Rocket launcher

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) Rocket launcher.png
Name rocket launcher
Appearance rocket launcher
Damage vs. small 1d2
Damage vs. large 1d2
To-hit bonus -4
Weapon skill firearms
Size two-handed
Base price 3500 zm
(+10/positive
enchant)
Weight 750
Material iron

A rocket launcher is a firearm introduced in SLASH'EM. It is a two-handed launcher that fires rockets, which on top of doing more base damage than any other projectile in the game, also explode for 3d8 fire damage when they hit a target.

Generation

Captains in the Yendorian Army have a 12 chance of generating with a rocket launcher.

Rate of fire

In order to fire more than one rocket in a round, a rocket launcher would have to be enchanted far beyond what is probable. With expert skill, a +15 rocket launcher would fire two rockets with a 18 probability.

Strategy

Unfortunately, the rocket launcher's extreme weight (750 aum), along with the extreme weight of its projectiles (200 aum apiece), renders it useless. Even with no other inventory, a player could only carry a launcher and a single rocket before becoming burdened. Furthermore, its accuracy is poor, and its damage per turn is considerably less than rapid-fire weapons such as assault rifles and submachine guns.

Origin

Rocket launchers were first used in China as early as the 1200s, and rockets have seen continuous use in warfare ever since. Based on its tile, the rocket launcher depicted in SLASH'EM appears to be some sort of multiple rocket launcher system. This may explain its high weight, given that such devices are usually vehicle-mounted, not man-portable. A typical shoulder-mounted rocket launcher (the bazooka being an iconic example) weighs around 13lb/6kg - roughly twice the weight of an assault rifle, rather than nearly twenty times heavier.