Difference between revisions of "SlashTHEM races"

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In [[SlashTHEM]], there are a total of 19 '''playable [[race]]s''':
 
In [[SlashTHEM]], there are a total of 19 '''playable [[race]]s''':
  
* The 5 base races from ''[[NetHack]]'' - [[Dwarf (starting race)|Dwarf]], [[Elf (starting race)|elf]], [[Human (starting race)|human]], [[Gnome (starting race)|gnome]], and [[Orc (starting race)|orc]];
+
* The 5 base races from ''[[NetHack]]'' - [[Dwarf (starting race)|dwarf]], [[Elf (starting race)|elf]], [[Human (starting race)|human]], [[Gnome (starting race)|gnome]], and [[Orc (starting race)|orc]];
* The 5 additional races from [[SLASH'EM]] - [[Doppelganger (starting race)|Doppelganger]], [[Drow (starting race)|drow]], [[Hobbit (starting race)|hobbit]], [[Lycanthrope (starting race)|lycanthrope]], [[Vampire (starting race in SLASH'EM)|vampire]]); and
+
* the 5 additional races from [[SLASH'EM]] - [[Doppelganger (starting race)|doppelgänger]], [[Drow (starting race)|drow]], [[Hobbit (starting race)|hobbit]], [[Lycanthrope (starting race)|lycanthrope]], [[Vampire (starting race in SLASH'EM)|vampire]]; and
* 9 new playable races introduced by SlashTHEM, either entirely new or inherited from [[Slash'EM Extended]] - [[Clockwork automaton (starting race)|Clockwork automata]], [[Ghoul (starting race)|ghouls]], [[Giant (starting race)|giants]], [[Illithid (starting race)|illithids]], [[incantifier]]s, [[Kobold (starting race)|kobolds]], [[Nymph (starting race)|nymphs]], [[Ogre (starting race)|ogres]], [[Troll (starting race)|trolls]]
+
* 9 new playable races introduced by SlashTHEM, either entirely new or inherited from [[Slash'EM Extended]] - [[Clockwork automaton (starting race)|Clockwork automaton]], [[Ghoul (starting race)|ghoul]], [[Giant (starting race)|giant]], [[Illithid (starting race)|illithid]] ([[mind flayer]]), [[incantifier]], [[Kobold (starting race)|kobold]], [[Nymph (starting race)|nymph]], [[Ogre (starting race)|ogre]], [[Troll (starting race)|troll]]
 
 
==Alignments==
 
In terms of possible alignments, the following applies to the new raceS: Clockwork automata are always neutral; illithids, ghouls, ogres, and trolls are always chaotic; nymphs and kobolds can be neutral or chaotic; and giants and incantifiers can be any alignment.
 
  
 
==Racial intrinsics==
 
==Racial intrinsics==
Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below. The also gain a [[dNetHack]]-style boost to certain [[skill]]s, with their minimum caps in parenthesis - if a monster of a listed race is paired with a role that has a boosted skill, that skill's cap will be one level higher.
+
Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below.
 +
They also gain a [[dNetHack]]-style boost to certain [[skill]]s, with their minimum caps in parentheses - if a monster of a listed race is paired with a role that has a boosted skill, that skill's cap will be one level higher.
  
 
{|class="prettytable"
 
{|class="prettytable"
! Race !! Intrinsics !! Skills (standard cap) !! Notes
+
! Race !! Intrinsics by [[XL]]!! Skills (standard cap)
 
|-
 
|-
|Clockwork automata || none || [[long sword]] (Basic) || TBA
+
|clockwork automaton || 1: poison, sickness and stoning resistance<BR/>5: [[shock resistance]]<BR/>10: [[cold resistance]]<BR/>15: [[fire resistance]] || [[long sword]] (Basic)  
 
|-
 
|-
|Doppelganger      || [[polymorph control]] at [[experience level]] 25 || [[dagger]] (Basic)<br/>[[body spells]] (Skilled) || TBA
+
|doppelgänger        || 25: [[polymorph control]]|| [[dagger]] (Basic) unless [[Caveperson]]<BR/>[[body spells]] (Skilled)
 
|-
 
|-
|Drow              || none || [[saber]] (Basic)<br/>[[musicalize spell]]s (Basic)<br/>[[bow]] (Skilled) || TBA
+
|drow                || || [[saber]] (Basic)<br/>[[musicalize spell]]s (Basic)<br/>[[bow]] (Skilled)
 
|-
 
|-
|Dwarf              || none || [[pick-axe]] (Skilled)<br/>[[axe]] (Skilled)<br/>[[hammer]] (Skilled) || TBA
+
|dwarf              || || [[pick-axe]] (Skilled)<br/>[[axe]] (Skilled)<br/>[[hammer]] (Skilled)  
 
|-
 
|-
|Elves              || [[sleep resistance]] at level 4 || bow (Skilled)<br/>musicalize spell (Skilled) || [[Multishot]] bonus for elven arrows from [[elven bow]]s
+
|elf                || 4: [[sleep resistance]] || [[bow]] (Skilled)<br/>[[musicalize spell]] (Skilled)
 
|-
 
|-
|Ghouls            || none || [[bare-handed combat]] (Skilled)<br/>[[attack spells]] (Basic) || TBA
+
|ghoul              || 1: sickness, cold, sleep, and poison resistance || [[bare-handed combat]] (Skilled)<br/>[[attack spells]] (Basic)  
 
|-
 
|-
|Giants            || none || [[two-handed sword]] (Skilled) || TBA
+
|giant              || 10: [[fire resistance]]<BR/>15: [[cold resistance]]<BR/>20: [[shock resistance]] || [[two-weapon combat]] (Skilled)<BR/>[[two-handed sword]] (Skilled) unless [[Caveperson]]
 
|-
 
|-
|Gnomes            || none || Can use uncursed [[touchstone]]s as blessed<br/>[[Multishot]] bonus for [[crossbow bolt]]s<br/>gains bonus AC from gnomish armor
+
|gnome              || 5: [[stealth]]<BR/>9: [[speed]]<BR/>11: [[searching]]|| [[club]] (Basic)<BR/>[[pick-axe]] (max. Basic)
 
|-
 
|-
|Humans            || none || none || No [[infravision]]
+
|[[human]]          || none || none  
 
|-
 
|-
|Hobbits            || none || [[sling]] (Expert) || TBA
+
|hobbit              || 1 [[stealth]]<BR/>7 [[speed]] || [[sling]] (Skilled)  
 
|-
 
|-
|Illithids          || none || attack spells (Expert)<br/>[[divination spells]] (Skilled)<br/>[[enchantment spells]] (Skilled)<br/>[[matter spells]] (Expert)|| TBA
+
|illithid            || 1 [[telepathy]]<BR/>5 extrinsic elepathy || [[attack spells]] (Expert)<br/>[[divination spells]] (Skilled)<br/>[[enchantment spells]] (Skilled)<BR/>[[matter spells]] (Expert)
 
|-
 
|-
|Incantifiers      || TBA || All spell schools (Expert) || TBA
+
|incantifier          || 1: [[magic resistance]] || all 7 spell schools (Expert)  
 
|-
 
|-
|Kobolds            || TBA || [[spear]] (Basic)<br/>dagger (Basic)<br/>[[dart]] (Basic) || TBA
+
|kobold              || 1: [[poison resistance]] || [[spear]] (Basic)<br/>[[dagger]] (Basic) unless [[Caveperson]]<BR/>[[dart]] (Basic)  
 
|-
 
|-
|Lycanthropes      || TBA || bare-handed combat (Expert)<br/>[[short sword]] (Skilled) || TBA
+
|lycanthrope        || 1: [[poison resistance]], [[regeneration]]<BR/>7: [[stealth]] || [[bare-handed combat]] (+2 levels, min. Expert)<br/>[[short sword]] (Skilled)  
 
|-
 
|-
|Nymphs            || TBA || [[healing spells]] (basic)<br/>musicalize spells (Skilled) || TBA
+
|nymph              || 1: [[teleportitis]]<BR/>15: [[teleport control]] || [[healing spells]] (Basic)<br/>[[musicalize spell]] (Skilled)
 
|-
 
|-
|Orcs              || [[poison resistance]] at level 1 || [[scimitar]] (Skilled) || [[Cannibalism]] is ok.  [[Multishot]] bonus for orcish arrows from [[orcish bow]]s
+
|ogre                || || [[club]] (Skilled)
 
|-
 
|-
|Trolls            || TBA || [[polearms]] (Skilled) || cannot obtain [[fire resistance]]
+
|orc                || 1: [[poison resistance]]|| [[scimitar]] (Skilled)
 
|-
 
|-
|Vampires          || TBA || bare-handed combat (basic)<br/>dagger (basic)<br/>[[knife]] (basic) || TBA
+
|troll              || 1: [[sickness resistance]], [[regeneration]] || [[polearms]] (Skilled)
 +
|-
 +
|vampire            || none || [[bare-handed combat]] (Basic)<br/>[[dagger]] (Basic)<br/>[[knife]] (Basic)
 
|}
 
|}
 +
 +
{{todo|can trolls not get fire resistance like in SLEX?}}
 
{{variant-343}}
 
{{variant-343}}
 
[[Category:SlashTHEM]]
 
[[Category:SlashTHEM]]
 
[[Category:SlashTHEM races]]
 
[[Category:SlashTHEM races]]

Revision as of 15:15, 14 March 2024

In SlashTHEM, there are a total of 19 playable races:

Racial intrinsics

Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below. They also gain a dNetHack-style boost to certain skills, with their minimum caps in parentheses - if a monster of a listed race is paired with a role that has a boosted skill, that skill's cap will be one level higher.

Race Intrinsics by XL Skills (standard cap)
clockwork automaton 1: poison, sickness and stoning resistance
5: shock resistance
10: cold resistance
15: fire resistance
long sword (Basic)
doppelgänger 25: polymorph control dagger (Basic) unless Caveperson
body spells (Skilled)
drow saber (Basic)
musicalize spells (Basic)
bow (Skilled)
dwarf pick-axe (Skilled)
axe (Skilled)
hammer (Skilled)
elf 4: sleep resistance bow (Skilled)
musicalize spell (Skilled)
ghoul 1: sickness, cold, sleep, and poison resistance bare-handed combat (Skilled)
attack spells (Basic)
giant 10: fire resistance
15: cold resistance
20: shock resistance
two-weapon combat (Skilled)
two-handed sword (Skilled) unless Caveperson
gnome 5: stealth
9: speed
11: searching
club (Basic)
pick-axe (max. Basic)
human none none
hobbit 1 stealth
7 speed
sling (Skilled)
illithid 1 telepathy
5 extrinsic elepathy
attack spells (Expert)
divination spells (Skilled)
enchantment spells (Skilled)
matter spells (Expert)
incantifier 1: magic resistance all 7 spell schools (Expert)
kobold 1: poison resistance spear (Basic)
dagger (Basic) unless Caveperson
dart (Basic)
lycanthrope 1: poison resistance, regeneration
7: stealth
bare-handed combat (+2 levels, min. Expert)
short sword (Skilled)
nymph 1: teleportitis
15: teleport control
healing spells (Basic)
musicalize spell (Skilled)
ogre club (Skilled)
orc 1: poison resistance scimitar (Skilled)
troll 1: sickness resistance, regeneration polearms (Skilled)
vampire none bare-handed combat (Basic)
dagger (Basic)
knife (Basic)

A user has suggested improving this page or section as follows:

"can trolls not get fire resistance like in SLEX?"