Difference between revisions of "Salamander"

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{{wikipedia|Salamander (Dungeons & Dragons)}}
 
 
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The '''salamander''' is a monster in ''[[NetHack]]''. They have a fire attack, two bearhug attacks, and can use weapons. They are one of the few monsters that cannot be [[genocide]]d. When [[chat]]ted to, a salamander will mumble incomprehensibly.
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A '''salamander''', {{monsym|salamander}}, is a type of [[monster]] in ''[[NetHack]]''. Salamanders are the strongest of the [[lizard (monster class)|lizard]] [[monster class]], and the only member of the monster class that is not an [[animal]].
  
Salamander corpses are poisonous, but eating them has a 53% chance of conveying [[fire resistance]].
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A salamander has four attacks - a weapon attack, a fiery touch and two bearhug attacks, the second of which is also fiery. Salamanders resist [[fire resistance|fire]] and [[sleep resistance|sleep]], and are immune to [[genocide]] and [[sliming]]. Eating a salamander's corpse or meat has a 53% chance of conveying [[fire resistance]], though their corpses are poisonous.
  
== Generation ==
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If you [[chat]] to a salamander, they will "mumble incomprehensibly".
  
Salamanders are only randomly generated in [[Gehennom]]. They also appear in large numbers on the [[Plane of Fire]].
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==Generation==
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Salamanders are only randomly generated in [[Gehennom]]; eight salamanders are generated upon reacing the [[Plane of Fire]].
  
They are [[Monster starting inventory|generated with]] a spear ({{frac|6|7}} chance), a trident ({{frac|2|21}} chance), or a stiletto ({{frac|1|21}} chance).
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Salamanders [[Monster starting inventory|are generated with]] either a [[spear]] ({{frac|6|7}} chance), a [[trident]] ({{frac|2|21}} chance), or a [[stiletto]] ({{frac|21}} chance).{{refsrc|src/makemon.c|483|version=NetHack 3.6.6}}
  
== Strategy ==
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==Strategy==
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Salamanders are usually not too difficult to face for a player that has reached Gehennom, though being caught in their bearhug may leave you vulnerable to more vicious monsters in the air unless you kill them or break their grip quickly. However, a salamander has no [[Magic resistance (monster)|MR score]], leaving it vulnerable to wands as well as various tools - this makes scaring one into releasing you fairly trivial.
  
One cure for [[sliming]] is polymorphing into a fiery monster. Among the fiery monsters, salamanders are the only one that has limbs, and one of the few that have eyes.
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Salamanders can eat a [[glob of green slime]] to cure [[stoning]], as they are the only monsters able to pick them up and use them without subjecting themselves to sliming.
  
== Origin ==
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===As a polyform===
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If you are using [[polymorph]] to cure [[sliming]], a salamander is the best fiery monster form available - salamanders are both [[humanoid]] and [[slithy]], have the same base speed as you, and a good base [[AC]] of -1; they can wield weapons and wear all armor minus [[boots]]. Salamanders are the only fiery monster forms that possess limbs of any kind and are not [[eyeless]]; you can also safely eat globs from [[green slime]]s to cure stoning as a salamander.
  
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Of note is that you can safely quaff a lit [[potion of oil]] as a salamander, which exercises [[wisdom]].
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==History==
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The salamander first appears in [[NetHack-- 3.1.3]], and are among the many monsters from that variant added to [[SLASH 6]]. Salamanders make their vanilla ''NetHack'' debut in [[NetHack 3.2.0]].
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==Origin==
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{{wikipedia|Cultural depictions of salamanders}}
 
A salamander in ''NetHack'' is very different from a [[wikipedia:Salamander|real-life salamander]]; it has the torso of a man atop the body of a great snake. This appearance is based on the monsters from ''[[Dungeons & Dragons]]''.
 
A salamander in ''NetHack'' is very different from a [[wikipedia:Salamander|real-life salamander]]; it has the torso of a man atop the body of a great snake. This appearance is based on the monsters from ''[[Dungeons & Dragons]]''.
  
 
==Variants==
 
==Variants==
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===SLASH'EM===
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In [[SLASH'EM]], salamanders are guaranteed polyforms for [[Doppelganger (starting race)|Dopplegangers]] at experience level 8, and are a solid choice for similar reasons as in vanilla.
  
 
===UnNetHack===
 
===UnNetHack===
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In [[UnNetHack]], one of One-Eyed Sam's assistants in the [[Black market (UnNetHack)|black market]] is a salamander named Izzy; the black market was adapted from [[SLASH'EM]], where Izzy was originally a [[rhaumbusun]].
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===dNetHack===
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In [[dNetHack]], [[Drow (starting race)|player drow]] are capable of applying [[saddle]]s to salamanders and using them as [[steed]]s.
  
In [[UnNetHack]], a salamander is one of One-Eyed Sam's pets in the [[Black market (UnNetHack)|black market]].
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===SlashTHEM===
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In addition to SLASH'EM notes above, [[SlashTHEM]] makes salamanders the second [[quest monster]] for the [[Firefighter quest]], and 14% of the monsters randomly generated in that branch will be salamanders; the lizard monster class is also the second quest class for [[Firefighter]]s, and salamanders may appear among the 3% of randomly generated monsters selected from this class. Five salamanders are generated on the home, locate and goal floors at level creation; one salamander is placed within the upper filler level(s) upon their generation; and two are placed within the lower filler level(s) upon their generation.
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===SpliceHack===
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In [[SpliceHack]], the [[Black market (SpliceHack)|black market]] uses the same layout as in SLASH'EM, and includes Izzy the salamander as one of the assistants.
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Ten hostile salamanders are generated upon entering the [[City of Brass]].
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===notdNetHack===
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{{main|Salamander (starting race)}}
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[[notdNetHack]] adds the salamander as a playable starting race.
  
 
===EvilHack===
 
===EvilHack===
In [[EvilHack]], salamanders can move through [[lava]] and can now attempt to [[drown]] players in the lava, similar to [[python]]s and [[eels]] in water; this is significantly more dangerous, as a successful attack will usually destroy most if not all of the player's inventory outright, along with possibly killing the player themselves.
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In [[EvilHack]], salamanders can move through [[lava]] and will attempt to [[drown]] players in the lava with their bearhug, similar to [[python]]s and [[eels]] in water. This is significantly more dangerous, as a successful attack will usually destroy most of the player's inventory along with killing them outright.
  
== Encyclopedia entry ==
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EvilHack also adds the [[frost salamander]], a stronger icy counterpart of the salamander that only appears in the [[Ice Queen's Realm]]; it uses the same hit dice and attack routine as a vanilla salamander (though with cold damage), and thus cannot drown you.
  
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==Encyclopedia entry==
 
{{encyclopedia|
 
{{encyclopedia|
 
For hundreds of years, many people believed that salamanders were magical. In England in the Middle Ages, people thought that fire created salamanders. When they set fire to damp logs, dozens of the slimy creatures scurried out. The word salamander, in fact, comes from a Greek word meaning "fire animal".
 
For hundreds of years, many people believed that salamanders were magical. In England in the Middle Ages, people thought that fire created salamanders. When they set fire to damp logs, dozens of the slimy creatures scurried out. The word salamander, in fact, comes from a Greek word meaning "fire animal".
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==References==
{{basedon|name=J. Ali Harlow|url=http://www.juiblex.co.uk/nethack/VernonSpoilers/MonsterManual/contents.html}}
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<references/>
 
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{{nethack-366}}
{{nethack-361}}
 
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Revision as of 04:27, 21 July 2022

A salamander, :, is a type of monster in NetHack. Salamanders are the strongest of the lizard monster class, and the only member of the monster class that is not an animal.

A salamander has four attacks - a weapon attack, a fiery touch and two bearhug attacks, the second of which is also fiery. Salamanders resist fire and sleep, and are immune to genocide and sliming. Eating a salamander's corpse or meat has a 53% chance of conveying fire resistance, though their corpses are poisonous.

If you chat to a salamander, they will "mumble incomprehensibly".

Generation

Salamanders are only randomly generated in Gehennom; eight salamanders are generated upon reacing the Plane of Fire.

Salamanders are generated with either a spear (67 chance), a trident (221 chance), or a stiletto (121 chance).[1]

Strategy

Salamanders are usually not too difficult to face for a player that has reached Gehennom, though being caught in their bearhug may leave you vulnerable to more vicious monsters in the air unless you kill them or break their grip quickly. However, a salamander has no MR score, leaving it vulnerable to wands as well as various tools - this makes scaring one into releasing you fairly trivial.

Salamanders can eat a glob of green slime to cure stoning, as they are the only monsters able to pick them up and use them without subjecting themselves to sliming.

As a polyform

If you are using polymorph to cure sliming, a salamander is the best fiery monster form available - salamanders are both humanoid and slithy, have the same base speed as you, and a good base AC of -1; they can wield weapons and wear all armor minus boots. Salamanders are the only fiery monster forms that possess limbs of any kind and are not eyeless; you can also safely eat globs from green slimes to cure stoning as a salamander.

Of note is that you can safely quaff a lit potion of oil as a salamander, which exercises wisdom.

History

The salamander first appears in NetHack-- 3.1.3, and are among the many monsters from that variant added to SLASH 6. Salamanders make their vanilla NetHack debut in NetHack 3.2.0.

Origin

A salamander in NetHack is very different from a real-life salamander; it has the torso of a man atop the body of a great snake. This appearance is based on the monsters from Dungeons & Dragons.

Variants

SLASH'EM

In SLASH'EM, salamanders are guaranteed polyforms for Dopplegangers at experience level 8, and are a solid choice for similar reasons as in vanilla.

UnNetHack

In UnNetHack, one of One-Eyed Sam's assistants in the black market is a salamander named Izzy; the black market was adapted from SLASH'EM, where Izzy was originally a rhaumbusun.

dNetHack

In dNetHack, player drow are capable of applying saddles to salamanders and using them as steeds.

SlashTHEM

In addition to SLASH'EM notes above, SlashTHEM makes salamanders the second quest monster for the Firefighter quest, and 14% of the monsters randomly generated in that branch will be salamanders; the lizard monster class is also the second quest class for Firefighters, and salamanders may appear among the 3% of randomly generated monsters selected from this class. Five salamanders are generated on the home, locate and goal floors at level creation; one salamander is placed within the upper filler level(s) upon their generation; and two are placed within the lower filler level(s) upon their generation.

SpliceHack

In SpliceHack, the black market uses the same layout as in SLASH'EM, and includes Izzy the salamander as one of the assistants.

Ten hostile salamanders are generated upon entering the City of Brass.

notdNetHack

notdNetHack adds the salamander as a playable starting race.

EvilHack

In EvilHack, salamanders can move through lava and will attempt to drown players in the lava with their bearhug, similar to pythons and eels in water. This is significantly more dangerous, as a successful attack will usually destroy most of the player's inventory along with killing them outright.

EvilHack also adds the frost salamander, a stronger icy counterpart of the salamander that only appears in the Ice Queen's Realm; it uses the same hit dice and attack routine as a vanilla salamander (though with cold damage), and thus cannot drown you.

Encyclopedia entry

For hundreds of years, many people believed that salamanders were magical. In England in the Middle Ages, people thought that fire created salamanders. When they set fire to damp logs, dozens of the slimy creatures scurried out. The word salamander, in fact, comes from a Greek word meaning "fire animal".

[ Salamanders, by Cherie Winner ]

References