Difference between revisions of "SlashTHEM races"
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In [[SlashTHEM]], there are a total of 19 '''playable [[race]]s''': | In [[SlashTHEM]], there are a total of 19 '''playable [[race]]s''': | ||
− | * The 5 base races from ''[[NetHack]]'' - [[Dwarf (starting race)| | + | * The 5 base races from ''[[NetHack]]'' - [[Dwarf (starting race)|dwarf]], [[Elf (starting race)|elf]], [[Human (starting race)|human]], [[Gnome (starting race)|gnome]], and [[Orc (starting race)|orc]]; |
− | * | + | * the 5 additional races from [[SLASH'EM]] - [[Doppelganger (starting race)|doppelgänger]], [[Drow (starting race)|drow]], [[Hobbit (starting race)|hobbit]], [[Lycanthrope (starting race)|lycanthrope]], [[Vampire (starting race in SLASH'EM)|vampire]]; and |
− | * 9 new playable races introduced by SlashTHEM, either entirely new or inherited from [[Slash'EM Extended]] - [[Clockwork automaton (starting race)|Clockwork | + | * 9 new playable races introduced by SlashTHEM, either entirely new or inherited from [[Slash'EM Extended]] - [[Clockwork automaton (starting race)|Clockwork automaton]], [[Ghoul (starting race)|ghoul]], [[Giant (starting race)|giant]], [[Illithid (starting race)|illithid]] ([[mind flayer]]), [[incantifier]], [[Kobold (starting race)|kobold]], [[Nymph (starting race)|nymph]], [[Ogre (starting race)|ogre]], [[Troll (starting race)|troll]] |
− | |||
− | |||
− | |||
==Racial intrinsics== | ==Racial intrinsics== | ||
− | Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below. | + | Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below. |
+ | They also gain a [[dNetHack]]-style boost to certain [[skill]]s, with their minimum caps in parentheses - if a monster of a listed race is paired with a role that has a boosted skill, that skill's cap will be one level higher. | ||
{|class="prettytable" | {|class="prettytable" | ||
− | ! Race !! Intrinsics !! Skills (standard cap) | + | ! Race !! Intrinsics by [[XL]]!! Skills (standard cap) |
|- | |- | ||
− | | | + | |clockwork automaton || 1: poison, sickness and stoning resistance<BR/>5: [[shock resistance]]<BR/>10: [[cold resistance]]<BR/>15: [[fire resistance]] || [[long sword]] (Basic) |
|- | |- | ||
− | | | + | |doppelgänger || 25: [[polymorph control]]|| [[dagger]] (Basic) unless [[Caveperson]]<BR/>[[body spells]] (Skilled) |
|- | |- | ||
− | | | + | |drow || || [[saber]] (Basic)<br/>[[musicalize spell]]s (Basic)<br/>[[bow]] (Skilled) |
|- | |- | ||
− | | | + | |dwarf || || [[pick-axe]] (Skilled)<br/>[[axe]] (Skilled)<br/>[[hammer]] (Skilled) |
|- | |- | ||
− | | | + | |elf || 4: [[sleep resistance]] || [[bow]] (Skilled)<br/>[[musicalize spell]] (Skilled) |
|- | |- | ||
− | | | + | |ghoul || 1: sickness, cold, sleep, and poison resistance || [[bare-handed combat]] (Skilled)<br/>[[attack spells]] (Basic) |
|- | |- | ||
− | | | + | |giant || 10: [[fire resistance]]<BR/>15: [[cold resistance]]<BR/>20: [[shock resistance]] || [[two-weapon combat]] (Skilled)<BR/>[[two-handed sword]] (Skilled) unless [[Caveperson]] |
|- | |- | ||
− | | | + | |gnome || 5: [[stealth]]<BR/>9: [[speed]]<BR/>11: [[searching]]|| [[club]] (Basic)<BR/>[[pick-axe]] (max. Basic) |
|- | |- | ||
− | | | + | |[[human]] || none || none |
|- | |- | ||
− | | | + | |hobbit || 1 [[stealth]]<BR/>7 [[speed]] || [[sling]] (Skilled) |
|- | |- | ||
− | | | + | |illithid || 1 [[telepathy]]<BR/>5 extrinsic elepathy || [[attack spells]] (Expert)<br/>[[divination spells]] (Skilled)<br/>[[enchantment spells]] (Skilled)<BR/>[[matter spells]] (Expert) |
|- | |- | ||
− | | | + | |incantifier || 1: [[magic resistance]] || all 7 spell schools (Expert) |
|- | |- | ||
− | | | + | |kobold || 1: [[poison resistance]] || [[spear]] (Basic)<br/>[[dagger]] (Basic) unless [[Caveperson]]<BR/>[[dart]] (Basic) |
|- | |- | ||
− | | | + | |lycanthrope || 1: [[poison resistance]], [[regeneration]]<BR/>7: [[stealth]] || [[bare-handed combat]] (+2 levels, min. Expert)<br/>[[short sword]] (Skilled) |
|- | |- | ||
− | | | + | |nymph || 1: [[teleportitis]]<BR/>15: [[teleport control]] || [[healing spells]] (Basic)<br/>[[musicalize spell]] (Skilled) |
|- | |- | ||
− | | | + | |ogre || || [[club]] (Skilled) |
|- | |- | ||
− | | | + | |orc || 1: [[poison resistance]]|| [[scimitar]] (Skilled) |
|- | |- | ||
− | | | + | |troll || 1: [[sickness resistance]], [[regeneration]] || [[polearms]] (Skilled) |
+ | |- | ||
+ | |vampire || none || [[bare-handed combat]] (Basic)<br/>[[dagger]] (Basic)<br/>[[knife]] (Basic) | ||
|} | |} | ||
+ | |||
+ | {{todo|can trolls not get fire resistance like in SLEX?}} | ||
{{variant-343}} | {{variant-343}} | ||
[[Category:SlashTHEM]] | [[Category:SlashTHEM]] | ||
[[Category:SlashTHEM races]] | [[Category:SlashTHEM races]] |
Revision as of 15:15, 14 March 2024
In SlashTHEM, there are a total of 19 playable races:
- The 5 base races from NetHack - dwarf, elf, human, gnome, and orc;
- the 5 additional races from SLASH'EM - doppelgänger, drow, hobbit, lycanthrope, vampire; and
- 9 new playable races introduced by SlashTHEM, either entirely new or inherited from Slash'EM Extended - Clockwork automaton, ghoul, giant, illithid (mind flayer), incantifier, kobold, nymph, ogre, troll
Racial intrinsics
Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below. They also gain a dNetHack-style boost to certain skills, with their minimum caps in parentheses - if a monster of a listed race is paired with a role that has a boosted skill, that skill's cap will be one level higher.
Race | Intrinsics by XL | Skills (standard cap) |
---|---|---|
clockwork automaton | 1: poison, sickness and stoning resistance 5: shock resistance 10: cold resistance 15: fire resistance |
long sword (Basic) |
doppelgänger | 25: polymorph control | dagger (Basic) unless Caveperson body spells (Skilled) |
drow | saber (Basic) musicalize spells (Basic) bow (Skilled) | |
dwarf | pick-axe (Skilled) axe (Skilled) hammer (Skilled) | |
elf | 4: sleep resistance | bow (Skilled) musicalize spell (Skilled) |
ghoul | 1: sickness, cold, sleep, and poison resistance | bare-handed combat (Skilled) attack spells (Basic) |
giant | 10: fire resistance 15: cold resistance 20: shock resistance |
two-weapon combat (Skilled) two-handed sword (Skilled) unless Caveperson |
gnome | 5: stealth 9: speed 11: searching |
club (Basic) pick-axe (max. Basic) |
human | none | none |
hobbit | 1 stealth 7 speed |
sling (Skilled) |
illithid | 1 telepathy 5 extrinsic elepathy |
attack spells (Expert) divination spells (Skilled) enchantment spells (Skilled) matter spells (Expert) |
incantifier | 1: magic resistance | all 7 spell schools (Expert) |
kobold | 1: poison resistance | spear (Basic) dagger (Basic) unless Caveperson dart (Basic) |
lycanthrope | 1: poison resistance, regeneration 7: stealth |
bare-handed combat (+2 levels, min. Expert) short sword (Skilled) |
nymph | 1: teleportitis 15: teleport control |
healing spells (Basic) musicalize spell (Skilled) |
ogre | club (Skilled) | |
orc | 1: poison resistance | scimitar (Skilled) |
troll | 1: sickness resistance, regeneration | polearms (Skilled) |
vampire | none | bare-handed combat (Basic) dagger (Basic) knife (Basic) |
A user has suggested improving this page or section as follows:
"can trolls not get fire resistance like in SLEX?"