Difference between revisions of "Special room"
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==Shops== | ==Shops== | ||
− | + | [[Shop]]s allow you to buy and sell items. | |
==Temples== | ==Temples== | ||
− | A temple contains an aligned [[altar | + | A temple contains an aligned [[altar]], and a [[priest]] of that alignment. Such rooms without priests are just normal rooms with an altar in them, and carry no special status. Certain monsters will flee from temples. |
If a temple's resident priest dies, the temple becomes haunted, and every time you enter it, there is a chance of "an enormous ghost" appearing next to you, paralysing you for a few turns, and then acting as an ordinary [[ghost]]. | If a temple's resident priest dies, the temple becomes haunted, and every time you enter it, there is a chance of "an enormous ghost" appearing next to you, paralysing you for a few turns, and then acting as an ordinary [[ghost]]. | ||
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Beehives contain [[killer bee]]s and one [[queen bee]]. Roughly 1/3 of the squares will contain [[royal jelly]]. All residents are asleep when the room is generated. | Beehives contain [[killer bee]]s and one [[queen bee]]. Roughly 1/3 of the squares will contain [[royal jelly]]. All residents are asleep when the room is generated. | ||
− | ==Leprechaun | + | ==Leprechaun hall== |
− | Filled with sleeping | + | Filled with sleeping [[leprechaun]]s and gold. |
TODO: This page is unfinished. | TODO: This page is unfinished. | ||
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* More information at http://www.steelypips.org/nethack/343/room-343.html | * More information at http://www.steelypips.org/nethack/343/room-343.html | ||
− | [[Category: | + | [[Category:Dungeon features]] |
Revision as of 22:55, 25 March 2006
A special room is different from the normal rooms of the randomly-generated dungeon. For example, it might contain a shop or a collection of monsters.
This list might be incomplete.
Shops
Shops allow you to buy and sell items.
Temples
A temple contains an aligned altar, and a priest of that alignment. Such rooms without priests are just normal rooms with an altar in them, and carry no special status. Certain monsters will flee from temples.
If a temple's resident priest dies, the temple becomes haunted, and every time you enter it, there is a chance of "an enormous ghost" appearing next to you, paralysing you for a few turns, and then acting as an ordinary ghost.
Beehive
Beehives contain killer bees and one queen bee. Roughly 1/3 of the squares will contain royal jelly. All residents are asleep when the room is generated.
Leprechaun hall
Filled with sleeping leprechauns and gold.
TODO: This page is unfinished.
- Cockatrice nest
- Anthole
- Barracks
- Swamp
- Zoo
- Throne room
- Graveyard
- Vault
External links
- More information at http://www.steelypips.org/nethack/343/room-343.html