Difference between revisions of "Spellbook of wizard lock"

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(you can repair rooms. Think coaligned temple in minetown.)
m (filling in spellbook template)
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{{spellbook|name=wizard lock|level=2|type=[[matter]]|cost=200|turns=3}}
+
{{spellbook|name=wizard lock|level=2|type=matter|turns=3|direction=beam|equiv=[[wand of locking]]|abundance=3.05%}}
  
 
This spellbook enables you to cast [[Wizard_lock|Wizard Lock]], which enables you to close and lock doors. In addition, this spell can create doors in empty doorways.
 
This spellbook enables you to cast [[Wizard_lock|Wizard Lock]], which enables you to close and lock doors. In addition, this spell can create doors in empty doorways.

Revision as of 06:52, 8 February 2011

spellbook of
+   wizard lock   Light green spellbook.png
Appearance random
Abundance 3.05%
Base price 200 zm
Weight 50
Turns to read 3
Ink to write 10–19
Spell type matter
Level 2
Power cost 10 Pw
Direction beam
Equivalent wand of locking

This spellbook enables you to cast Wizard Lock, which enables you to close and lock doors. In addition, this spell can create doors in empty doorways.

You can also repair rooms digging monsters broke in, e. g. for a safe area.