Scythe

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) Scythe.png
Name scythe
Appearance scythe
Damage vs. small 1d8+1d4
Damage vs. large 1d10+1d4
To-hit bonus +0
Weapon skill polearms
Size one-handed
Base price 5 zm
(+10/positive
enchant)
Weight 60
Material iron

A scythe is a type of two-handed weapon that appears in dNetHack, SpliceHack and Hack'EM.

Generation

Scythes do not generate randomly.

In SpliceHack and Hack'EM, redcaps and Death always get a scythe. In these variants, The End is also the only artifact scythe.

In Hack'EM, peasants have 20% chance to generate with a scythe.

Strategy

In SpliceHack or Hack'EM, the scythe can be used in melee and applied like a polearm with equal effectiveness. Arguably the most useful non-artifact weapon in those variants.

History

The scythe first appears in dNetHack.

Variants

Hack'EM

In Hack'EM, the flaming lash always has the material of dragonhide.

Flaming lashes always do fire damage when attacking, similar to a wielded torch.

Balrogs have an 80% chance of generating with one.

dNetHack

) Scythe.png
Name scythe
Appearance scythe
Damage vs. small 2d4
Damage vs. large 2d4
To-hit bonus -2
Weapon skill harvest
Size one-handed
Base price 6 zm
(+10/positive
enchant)
Weight 75
Material iron

Vs plants, scythes get +6 to hit and double damage.