Difference between revisions of "Servant"
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{{monster | {{monster | ||
+ | |name=servant | ||
|symbol={{white|@}} | |symbol={{white|@}} | ||
− | + | |difficulty=7 | |
− | |difficulty= | ||
|level=5 | |level=5 | ||
− | |experience= | + | |experience=61 |
|speed=12 | |speed=12 | ||
|AC=10 | |AC=10 | ||
|MR=10 | |MR=10 | ||
|align=3 | |align=3 | ||
− | |frequency= | + | |frequency=0 |
|genocidable=No | |genocidable=No | ||
− | |attacks=Weapon 1d6 [[ | + | |attacks=Weapon 1d6 [[Physical damage|physical]] |
|weight=1450 | |weight=1450 | ||
|nutr=400 | |nutr=400 | ||
− | |size= | + | |size=medium |
− | |resistances= | + | |resistances=[[poison]] |
− | |resistances conveyed= | + | |resistances conveyed= |
− | |attributes={{attributes|A servant| | + | |attributes={{attributes |
− | + | |A servant|= | |
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|humanoid=1 | |humanoid=1 | ||
− | + | |carnivore=1 | |
− | + | |herbivore=1 | |
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− | |carnivore= | ||
− | |herbivore= | ||
|omnivore=1 | |omnivore=1 | ||
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|nopoly=1 | |nopoly=1 | ||
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|human=1 | |human=1 | ||
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|peaceful=1 | |peaceful=1 | ||
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|strong=1 | |strong=1 | ||
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|collect=1 | |collect=1 | ||
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|infravisible=1 | |infravisible=1 | ||
− | + | }} | |
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|reference={{refsrc|src/monst.c|5260|dnethack}} | |reference={{refsrc|src/monst.c|5260|dnethack}} | ||
}} | }} | ||
− | A '''servant''' is a [[monster]] added in the [[Noble|Noble patch]], implemented in [[dNetHack]] | + | A '''servant''' is a [[monster]] added in the [[Noble|Noble patch]], implemented in [[dNetHack]] and [[SlashTHEM]]. Servants are the [[quest guardian]]s for the [[Noble quest|default Noble quest]]—the quest which [[human]], [[Vampire|vampiric]] and [[Incantifier (starting race)|incantifier]] Nobles receive in [[dNetHack]], and all Nobles receive in [[SlashTHEM]]. |
Six peaceful servants will be generated inside the keep on the home level. They will fight the hostile [[soldier]]s and [[peasant]]s on the level if they come in contact.{{refsrc|src/mon.c|1529|dnethack}} | Six peaceful servants will be generated inside the keep on the home level. They will fight the hostile [[soldier]]s and [[peasant]]s on the level if they come in contact.{{refsrc|src/mon.c|1529|dnethack}} |
Latest revision as of 15:54, 24 August 2022
@ servant | |
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Difficulty | 7 |
Attacks |
Weapon 1d6 physical |
Base level | 5 |
Base experience | 61 |
Speed | 12 |
Base AC | 10 |
Base MR | 10 |
Alignment | 3 (lawful) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | medium |
Resistances | poison |
Resistances conveyed | |
A servant:
| |
Reference | [1] |
A servant is a monster added in the Noble patch, implemented in dNetHack and SlashTHEM. Servants are the quest guardians for the default Noble quest—the quest which human, vampiric and incantifier Nobles receive in dNetHack, and all Nobles receive in SlashTHEM.
Six peaceful servants will be generated inside the keep on the home level. They will fight the hostile soldiers and peasants on the level if they come in contact.[2]
References
Reference: Chris' Noble Patch