Special room

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A special room is different from the normal rooms of the randomly-generated dungeon. For example, it might contain a shop or a collection of monsters.

This list might be incomplete.

Shops

Shops allow you to buy and sell items.

Throne rooms

Throne rooms contain an assortment of monsters, a throne, and a chest.

Leprechaun hall

Filled with sleeping leprechauns and gold.

Zoo

Filled with random monsters, and a small pile of gold on every square.

Temples

A temple contains an aligned altar, and a priest of that alignment, who will ask for offerings if #chatted with. Such rooms without priests are just normal rooms with an altar in them, and carry no special status. Certain monsters will flee from temples.

If a temple's resident priest dies, the temple becomes haunted, and every time you enter it, there is a chance of "an enormous ghost" appearing next to you, paralysing you for a few turns, and then acting as an ordinary ghost.

Beehive

Beehives contain killer bees and one queen bee. Roughly 1/3 of the squares will contain royal jelly. All residents are asleep when the room is generated.

Graveyard

Contains undead, corpses, chests, boxes and graves.

Anthole

Filled entirely with either soldier ants, giant ants, or fire ants.

Barracks

Filled with either soldiers, sergeants, lieutenants or captains, depending on depth.

Swamp

Swamp rooms occur together: up to 5 rooms on a level may be swamps, with a chequered pattern of pools of water containing sea monsters.

Cockatrice Nest

Cockatrice nests (which are disgusting) contain cockatrices and chickatrices, along with a few statues. Usually, but not always, the statues contain goodies. Get them.

Vaults

Vaults contain large amounts of gold.

External links

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

A user has suggested improving this page or section as follows:

"TODO:Expand info about each room until comprehensive"