Difference between revisions of "Speed boots"

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'''Speed boots''' (also dubbed '''boots of speed''') are one of the pairs of magical [[boots]] that appear in ''[[NetHack]]''.
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'''Speed boots''' (also dubbed '''boots of speed''') are a type of [[magical item|magical]] [[boots]] that appear in ''[[NetHack]]''.
 +
 
 +
==Generation==
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[[Player monster]]s on the Astral Plane have a {{frac|7|8}} of generating with boots, and a {{frac|12|131}} chance of those boots being speed boots - roughly a cumulative probability of ~8.01%.{{refsrc|src/mplayer.c|295|version=NetHack 3.6.6|name=mk_mplayer_armor|comment=<code>mk_mplayer_armor</code> selects boots from all available types listed in objects.c}}
  
 
==Description==
 
==Description==
When worn, speed boots grant [[extrinsic]] [[very fast]] speed - as the only permanent source of such speed, these boots are a popular choice for an [[ascension kit]].
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When worn, speed boots grant [[extrinsic]] [[very fast]] speed and [[auto-identify]] themselves. - as the only permanent source of such speed, these boots are a  
  
Speed boots give a player an extra six movement points per turn, plus a 1/3 chance of an additional six movement points. This boosts the normal movement rate from 12 to 18 (150% normal speed, or 3 moves every 2 turns), with a 1/3 chance per turn of movement rate being 24 (200% normal speed, or 2 full moves per turn). On average, the player will thus get 20 movement points per turn (167% normal speed, or 5 moves every 3 turns). Wearing speed boots yourself does not allow you to move any faster when riding a steed.  
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Speed boots give a player an extra six movement points per turn, plus a 1/3 chance of an additional six movement points. This boosts the normal movement rate from 12 to 18 (150% normal speed, or 3 moves every 2 turns), with a 1/3 chance per turn of movement rate being 24 (200% normal speed, or 2 full moves per turn). On average, the player will thus get 20 movement points per turn (167% normal speed, or 5 moves every 3 turns). Speed boots have no effect on your steed's movemetn speed while [[riding]].
  
Monsters can also wear speed boots, but they have the same effect as a [[wand of speed monster]], [[potion of speed]] or the [[haste self]] [[monster spell]].
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Monsters can also wear speed boots, with the same effect as a [[wand of speed monster]], [[potion of speed]] or the [[haste self]] [[monster spell]].
  
 
==Strategy==
 
==Strategy==
Speed boots are the only source of extrinsic speed that doesn't time out, making them the default choice in most ascension kits. Very fast speed is a huge advantage over even intrinsic fast speed; by granting you more actions per turn, you deal more damage with weapons and spells, can more easily flee from combat, and can slip through gaps in hostile monsters before being surrounded.
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Speed boots are the only source of extrinsic speed that doesn't time out, making them popular choice for an [[ascension kit]]. Very fast speed is a huge basic advantage for any character, moreso than even intrinsic fast speed - with more actions per turn, you can deal more damage with weapons and spells, more easily flee from combat or employ [[hit and run]] tactics) and slip through gaps in hostile monsters before being surrounded. Blessed fixed +2 or +3 speed boots are a common early [[wish]], though [[GDSM versus SDSM|gray or silver]] [[dragon scale mail]] is arguably a preferable option, depending on your circumstances.
  
Blessed fixed +2 or +3 speed boots are a common early wish. In the early game, gray or silver [[dragon scale mail]] is arguably a preferable option, but very fast speed is also a strong candidate, especially if you lack intrinsic speed.
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Speed boots are of little use to humanoid pets that can wear them - most such pets can pick up and use the wand or potion, and some spellcasting pets can make themselves fast easily. Extrinsic speed is typically not necessary for dedicated riders, who prefer other types of boots - wearing [[jumping boots]] allow your steed to [[jump]] and can cover more distance than speed boots, while [[water walking boots]] can save your life if you're dismounted over water. Bear in mind that no steed is immortal, and you should be prepared to continue on foot if necessary in case you lose them to an accident or unfortunate circumstance.
  
While [[riding]], your steed's speed supplants your own, so extrinsic speed is of little use to dedicated riders. [[Jumping boots]] allow your steed to jump, while [[water walking boots]] can save your life if you're dismounted over water. Bear in mind that no steed is immortal; you need to be prepared to continue on foot if necessary.
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Speed boots are a valuable item in turncount [[speedrunning]], due to their ability to give the player multiple actions without advancing the turn counter. An [[air elemental]] [[polyself]] is even faster than this, though you cannot wear boots in this form.
  
Speed boots are a valuable item in turncount [[speedrunning]], due to their ability to give the player multiple actions without advancing the turn counter. However, an [[air elemental]] [[polyself]], which can't wear boots, is even faster.
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==History==
 +
Speed boots are introduced in [[NetHack 3.0.0]].
  
 
==Messages==
 
==Messages==
 
{{message|You feel yourself speed up.|You put on a pair of speed boots while at normal speed.}}
 
{{message|You feel yourself speed up.|You put on a pair of speed boots while at normal speed.}}
 
{{message|You feel yourself speed up a bit more.|You put them on while already at fast speed.}}
 
{{message|You feel yourself speed up a bit more.|You put them on while already at fast speed.}}
{{message|Your quickness feels more/less natural.|You gained/lost intrinsic speed while wearing the boots.}}
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{{message|Your quickness feels <more/less> natural.|You either gained or lost intrinsic speed while wearing the boots.}}
  
 
==Variants==
 
==Variants==
 
===SLASH'EM===
 
===SLASH'EM===
In [[SLASH'EM]], [[Whisperfeet]] is an artifact pair of speed boots that [[Luck item|acts as a luckstone]] and confers [[stealth]] when worn. They are the guaranteed first sacrifice gift for [[Tourist]]s.
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In [[SLASH'EM]], [[Whisperfeet]] is an artifact pair of speed boots that [[Luck item|acts as a luckstone]] and confers [[stealth]] when worn - they are the guaranteed first sacrifice gift for [[Tourist]]s. The [[Black market (SLASH'EM)|black market]] shopkeeper, One-Eyed Sam, is always generated wearing an enchanted pair of speed boots; a pair of speed boots also appears in [[The Spider Caves]].
  
 
Due to the new [[create pool]] spell that monsters will cast at you, non-flying players may prefer [[water walking boots]] to speed boots as their primary shoe of choice in the late game.
 
Due to the new [[create pool]] spell that monsters will cast at you, non-flying players may prefer [[water walking boots]] to speed boots as their primary shoe of choice in the late game.
  
===Slash'EM Extended===
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===UnNetHack===
In [[Slash’EM Extended]], boots with the randomized appearance “speed boots” will function as speed boots in addition to their original effects.
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In [[UnNetHack]], the [[Black market (UnNetHack)|black market]] and One-Eyed Sam re-appear, and Sam is generated with an enchanted pair of speed boots as in SLASH'EM.
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 +
===dNetHack===
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In [[dNetHack]], Quicksilver is an unaligned [[silver]] [[flail]] that can be invoked to gain extrinsic speed, as with speed boots - the speed can be toggled on or off this way.
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 +
===SlashTHEM===
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In addition to [[SLASH'EM]] additions above, [[Duri]] generates with a pair of speed boots among other enchanted armor.
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 +
===The November NetHack Tournament===
 +
In [[The November NetHack Tournament]], the [[deathmatch]] opponent generates with a pair of blessed fireproof speedboots; it can be at either +4 or +5 like all their other armor, and defeating them successfully lets you select one of their items to take as their own.
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 +
==References==
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<references/>
 
{{nethack-366}}
 
{{nethack-366}}
 
[[Category:Boots]]
 
[[Category:Boots]]

Revision as of 16:52, 23 July 2022

[Combat boots.png Jungle boots.png Hiking boots.png Mud boots.png Buckled boots.png Riding boots.png Snow boots.png
speed boots
Appearance random
Slot boots
AC 1
Special
Base price 50 zm
Weight 20
Material leather

Speed boots (also dubbed boots of speed) are a type of magical boots that appear in NetHack.

Generation

Player monsters on the Astral Plane have a 78 of generating with boots, and a 12131 chance of those boots being speed boots - roughly a cumulative probability of ~8.01%.[1]

Description

When worn, speed boots grant extrinsic very fast speed and auto-identify themselves. - as the only permanent source of such speed, these boots are a

Speed boots give a player an extra six movement points per turn, plus a 1/3 chance of an additional six movement points. This boosts the normal movement rate from 12 to 18 (150% normal speed, or 3 moves every 2 turns), with a 1/3 chance per turn of movement rate being 24 (200% normal speed, or 2 full moves per turn). On average, the player will thus get 20 movement points per turn (167% normal speed, or 5 moves every 3 turns). Speed boots have no effect on your steed's movemetn speed while riding.

Monsters can also wear speed boots, with the same effect as a wand of speed monster, potion of speed or the haste self monster spell.

Strategy

Speed boots are the only source of extrinsic speed that doesn't time out, making them popular choice for an ascension kit. Very fast speed is a huge basic advantage for any character, moreso than even intrinsic fast speed - with more actions per turn, you can deal more damage with weapons and spells, more easily flee from combat or employ hit and run tactics) and slip through gaps in hostile monsters before being surrounded. Blessed fixed +2 or +3 speed boots are a common early wish, though gray or silver dragon scale mail is arguably a preferable option, depending on your circumstances.

Speed boots are of little use to humanoid pets that can wear them - most such pets can pick up and use the wand or potion, and some spellcasting pets can make themselves fast easily. Extrinsic speed is typically not necessary for dedicated riders, who prefer other types of boots - wearing jumping boots allow your steed to jump and can cover more distance than speed boots, while water walking boots can save your life if you're dismounted over water. Bear in mind that no steed is immortal, and you should be prepared to continue on foot if necessary in case you lose them to an accident or unfortunate circumstance.

Speed boots are a valuable item in turncount speedrunning, due to their ability to give the player multiple actions without advancing the turn counter. An air elemental polyself is even faster than this, though you cannot wear boots in this form.

History

Speed boots are introduced in NetHack 3.0.0.

Messages

You feel yourself speed up.
You put on a pair of speed boots while at normal speed.
You feel yourself speed up a bit more.
You put them on while already at fast speed.
Your quickness feels <more/less> natural.
You either gained or lost intrinsic speed while wearing the boots.

Variants

SLASH'EM

In SLASH'EM, Whisperfeet is an artifact pair of speed boots that acts as a luckstone and confers stealth when worn - they are the guaranteed first sacrifice gift for Tourists. The black market shopkeeper, One-Eyed Sam, is always generated wearing an enchanted pair of speed boots; a pair of speed boots also appears in The Spider Caves.

Due to the new create pool spell that monsters will cast at you, non-flying players may prefer water walking boots to speed boots as their primary shoe of choice in the late game.

UnNetHack

In UnNetHack, the black market and One-Eyed Sam re-appear, and Sam is generated with an enchanted pair of speed boots as in SLASH'EM.

dNetHack

In dNetHack, Quicksilver is an unaligned silver flail that can be invoked to gain extrinsic speed, as with speed boots - the speed can be toggled on or off this way.

SlashTHEM

In addition to SLASH'EM additions above, Duri generates with a pair of speed boots among other enchanted armor.

The November NetHack Tournament

In The November NetHack Tournament, the deathmatch opponent generates with a pair of blessed fireproof speedboots; it can be at either +4 or +5 like all their other armor, and defeating them successfully lets you select one of their items to take as their own.

References

  1. src/mplayer.c in NetHack 3.6.6, line 295: mk_mplayer_armor selects boots from all available types listed in objects.c