Difference between revisions of "Sheep"
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+ | |||
+ | == SLASH'EM == | ||
{{ monster | {{ monster | ||
|name=sheep | |name=sheep | ||
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}} | }} | ||
− | '''Sheep''' are a [[domestic]] animal added in [[SLASH'EM]]. They are also always generated peaceful, making it trivial to tame them, but as their attacks are weak and base level is low so this is rarely worth it. Additionally they are [[herbivorous]], and thus somewhat more difficult to keep fed than most pets. They are often found in [[Sokoban]]; be careful they don't get stuck between a boulder and a hole. Since they are always peaceful, they are easy to overlook. | + | '''Sheep''' are a [[domestic]] animal added in [[SLASH'EM]] and ported to [[dNetHack]]. They are also always generated peaceful, making it trivial to tame them, but as their attacks are weak and base level is low so this is rarely worth it. Additionally they are [[herbivorous]], and thus somewhat more difficult to keep fed than most pets. They are often found in [[Sokoban]]; be careful they don't get stuck between a boulder and a hole. Since they are always peaceful, they are easy to overlook. |
In a somewhat amusing image, you can [[saddle]] your sheep and [[riding|ride]] it if you really want to. | In a somewhat amusing image, you can [[saddle]] your sheep and [[riding|ride]] it if you really want to. | ||
{{clear}} | {{clear}} | ||
− | == Lamb == | + | === Lamb === |
{{ monster | {{ monster | ||
|name=lamb | |name=lamb | ||
Line 49: | Line 51: | ||
A '''lamb''' is a baby sheep. It will grow up into a sheep at level 3. | A '''lamb''' is a baby sheep. It will grow up into a sheep at level 3. | ||
+ | {{clear}} | ||
+ | == dNetHack == | ||
+ | |||
+ | === Lamb === | ||
+ | |||
+ | {{monster | ||
+ | |name=lamb | ||
+ | |symbol={{white|q}} | ||
+ | |tile= | ||
+ | |difficulty=2 | ||
+ | |level=0 | ||
+ | |experience=1 | ||
+ | |speed=12 | ||
+ | |AC=10 | ||
+ | |MR=0 | ||
+ | |align=0 | ||
+ | |frequency=1 | ||
+ | |genocidable=Yes | ||
+ | |attacks=Butt 1d2 physical, Kick 1d2 physical | ||
+ | |weight=140 | ||
+ | |nutr=100 | ||
+ | |size=tiny | ||
+ | |resistances=[[fire]], [[cold]], [[acid]] | ||
+ | |resistances conveyed=[[fire]] | ||
+ | |attributes={{attributes | ||
+ | |A lamb|= | ||
+ | |nohands=1 | ||
+ | |animal=1 | ||
+ | |herbivore=1 | ||
+ | |hostile=1 | ||
+ | |peaceful=1 | ||
+ | |domestic=1 | ||
+ | |infravisible=1 | ||
+ | |sgroup=1 | ||
+ | |notame=1 | ||
+ | }} | ||
+ | |refline= | ||
+ | }} | ||
+ | |||
+ | {{clear}} | ||
+ | === Sheep === | ||
+ | |||
+ | {{monster | ||
+ | |name=sheep | ||
+ | |symbol={{white|q}} | ||
+ | |tile= | ||
+ | |difficulty=5 | ||
+ | |level=3 | ||
+ | |experience=40 | ||
+ | |speed=12 | ||
+ | |AC=8 | ||
+ | |MR=0 | ||
+ | |align=0 | ||
+ | |frequency=1 | ||
+ | |genocidable=Yes | ||
+ | |attacks=Butt 1d4 physical, Kick 1d3 physical | ||
+ | |weight=750 | ||
+ | |nutr=200 | ||
+ | |size=small | ||
+ | |resistances=[[fire]], [[cold]] | ||
+ | |resistances conveyed=[[fire]] | ||
+ | |attributes={{attributes | ||
+ | |A sheep|= | ||
+ | |nohands=1 | ||
+ | |animal=1 | ||
+ | |herbivore=1 | ||
+ | |hostile=1 | ||
+ | |peaceful=1 | ||
+ | |domestic=1 | ||
+ | |infravisible=1 | ||
+ | |sgroup=1 | ||
+ | |notame=1 | ||
+ | }} | ||
+ | |refline= | ||
+ | }} | ||
+ | |||
+ | {{clear}} | ||
+ | === Dire sheep === | ||
+ | |||
+ | {{monster | ||
+ | |name=dire sheep | ||
+ | |symbol={{white|q}} | ||
+ | |tile= | ||
+ | |difficulty=11 | ||
+ | |level=9 | ||
+ | |experience=232 | ||
+ | |speed=18 | ||
+ | |AC=0 | ||
+ | |MR=0 | ||
+ | |align=0 | ||
+ | |frequency=1 | ||
+ | |genocidable=Yes | ||
+ | |attacks=Butt 4d4 physical, Kick 3d3 physical | ||
+ | |weight=3000 | ||
+ | |nutr=800 | ||
+ | |size=large | ||
+ | |resistances=[[fire]], [[cold]] | ||
+ | |resistances conveyed=[[fire]] | ||
+ | |attributes={{attributes | ||
+ | |A dire sheep|= | ||
+ | |nohands=1 | ||
+ | |animal=1 | ||
+ | |herbivore=1 | ||
+ | |hostile=1 | ||
+ | |infravisible=1 | ||
+ | |sgroup=1 | ||
+ | |notame=1 | ||
+ | }} | ||
+ | |refline= | ||
+ | }} | ||
+ | '''Dire sheep''' are somewhat more physically threatening than other types of sheep, and far more hostile. Each sheep has a 1/20 chance of dropping a [[woolen]] [[piece of cloth]] when killed. | ||
+ | {{clear}} | ||
[[Category:SLASH'EM monsters]] | [[Category:SLASH'EM monsters]] | ||
+ | [[Category:dNetHack monsters]] | ||
+ | {{variant-343}} |
Revision as of 03:09, 3 January 2021
SLASH'EM
q sheep | |
---|---|
Difficulty | 5 |
Attacks |
Head butt 1d4, Kick 1d3 |
Base level | 3 |
Base experience | 28 |
Speed | 12 |
Base AC | 8 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | Yes |
Weight | 700 |
Nutritional value | 100 |
Size | Medium |
Resistances | None |
Resistances conveyed |
None |
A sheep:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1291 |
Sheep are a domestic animal added in SLASH'EM and ported to dNetHack. They are also always generated peaceful, making it trivial to tame them, but as their attacks are weak and base level is low so this is rarely worth it. Additionally they are herbivorous, and thus somewhat more difficult to keep fed than most pets. They are often found in Sokoban; be careful they don't get stuck between a boulder and a hole. Since they are always peaceful, they are easy to overlook.
In a somewhat amusing image, you can saddle your sheep and ride it if you really want to.
Lamb
q lamb | |
---|---|
Difficulty | 3 |
Attacks |
Head butt 1d2, Kick 1d2 |
Base level | 1 |
Base experience | 8 |
Speed | 12 |
Base AC | 10 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | Yes |
Weight | 200 |
Nutritional value | 50 |
Size | Small |
Resistances | None |
Resistances conveyed |
None |
A lamb:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1262 |
A lamb is a baby sheep. It will grow up into a sheep at level 3.
dNetHack
Lamb
q lamb | |
---|---|
Difficulty | 2 |
Attacks |
Butt 1d2 physical, Kick 1d2 physical |
Base level | 0 |
Base experience | 1 |
Speed | 12 |
Base AC | 10 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 140 |
Nutritional value | 100 |
Size | tiny |
Resistances | fire, cold, acid |
Resistances conveyed | |
A lamb:
|
Sheep
q sheep | |
---|---|
Difficulty | 5 |
Attacks |
Butt 1d4 physical, Kick 1d3 physical |
Base level | 3 |
Base experience | 40 |
Speed | 12 |
Base AC | 8 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 750 |
Nutritional value | 200 |
Size | small |
Resistances | fire, cold |
Resistances conveyed | |
A sheep:
|
Dire sheep
q dire sheep File:Dire sheep.png | |
---|---|
Difficulty | 11 |
Attacks |
Butt 4d4 physical, Kick 3d3 physical |
Base level | 9 |
Base experience | 232 |
Speed | 18 |
Base AC | 0 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 3000 |
Nutritional value | 800 |
Size | large |
Resistances | fire, cold |
Resistances conveyed | |
A dire sheep:
|
Dire sheep are somewhat more physically threatening than other types of sheep, and far more hostile. Each sheep has a 1/20 chance of dropping a woolen piece of cloth when killed.