Difference between revisions of "Spellbook of detect treasure"

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(Skilled detect treasure is just blessed object detection: it DOES NOT reveal the appearance of monster inventories.)
(Ruthlessly deleted the material duplicated from the potion of object detection page and linked to it: duplication is bad. Fixed the strategy section: detect treasure is good.)
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==Casting effects==
 
==Casting effects==
 +
 +
{{main|potion_of_object_detection#quaffing_effects}}
  
 
{|class="prettytable"
 
{|class="prettytable"
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|-
 
|-
 
|Unskilled or Basic
 
|Unskilled or Basic
|You detect objects on that level and exercise your wisdom. (Like uncursed object detection.)
+
|Same effect as quaffing an uncursed [[potion of object detection]]. See that page.
 
|-
 
|-
 
|Skilled or Expert
 
|Skilled or Expert
|
+
|Same effect as quaffing a blessed [[potion of object detection]]. See that page.
You detect objects on that level and exercise your wisdom.<br/>
 
You know the appearance of all objects on that level (and in your inventory) as if you had seen them. (Like blessed object detection.)
 
 
|}
 
|}
  
Treasures detected are always real. If NetHack doesn't show the gold/gem symbol when you get to the marked spot, it means that either it was in the inventory of a monster (that could have moved), or the items are [[buried]] in the floor. In the latter case, just [[dig]] a [[pit]] (apply a [[pickaxe]] down {{kbd|>}}) and you'll find the stuff.
+
==Strategy==
 
 
N.B. Your wisdom is exercised if the only objects on the level are in your inventory, but not if there are no objects at all.
 
  
==Messages==
+
{{main|potion_of_object_detection#quaffing_effects}}
  
{|class="prettytable"
+
The number of potions you can use is limited by the number you can find and carry. The spell however is weightless and unlimited, this makes it much more useful. Since the spell is non-combat it is usable even with a fairly high failure rate. Even better, it shares it's spell school ([[divination]]) with [[spellbook of magic mapping|magic mapping]] and [[spellbook of identify|identify]], two other excellent spells.
!Message
 
!Reason
 
|-
 
|"You have a strange feeling for a moment, then it passes."
 
|
 
No objects on the level.<br/>
 
You are a [[beginner]] and not hallucinating.
 
|-
 
|"You have a normal feeling for a moment, then it passes."
 
|
 
No objects on the level.<br/>
 
You are a [[beginner]] and hallucinating.
 
|-
 
|"You feel a lack of something."
 
|No objects on the level.
 
|-
 
|"You sense objects nearby."
 
|
 
The only objects detected are in your inventory.<br/>
 
You are not hallucinating.
 
|-
 
|"You sense something nearby."
 
|
 
The only objects detected are in your inventory.<br/>
 
You are hallucinating.
 
|-
 
|"You sense the presence of objects."
 
|
 
Objects detected.<br/>
 
You are not hallucinating.
 
|-
 
|"You sense the presence of something."
 
|
 
Objects detected.<br/>
 
You are hallucinating.
 
|-
 
|"You sense the absence of objects."
 
|
 
No objects detected.
 
|}
 
 
 
==Strategy==
 
Although mostly useless, the detect treasure spell allows you to remotely detect [[vaults]], which appear as four gold coins (provided they haven't been looted by you, or eaten by a [[rock mole]]):
 
{{yellow|$$}}
 
{{yellow|$$}}
 
  
The spell is also sometimes used in the [[Castle]], as an easy way to detect where the chest containing the [[wand of wishing]] is. It has some use in [[Gehennom]], where, especially when combined with [[spellbook of magic mapping|magic mapping]] and/or [[teleportation|teleport]], it allows you to traverse through the levels having picked everything up without fully navigating the maze.
+
If you can, you should use this spell.
  
 
==References==
 
==References==

Revision as of 03:15, 2 September 2012

spellbook of
+   detect treasure   Light green spellbook.png
Appearance random
Abundance 2.03%
Base price 400 zm
Weight 50
Turns to read 15
Ink to write 20–39
Spell type divination
Level 4
Power cost 20 Pw
Direction non-directional
Equivalent potion of object detection
Special for rogue

Allows you to learn the detect treasure spell. This spell has the same effect as a potion of object detection.[1] It is the special spell for rogues.

Casting effects

Case Effect
Unskilled or Basic Same effect as quaffing an uncursed potion of object detection. See that page.
Skilled or Expert Same effect as quaffing a blessed potion of object detection. See that page.

Strategy

The number of potions you can use is limited by the number you can find and carry. The spell however is weightless and unlimited, this makes it much more useful. Since the spell is non-combat it is usable even with a fairly high failure rate. Even better, it shares it's spell school (divination) with magic mapping and identify, two other excellent spells.

If you can, you should use this spell.

References

  1. spell.c, line 910 a fake potion is loaded up and used, allowing the peffects (potion effects) code to be reused for spell effects. Thus the spell and the potion are implemented by the same code.

This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.