Difference between revisions of "Spellbook of finger"

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(Based on implementation in Slash'EM Extended)
 
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{{spellbook|name=finger|level=2|type=divination|turns=3|direction=directional}}
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{{spellbook
The '''spellbook of finger''', in [[Slash'EM Extended]] and [[SLASHTHEM]], teaches the '''finger''' spell. This level 2 [[divination]] spell, not to be confused with [[finger of death]], has the same effect as a [[wand of probing]], revealing a target monster's status and inventory, as well as buried items and the contents of statues and containers. There are a few significant differences, however:
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  |name=finger
* "Finger" will not reveal the identity of [[invisible]] creatures.
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  |level=2
* Casting "finger" on peaceful creatures may anger them ([[tame]] creatures are safe).
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  |type=divination
* The spell may wake up creatures that are asleep.
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  |turns=3
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  |direction=directional
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}}
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{{distinguish|finger of death}}
  
Despite these shortcomings, the spell can be a reasonable substitute for the [[wand of probing]] or [[stethoscope]], whenever checking up on your pets or examining non-sleeping hostile monsters from a distance. Unlike the wand of probing, it can be used indefinitely, as long as you have no restrictions on spellcasting and have sufficient [[energy]]. The stethoscope can also be used indefinitely, but does not reveal inventory, can only be used on adjacent monsters, and, in Slash'EM Extended, has a 1% chance of breaking whenever it is used.
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In [[NetHack: The Next Generation]] and [[SlashTHEM]], the '''spellbook of finger''' can be read to learn the '''spell of finger'''. It is a level 2 [[divination spell]], and the [[spellbook]] takes roughly 3 turns to read.
  
This spell comes originally from [[NetHack: The Next Generation]].
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==Description==
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When cast, the spell has a similar effect to [[zap]]ping a [[wand of probing]] - a beam is cast in a selected direction that reveals the status and inventory of any monster in its path, as well as revealing buried items and the contents of statues and containers. There are a few significant differences, however: the spell will usually anger any [[peaceful]] monsters you cast it at, though it has no effect on [[tame]] monsters. Additionally, the spell may wake up [[sleep]]ing monsters, and will also not reveal the identity of [[invisible]] monsters.  
  
==References==
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==Strategy==
*Slash'EM Extended objects.c 2127
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Once you can cast the spell of finger reliably and have sufficient [[energy]] to do so, it can be a decent substitute for the [[wand of probing]] or [[stethoscope]] when performing maintenance on pets, or else checking the status of hostile monsters. The spell can let you save wand of probing charges for low-energy situations, and can even substitute for a stethoscope in some situations (especially since it does not require that you be adjacent).
*Slash'EM Extended zap.c 526
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{{variant-343}}
 
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[[Category:NetHack: The Next Generation items]]
[[Category: NetHack: The Next Generation]]
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[[Category:NetHack: The Next Generation spellbooks]]
[[Category: Slash'EM Extended items]]
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[[Category:SlashTHEM items]]
[[Category: SLASHTHEM]]
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[[Category:SlashTHEM spellbooks]]

Latest revision as of 12:01, 10 September 2023

spellbook of
+   finger   Light green spellbook.png
Appearance random
Base price 200 zm
Weight 50
Turns to read 3
Ink to write 10–19
Spell type divination
Level 2
Power cost 10 Pw
Direction directional
Not to be confused with finger of death.

In NetHack: The Next Generation and SlashTHEM, the spellbook of finger can be read to learn the spell of finger. It is a level 2 divination spell, and the spellbook takes roughly 3 turns to read.

Description

When cast, the spell has a similar effect to zapping a wand of probing - a beam is cast in a selected direction that reveals the status and inventory of any monster in its path, as well as revealing buried items and the contents of statues and containers. There are a few significant differences, however: the spell will usually anger any peaceful monsters you cast it at, though it has no effect on tame monsters. Additionally, the spell may wake up sleeping monsters, and will also not reveal the identity of invisible monsters.

Strategy

Once you can cast the spell of finger reliably and have sufficient energy to do so, it can be a decent substitute for the wand of probing or stethoscope when performing maintenance on pets, or else checking the status of hostile monsters. The spell can let you save wand of probing charges for low-energy situations, and can even substitute for a stethoscope in some situations (especially since it does not require that you be adjacent).