Difference between revisions of "Spellbook of detect treasure"

From NetHackWiki
Jump to navigation Jump to search
m (Tighten language)
m (Strategy: Grammar/style)
Line 27: Line 27:
 
{{main|Potion of object detection#Strategy}}
 
{{main|Potion of object detection#Strategy}}
  
The spell of detect treasure should be used whenever the player has an opportunity; it is preferable to potions of object detection, as it is only limited by the amount of energy available. Since the spell is non-combat it is usable even with a fairly high failure rate. Even better, it shares its spell school ([[divination]]) with {{spell of|magic mapping}} and {{spell of|identify}}, two other excellent spells.
+
The spell of detect treasure should be used whenever the player has an opportunity; it is preferable to potions of object detection, as it is only limited by the amount of energy available. Since the spell is non-combat, it is usable even with a fairly high failure rate. Even better, it shares its spell school ([[divination]]) with {{spell of|magic mapping}} and {{spell of|identify}}, two other excellent spells.
  
 
==References==
 
==References==

Revision as of 05:19, 3 March 2021

spellbook of
+   detect treasure   Light green spellbook.png
Appearance random
Abundance 2.03%
Base price 400 zm
Weight 50
Turns to read 15
Ink to write 20–39
Spell type divination
Level 4
Power cost 20 Pw
Direction non-directional
Equivalent potion of object detection
Special for rogue

Allows you to learn the detect treasure spell. This spell has the same effect as a potion of object detection.[1] It is the special spell for rogues.

Casting effects

Case Effect
Unskilled or Basic Same effect as quaffing an uncursed potion of object detection. See that page.
Skilled or Expert Same effect as quaffing a blessed potion of object detection. See that page.

Messages

The spell generates the same messages as the potion.

Strategy

The spell of detect treasure should be used whenever the player has an opportunity; it is preferable to potions of object detection, as it is only limited by the amount of energy available. Since the spell is non-combat, it is usable even with a fairly high failure rate. Even better, it shares its spell school (divination) with magic mapping and identify, two other excellent spells.

References

  1. spell.c in NetHack 3.4.3, line 910: a fake potion is loaded up and used, allowing the peffects (potion effects) code to be reused for spell effects. Thus the spell and the potion are implemented by the same code.

This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.