Difference between revisions of "Resistance"

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(Summary: Correction to Hallucination, other sources of drain resistance)
(Summary: -- more stuff added to table)
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|[[Cold resistance]] || White || White || ''Many'' || Many "cold" monsters
 
|[[Cold resistance]] || White || White || ''Many'' || Many "cold" monsters
 
|-
 
|-
|[[Disintegration resistance]] || Black || Black || None || Only (baby) black dragons
+
|[[Disintegration resistance]] || Black || Black || None || (baby) black dragon
 
|-
 
|-
 
|[[Fire resistance]] || Red || Red || ''Many'' || Many "hot" monsters
 
|[[Fire resistance]] || Red || Red || ''Many'' || Many "hot" monsters
 
|-
 
|-
|[[Magic resistance]] || ''None'' || Gray || [[Cloak of magic resistance]]<br>Many [[Quest artifact]]s || &nbsp;
+
|[[Magic resistance]] || ''None'' || Gray || [[Cloak of magic resistance]]<br>Many [[Quest artifact]]s || (baby) gray dragon
 
|-
 
|-
|[[Poison resistance]] || Green || Green || Ring of poison resistance || Many "poisonous" monsters
+
|[[Poison resistance]] || Green || Green || Ring of poison resistance || Undead, demons, many "poisonous" monsters
 
|-
 
|-
 
|[[Shock resistance]] || Blue || Blue || &nbsp; || &nbsp;
 
|[[Shock resistance]] || Blue || Blue || &nbsp; || &nbsp;
 
|-
 
|-
|[[Sleep resistance]] || Orange || Orange || &nbsp; || &nbsp;
+
|[[Sleep resistance]] || Orange || Orange || &nbsp; || Undead, elves
 
|-
 
|-
 
|[[Hallucination]] resistance || ''None'' || ''None'' || [[Grayswandir]] || &nbsp;
 
|[[Hallucination]] resistance || ''None'' || ''None'' || [[Grayswandir]] || &nbsp;
 
|-
 
|-
|[[Level drain]] resistance || ''None'' || ''None'' || [[Excalibur]]<br>[[The Staff of Aesculapius]]<br>[[Stormbringer]] || Any undead
+
|[[Level drain]] resistance || Deep<br>(''[[SLASH'EM]] only'') || Deep<br>(''[[SLASH'EM]] only'') || [[Excalibur]]<br>[[The Staff of Aesculapius]]<br>[[Stormbringer]] || Any undead or demon
 
|-
 
|-
|[[Stoning]] resistance || ''None'' || ''None'' || &nbsp; || Stone based creatures (e.g. [[gargoyle]]s, [[stone golem]]s)
+
|[[Stoning]] resistance || ''None'' || ''None'' || &nbsp; || Acidic or stone-based creatures (e.g. [[gargoyle]]s, [[stone golem]]s)
 
|-
 
|-
|[[Sliming]] resistance || ''None'' || ''None'' || &nbsp; || [[Green slime]]
+
|[[Sliming]] resistance || ''None'' || ''None'' || &nbsp; || [[Green slime]], firey (not merely "hot") creatures
 
|}
 
|}
  
 
[[Category:Resistances| ]]
 
[[Category:Resistances| ]]

Revision as of 03:09, 12 December 2008

Resistances protect you against several harmful effects that you may encounter in the dungeon. A resistance can be either intrinsic, meaning a natural resistance, or extrinsic, meaning a resistance gained by wearing or wielding a certain item. Many intrinsic resistances can only be gained by polymorphing into a certain creature, which is not very convenient.

Intrinsic resistances

One of the most common ways to gain intrinsic resistances is through the eating corpses. Of special note are dragon corpses, as they are guaranteed to give resistances based on their color as specified below, with the exception of yellow, gray and silver. Other monsters also provide intrinsic resistances if their corpses are eaten, details of which can be found in the individual monster descriptions.

Extrinsic resistances

Extrinsic resistance is obtained, by definition, through items. Dragon scale mail and the lower dragon scales provide reliable methods for many resistances. Artifacts also often provide resistances, some of which are hard to obtain otherwise.

Summary

A non-exhaustive table of the resistances and methods to obtain them is as follows:

Resistance Dragon corpse Dragon scales Item Polymorph form
Acid resistance None Yellow Alchemy smock Any acidic-corpse monster (e.g. acid blob)
Cold resistance White White Many Many "cold" monsters
Disintegration resistance Black Black None (baby) black dragon
Fire resistance Red Red Many Many "hot" monsters
Magic resistance None Gray Cloak of magic resistance
Many Quest artifacts
(baby) gray dragon
Poison resistance Green Green Ring of poison resistance Undead, demons, many "poisonous" monsters
Shock resistance Blue Blue    
Sleep resistance Orange Orange   Undead, elves
Hallucination resistance None None Grayswandir  
Level drain resistance Deep
(SLASH'EM only)
Deep
(SLASH'EM only)
Excalibur
The Staff of Aesculapius
Stormbringer
Any undead or demon
Stoning resistance None None   Acidic or stone-based creatures (e.g. gargoyles, stone golems)
Sliming resistance None None   Green slime, firey (not merely "hot") creatures