Difference between revisions of "Sliming"

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'''Sliming''' is the process of a character turning into [[green slime]] as the result of either the slime's attack, using a biting attack against the slime, or engulfing it. The process is fatal for [[you]], but for other monsters they simply turn into a green slime. It is a slow process - you will have nine turns to take action against it if it is induced by the slime's attack or biting it and four turns if by means of engulfing it.
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'''Sliming''' is the process of a character turning into [[green slime]] as the result of either the slime's touch attack (1d4 chance), using a biting attack against the slime, [[engulf]]ing  it or eating its corpse. It is shown as '''Slime''' in the status line. The process is fatal for [[you]], but for other monsters they simply turn into a green slime. It is a slow process - you will have nine turns to take action against it if it is induced by the slime's attack or biting it and four turns if by means of engulfing it.
  
If you die to a sliming attack and are on an eligible [[bones]] level, rather than leaving a [[ghost]] you will appear as a green slime.
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==Resistance==
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The only way to gain [[resistance]] to sliming, although not listed as a specific intrinsic, is to wear an [[amulet of unchanging]] or by polymorphing into a [[green slime]] or a fiery monster. Conversely, the [[Wizard of Yendor]] and the Endgame [[Rider]]s are not immune, either.
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==curing==
  
[[Resistance]] to this is granted by the [[amulet of unchanging]] or by polymorphing into a [[green slime]] or a fiery monster.
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Being slimed ends your game after nine turns; however, you can cure the condition:
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* Burn away the slime: Either by being hit by a [[fire]]-based attack, such as zapping oneself with a [[wand of fire]] or reading a [[scroll of fire]], throwing a lit [[potion of oil]] up, or by polymorphing into a fiery monster (specifically, a [[fire vortex]], [[flaming sphere]], [[fire elemental]], or [[salamander]]{{refsrc|mondata.h|51}})
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* Casting {{Spell of|cure sickness}} causes the slime to disappear
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* So does [[invoke|#invoking]] the [[Staff of Aesculapius]]
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* [[Prayer]] is also effective at removing slime (assuming you are not in [[Gehennom]], their native environment)
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* An [[amulet of life saving]] will save you from the end result
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* An [[amulet of unchanging]] will immediately abort the sliming process
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* Controlled [[polymorph]] into a green slime will save you, as inconsistent as this may seem.  However, if you have controlled polymorph, it is far better to polymorph into a fiery monster, since you will be immune to subsequent sliming attacks, and pretty much any fiery monster is a better fighting form.  A [[salamander]] is probably the best choice, since it is the only fiery monster with eyes, and can also wear all armor except boots.  [[Fire vortex|Fire vortices]] are also a good option: although blind, they are extremely fast and can pick up items.  
  
Once started the process can be stopped by either meeting one of the conditions above or by burning away the slime (either by being hit by a fire-based attack, such as zapping oneself with a [[wand of fire]], reading a [[scroll of fire]], throwing a lit [[potion of oil]] up, or by polymorphing into a fiery monster). Casting {{spell of|cure sickness}}, or [[invoke|#invoking]] [[The Staff of Aesculapius]] causes the slime to disappear.  [[Prayer]] is also effective at removing slime (assuming you are not in [[Gehennom]], their native environment), and an [[amulet of life saving]] will save you from the end result.
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==Bones level==
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If you die to a sliming attack and are on an eligible [[bones]] level, rather than leaving a [[ghost]] you will appear as a green slime.
  
 
==Messages==
 
==Messages==
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|0
 
|0
 
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==See also==
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[[Green slime]]
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==Reference==
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<references/>
  
 
[[Category:Monster damage types]]
 
[[Category:Monster damage types]]

Revision as of 04:49, 17 December 2015

Sliming is the process of a character turning into green slime as the result of either the slime's touch attack (1d4 chance), using a biting attack against the slime, engulfing it or eating its corpse. It is shown as Slime in the status line. The process is fatal for you, but for other monsters they simply turn into a green slime. It is a slow process - you will have nine turns to take action against it if it is induced by the slime's attack or biting it and four turns if by means of engulfing it.

Resistance

The only way to gain resistance to sliming, although not listed as a specific intrinsic, is to wear an amulet of unchanging or by polymorphing into a green slime or a fiery monster. Conversely, the Wizard of Yendor and the Endgame Riders are not immune, either.

curing

Being slimed ends your game after nine turns; however, you can cure the condition:

  • Burn away the slime: Either by being hit by a fire-based attack, such as zapping oneself with a wand of fire or reading a scroll of fire, throwing a lit potion of oil up, or by polymorphing into a fiery monster (specifically, a fire vortex, flaming sphere, fire elemental, or salamander[1])
  • Casting cure sickness causes the slime to disappear
  • So does #invoking the Staff of Aesculapius
  • Prayer is also effective at removing slime (assuming you are not in Gehennom, their native environment)
  • An amulet of life saving will save you from the end result
  • An amulet of unchanging will immediately abort the sliming process
  • Controlled polymorph into a green slime will save you, as inconsistent as this may seem. However, if you have controlled polymorph, it is far better to polymorph into a fiery monster, since you will be immune to subsequent sliming attacks, and pretty much any fiery monster is a better fighting form. A salamander is probably the best choice, since it is the only fiery monster with eyes, and can also wear all armor except boots. Fire vortices are also a good option: although blind, they are extremely fast and can pick up items.

Bones level

If you die to a sliming attack and are on an eligible bones level, rather than leaving a ghost you will appear as a green slime.

Messages

Message Turns to live
"You don't feel very well." 9
"You are turning a little green." 8
"Your limbs are getting oozy." 6
"Your skin begins to peel away." 4
"You are turning into a green slime." 2
"You have become a green slime." 0

See also

Green slime

Reference