrounded by eight hunters; there are six forest centaurs flanking each set of iron bars, a minotaur outside the entrance to the centre of the grove, and six plains centaurs and two scorpions placed randomly within the grove. In addition to the marked pit trap at the entrance to the grove and the two marked arrow traps at the entrance to the centre, there are two bear traps and one spiked pit placed randomly.

The entire level is no-teleport, and has undiggable walls (at the back of the grove centre) and floor, and petrified trees that are unable to be chopped down.

Upper filler level

This is a woodland level, with two mountain centaurs, three forest centaurs, one scorpion, and one random C; seven random objects; and four random traps.

The Cave of the Wumpus

                        .......  .........  .......              
               ...................       ...................     
            ....        .......             .......        ....  
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There is a wumpus sleeping at the downstair; four giant bats, four forest centaurs, eight mountain centaurs, four scorpions and two random s are located randomly, as are eight random objects, and two spiked pits, two teleport traps, and two arrow traps.

The entire level has undiggable walls and floor. Teleportation is permitted.

The design of this level is an homage to the early text adventure game Hunt the Wumpus. That game featured a cave with 20 dark rooms, 3 connecting passages per room, bats, 2 bottomless pit traps, and a sleeping wumpus. If you fall in a pit trap here, you will be told, "Fortunately it has a bottom after all..." The object was to avoid the hazards, deduce the location of the wumpus, and shoot an arrow at the wumpus to win.

Lower filler level(s)

These are cavern levels, with four mountain centaurs, two scorpions, and one random C; eleven random objects; and four random traps.

The Cavern of Scorpius

 -----                                                                -----
--...------------------------------------------------------------------...--
|..........................................................................|
--...--------------------------------+---------------------------------...--
 --.-----............-----.......---|.|     ---------- --.......----- --.-- 
  |.||.............................||.|     |........| |.........S..-- |.|  
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  |.| ---.........--  |.|--....------+----- |.|...||.|--------------..||.|  
  |.|-------S---------|.| ------|.........| |.S.---|.S...............--|.|  
  |.|-...---.|  --...-|.|-------|.........|--------|.|---------------- |.|  
  |.|........|  |..<..S.+.......+....\....+........+.---    -------    |.|  
  |.|-...-----  --...----S------|.........|----------..--   |.....---  |.|  
  |.|-------------------..|     |.........| ------  |-..--  |-......---|.|  
  |.|-----.......-----...--     -----+-------....----....----..........|.|  
  |.|..............--..---          |.|   --......--..--.............--|.|  
 --.-----.............--            |.|   |..........----------......|--.-- 
--...--------------------------------+---------------------------------...--
|..........................................................................|
--...------------------------------------------------------------------...--
 -----                                                                -----

Scorpius, with the Bell of Opening and the Longbow of Diana, occupies the throne, where there is also a chest; surrounding him are six forest centaurs and two mountain centaurs. In each of the corner chambers is a mountain centaur and a scorpion; there are an additional two forest centaurs, two mountain centaurs, two scorpions, two random C and one random s placed around the level. Each of the centaurs in Scorpius' room is standing on a random object; there are five further random objects located randomly around the level, as well as six traps.

The entire level has undiggable walls. Teleportation is permitted.


This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.