Difference between revisions of "Ring of conflict"

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(rings of conflict can be eaten for intrinsics)
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Wearing a '''ring of conflict''' creates a scene of '''conflict''' around you, and so is one of the most useful but dangerous [[ring]]s in the game.
 
Wearing a '''ring of conflict''' creates a scene of '''conflict''' around you, and so is one of the most useful but dangerous [[ring]]s in the game.
  
Putting on this ring has several effects. [[Peaceful]] or [[tame]] monsters will start attacking you or other monsters near them, though for all other intents and purposes they are still peaceful/tame, e.g. attacking them still carries consequences. This makes wearing the ring dangerous near strong [[pet]]s, [[shopkeeper]]s, or other peacefuls. However, it will also make nearby monsters attack each other instead of you, which is incredibly helpful, especially in high-density areas like the [[Astral Plane]] and [[Moloch's Sanctum]]. Additionally, if you are wearing a ring of conflict when you arrive on the Astral Plane, instead of getting a guardian angel you will be attacked by some hostile angels. If you aren't wearing the ring when you arrive, but later put it on and your guardian angel notices, it will also turn hostile. This ring can be very helpful, if used properly, to a [[pacifist]].
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Putting on this ring has several effects. [[Peaceful]] or [[tame]] monsters will start attacking you or other monsters near them, though for all other intents and purposes they are still peaceful/tame, e.g. attacking them still carries consequences. This makes wearing the ring dangerous near strong [[pet]]s, [[shopkeeper]]s, or other peacefuls. However, it will also make nearby monsters attack each other instead of you, which is incredibly helpful, especially in high-density areas like the [[Astral Plane]] and [[Moloch's Sanctum]]. Additionally, if you are wearing a ring of conflict when you arrive on the Astral Plane, instead of getting a guardian angel you will be attacked by some hostile angels. If you aren't wearing the ring when you arrive, but later put it on and your guardian angel notices, it will also turn hostile. This ring also has another effect: Monsters will move around randomly if they engulf you. This ring can be very helpful, if used properly, to a [[pacifist]].
  
 
Identifying a ring of conflict is easy. Just put on the (ideally [[noncursed]]) ring and see if any peacefuls attack you, or if monsters attack each other. A not uncommon [[YASD]] is to [[curse-testing|BUC test]] a ring as noncursed in a [[temple]] and immediately wear it; if it's conflict, chances are good the [[Aligned priest|priest]] will obliterate you.
 
Identifying a ring of conflict is easy. Just put on the (ideally [[noncursed]]) ring and see if any peacefuls attack you, or if monsters attack each other. A not uncommon [[YASD]] is to [[curse-testing|BUC test]] a ring as noncursed in a [[temple]] and immediately wear it; if it's conflict, chances are good the [[Aligned priest|priest]] will obliterate you.

Revision as of 14:12, 6 March 2010

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Name conflict
Appearance random
Base price 300 zm
Weight 3

Wearing a ring of conflict creates a scene of conflict around you, and so is one of the most useful but dangerous rings in the game.

Putting on this ring has several effects. Peaceful or tame monsters will start attacking you or other monsters near them, though for all other intents and purposes they are still peaceful/tame, e.g. attacking them still carries consequences. This makes wearing the ring dangerous near strong pets, shopkeepers, or other peacefuls. However, it will also make nearby monsters attack each other instead of you, which is incredibly helpful, especially in high-density areas like the Astral Plane and Moloch's Sanctum. Additionally, if you are wearing a ring of conflict when you arrive on the Astral Plane, instead of getting a guardian angel you will be attacked by some hostile angels. If you aren't wearing the ring when you arrive, but later put it on and your guardian angel notices, it will also turn hostile. This ring also has another effect: Monsters will move around randomly if they engulf you. This ring can be very helpful, if used properly, to a pacifist.

Identifying a ring of conflict is easy. Just put on the (ideally noncursed) ring and see if any peacefuls attack you, or if monsters attack each other. A not uncommon YASD is to BUC test a ring as noncursed in a temple and immediately wear it; if it's conflict, chances are good the priest will obliterate you.

Unfortunately, wearing a ring of conflict burns nutrition very quickly: every even-numbered turn your nutrition is decremented.

Dropping a ring of conflict into a sink produces the message, "You hear loud noises coming from the drain."

A ring of conflict can be eaten for a chance of obtaining conflict as an intrinsic. Note that intrinsic conflict has the same nutrition cost as extrinsic conflict, minus the ring hunger.