Difference between revisions of "Spellbook of wizard lock"
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(you can repair rooms. Think coaligned temple in minetown.) |
m (filling in spellbook template) |
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− | {{spellbook|name=wizard lock|level=2|type=[[ | + | {{spellbook|name=wizard lock|level=2|type=matter|turns=3|direction=beam|equiv=[[wand of locking]]|abundance=3.05%}} |
This spellbook enables you to cast [[Wizard_lock|Wizard Lock]], which enables you to close and lock doors. In addition, this spell can create doors in empty doorways. | This spellbook enables you to cast [[Wizard_lock|Wizard Lock]], which enables you to close and lock doors. In addition, this spell can create doors in empty doorways. |
Revision as of 06:52, 8 February 2011
spellbook of + wizard lock | |
---|---|
Appearance | random |
Abundance | 3.05% |
Base price | 200 zm |
Weight | 50 |
Turns to read | 3 |
Ink to write | 10–19 |
Spell type | matter |
Level | 2 |
Power cost | 10 Pw |
Direction | beam |
Equivalent | wand of locking |
This spellbook enables you to cast Wizard Lock, which enables you to close and lock doors. In addition, this spell can create doors in empty doorways.
You can also repair rooms digging monsters broke in, e. g. for a safe area.