Difference between revisions of "Special room"

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(slight reordering - more later!)
m (minor fixes & Category:Dungeon features)
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==Shops==
 
==Shops==
  
Shops allow you to buy and sell items. See the main article, [[Shops]].
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[[Shop]]s allow you to buy and sell items.
  
 
==Temples==
 
==Temples==
  
A temple contains an aligned [[altar]]], and a priest of that alignment. Such rooms without priests are just normal rooms with an altar in them, and carry no special status. Certain monsters will flee from temples.
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A temple contains an aligned [[altar]], and a [[priest]] of that alignment. Such rooms without priests are just normal rooms with an altar in them, and carry no special status. Certain monsters will flee from temples.
  
 
If a temple's resident priest dies, the temple becomes haunted, and every time you enter it, there is a chance of "an enormous ghost" appearing next to you, paralysing you for a few turns, and then acting as an ordinary [[ghost]].
 
If a temple's resident priest dies, the temple becomes haunted, and every time you enter it, there is a chance of "an enormous ghost" appearing next to you, paralysing you for a few turns, and then acting as an ordinary [[ghost]].
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Beehives contain [[killer bee]]s and one [[queen bee]]. Roughly 1/3 of the squares will contain [[royal jelly]]. All residents are asleep when the room is generated.
 
Beehives contain [[killer bee]]s and one [[queen bee]]. Roughly 1/3 of the squares will contain [[royal jelly]]. All residents are asleep when the room is generated.
  
==Leprechaun Hall==
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==Leprechaun hall==
  
Filled with sleeping leprechauns and gold.
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Filled with sleeping [[leprechaun]]s and gold.
  
 
TODO: This page is unfinished.
 
TODO: This page is unfinished.
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* More information at http://www.steelypips.org/nethack/343/room-343.html
 
* More information at http://www.steelypips.org/nethack/343/room-343.html
  
[[Category:Articles]]
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[[Category:Dungeon features]]

Revision as of 22:55, 25 March 2006

A special room is different from the normal rooms of the randomly-generated dungeon. For example, it might contain a shop or a collection of monsters.

This list might be incomplete.

Shops

Shops allow you to buy and sell items.

Temples

A temple contains an aligned altar, and a priest of that alignment. Such rooms without priests are just normal rooms with an altar in them, and carry no special status. Certain monsters will flee from temples.

If a temple's resident priest dies, the temple becomes haunted, and every time you enter it, there is a chance of "an enormous ghost" appearing next to you, paralysing you for a few turns, and then acting as an ordinary ghost.

Beehive

Beehives contain killer bees and one queen bee. Roughly 1/3 of the squares will contain royal jelly. All residents are asleep when the room is generated.

Leprechaun hall

Filled with sleeping leprechauns and gold.

TODO: This page is unfinished.

  • Cockatrice nest
  • Anthole
  • Barracks
  • Swamp
  • Zoo
  • Throne room
  • Graveyard
  • Vault

External links