Difference between revisions of "SlashTHEM races"

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m (ghoul (starting race))
(formatting pass, ver, cat)
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[[SlashTHEM]] adds 9 races to the 5 from [[race|vanilla]] ([[dwarf (starting race)|dwarf]], [[elf (starting race)|elf]], [[human (starting race)|human]], [[gnome (starting race)|gnome]], [[orc (starting race)|orc]]) and another 5 from its grandparent [[SLASH'EM]] ([[doppelganger (starting race)|doppelgänger]], [[drow (starting race)|drow]], [[hobbit (starting race)|hobbit]], [[lycanthrope (starting race)|lycanthrope]], [[vampire (starting race in SLASH'EM)|vampire]]), namely
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In [[SlashTHEM]], there are a total of 19 '''playable [[race]]s''':
[[clockwork automaton (starting race)|clockwork automata]], [[ghoul (starting race)|ghoul]]s,
 
[[giant (starting race)|giant]]s,
 
[[illithid (starting race)|illithid]]s,
 
[[incantifier]]s,
 
[[kobold]]s,
 
[[nymph]]s,
 
[[ogro|ogre]]s and
 
[[trollor|troll]]s,
 
for a total of 19.
 
  
Their possible [[alignment]]s are as follows:
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* The 5 base races from ''[[NetHack]]'' - [[Dwarf (starting race)|Dwarf]], [[Elf (starting race)|elf]], [[Human (starting race)|human]], [[Gnome (starting race)|gnome]], and [[Orc (starting race)|orc]];
clockwork automata are always neutral,
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* The 5 additional races from [[SLASH'EM]] - [[Doppelganger (starting race)|Doppelganger]], [[Drow (starting race)|drow]], [[Hobbit (starting race)|hobbit]], [[Lycanthrope (starting race)|lycanthrope]], [[Vampire (starting race in SLASH'EM)|vampire]]); and
[[illithid]]s, [[ogro|ogres]], [[trollor|trolls]] and [[ghoul]]s are chaotic,
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* 9 new playable races introduced by SlashTHEM, either entirely new or inherited from [[Slash'EM Extended]] - [[Clockwork automaton (starting race)|Clockwork automata]], [[Ghoul (starting race)|ghouls]], [[Giant (starting race)|giants]], [[Illithid (starting race)|illithids]], [[incantifier]]s, [[Kobold (starting race)|kobolds]], [[Nymph (starting race)|nymphs]], [[Ogre (starting race)|ogres]], [[Troll (starting race)|trolls]]
[[nymph]]s and [[kobold]]s can be neutral or chaotic,
 
and [[giant]]s and [[incantifier]]s can be any alignment.
 
  
Like in [[dNetHack]], they get a [[skill]] boost:
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==Alignments==
* Clockworks: Basic in Long Sword.
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In terms of possible alignments, the following applies to the new raceS: Clockwork automata are always neutral; illithids, ghouls, ogres, and trolls are always chaotic; nymphs and kobolds can be neutral or chaotic; and giants and incantifiers can be any alignment.
* Doppelganger: Basic in Dagger, Skilled in Body Spells
 
* Drow: Basic in Music and Saber, Skilled in Bow.
 
* Dwarves: Skilled in Pickaxe, Axe and Hammer
 
* Elves: Skilled in Bow and Expert
 
* Ghouls: Basic in Attack Spells, Skilled in Bare Handed Combat.
 
* Giants: Skilled in Two-Handed Sword
 
* Gnomes: Basic in Pickaxe, Club and Crossbow
 
* Hobbits: Expert in Slings
 
* Illithids: Skilled in Enchantment and Divination spells, Expert in Attack and Matter spells.
 
* Incantifiers: Expert in all Spellcasting
 
* Kobolds: Basic in Spear, Dagger and Dart.
 
* Lycanthropes: Skilled in Short Sword and Expert in Bare Handed Combat
 
* Nymphs: Skilled in Music, Basic in Healing Spells
 
* Ogres: Skilled in Clubs
 
* Orcs: Skilled in Scimitar.
 
* Trolls: Skilled in Polearms
 
* Vampires: Basic in Bare-Handed Combat, Dagger and Knife.
 
  
Most skills listed will be bumped up a level if the [[role]] you're playing as also have that skill.
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==Racial intrinsics==
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Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below. The also gain a [[dNetHack]]-style boost to certain [[skill]]s, with their minimum caps in parenthesis - if a monster of a listed race is paired with a role that has a boosted skill, that skill's cap will be one level higher.
  
[[Category:SlashTHEM]]
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{|class="prettytable"
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! Race !! Intrinsics !! Skills (standard cap) !! Notes
 +
|-
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|Clockwork automata || none || [[long sword]] (Basic) || TBA
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|-
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|Doppelganger      || [[polymorph control]] at [[experience level]] 25 || [[dagger]] (Basic)<br/>[[body spells]] (Skilled) || TBA
 +
|-
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|Drow              || none || [[saber]] (Basic)<br/>[[musicalize spell]]s (Basic)<br/>[[bow]] (Skilled) || TBA
 +
|-
 +
|Dwarf              || none || [[pick-axe]] (Skilled)<br/>[[axe]] (Skilled)<br/>[[hammer]] (Skilled) || TBA
 +
|-
 +
|Elves              || [[sleep resistance]] at level 4 || bow (Skilled)<br/>musicalize spell (Skilled) || [[Multishot]] bonus for elven arrows from [[elven bow]]s
 +
|-
 +
|Ghouls            || none || [[bare-handed combat]] (Skilled)<br/>[[attack spells]] (Basic) || TBA
 +
|-
 +
|Giants            || none || [[two-handed sword]] (Skilled) || TBA
 +
|-
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|Gnomes            || none || Can use uncursed [[touchstone]]s as blessed<br/>[[Multishot]] bonus for [[crossbow bolt]]s<br/>gains bonus AC from gnomish armor
 +
|-
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|Humans            || none || none || No [[infravision]]
 +
|-
 +
|Hobbits            || none || [[sling]] (Expert) || TBA
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|-
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|Illithids          || none || attack spells (Expert)<br/>[[divination spells]] (Skilled)<br/>[[enchantment spells]] (Skilled)<br/>[[matter spells]] (Expert)|| TBA
 +
|-
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|Incantifiers      || TBA || All spell schools (Expert) || TBA
 +
|-
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|Kobolds            || TBA || [[spear]] (Basic)<br/>dagger (Basic)<br/>[[dart]] (Basic) || TBA
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|-
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|Lycanthropes      || TBA || bare-handed combat (Expert)<br/>[[short sword]] (Skilled) || TBA
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|-
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|Nymphs            || TBA || [[healing spells]] (basic)<br/>musicalize spells (Skilled) || TBA
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|-
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|Orcs              || [[poison resistance]] at level 1 || [[scimitar]] (Skilled) || [[Cannibalism]] is ok.  [[Multishot]] bonus for orcish arrows from [[orcish bow]]s
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|-
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|Trolls            || TBA || [[polearms]] (Skilled) || cannot obtain [[fire resistance]]
 +
|-
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|Vampires          || TBA || bare-handed combat (basic)<br/>dagger (basic)<br/>[[knife]] (basic) || TBA
 +
|}
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{{variant-343}}
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[[Category:SlashTHEM races]]

Revision as of 06:24, 10 November 2023

In SlashTHEM, there are a total of 19 playable races:

Alignments

In terms of possible alignments, the following applies to the new raceS: Clockwork automata are always neutral; illithids, ghouls, ogres, and trolls are always chaotic; nymphs and kobolds can be neutral or chaotic; and giants and incantifiers can be any alignment.

Racial intrinsics

Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below. The also gain a dNetHack-style boost to certain skills, with their minimum caps in parenthesis - if a monster of a listed race is paired with a role that has a boosted skill, that skill's cap will be one level higher.

Race Intrinsics Skills (standard cap) Notes
Clockwork automata none long sword (Basic) TBA
Doppelganger polymorph control at experience level 25 dagger (Basic)
body spells (Skilled)
TBA
Drow none saber (Basic)
musicalize spells (Basic)
bow (Skilled)
TBA
Dwarf none pick-axe (Skilled)
axe (Skilled)
hammer (Skilled)
TBA
Elves sleep resistance at level 4 bow (Skilled)
musicalize spell (Skilled)
Multishot bonus for elven arrows from elven bows
Ghouls none bare-handed combat (Skilled)
attack spells (Basic)
TBA
Giants none two-handed sword (Skilled) TBA
Gnomes none Can use uncursed touchstones as blessed
Multishot bonus for crossbow bolts
gains bonus AC from gnomish armor
Humans none none No infravision
Hobbits none sling (Expert) TBA
Illithids none attack spells (Expert)
divination spells (Skilled)
enchantment spells (Skilled)
matter spells (Expert)
TBA
Incantifiers TBA All spell schools (Expert) TBA
Kobolds TBA spear (Basic)
dagger (Basic)
dart (Basic)
TBA
Lycanthropes TBA bare-handed combat (Expert)
short sword (Skilled)
TBA
Nymphs TBA healing spells (basic)
musicalize spells (Skilled)
TBA
Orcs poison resistance at level 1 scimitar (Skilled) Cannibalism is ok. Multishot bonus for orcish arrows from orcish bows
Trolls TBA polearms (Skilled) cannot obtain fire resistance
Vampires TBA bare-handed combat (basic)
dagger (basic)
knife (basic)
TBA