Difference between revisions of "Shark"
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(fix monster template params) |
m (Text replace - "|thick_hide=" to "|thick=") |
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|resistances=None | |resistances=None | ||
|resistances conveyed=None | |resistances conveyed=None | ||
− | |attributes={{attributes||swim=1|amphibious=1|animal=1|slithy=1|nolimbs=1|carnivore=1|oviparous=1| | + | |attributes={{attributes||swim=1|amphibious=1|animal=1|slithy=1|nolimbs=1|carnivore=1|oviparous=1|thick=1|notake=1|hostile=1}} |
}} | }} | ||
Revision as of 15:06, 24 September 2011
; shark | |
---|---|
Difficulty | 9 |
Attacks |
Bite 5d6 |
Base level | 7 |
Base experience | 103 |
Speed | 12 |
Base AC | 2 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | not randomly generated |
Genocidable | Yes |
Weight | 500 |
Nutritional value | 350 |
Size | large |
Resistances | None |
Resistances conveyed |
None |
|
The shark, ;, is a sea monster in NetHack. Unlike its more powerful eel brethren, it does not possess a drowning attack; it does however possess a fairly powerful biting attack. There are always several sharks and giant eels generated in the castle moat.
Jumping over a shark does not produce YAFM about jumping the shark. This is one example of something the DevTeam didn't think of after all.
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