Difference between revisions of "Studded leather armor"

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'''Studded leather armor''' is like [[leather armor]], but one AC point better, providing three instead of two. It also provides [[magic cancellation|MC1]]. Despite the studs, studded leather armor does not [[rust]], but it does, however, [[rot]]. Studded leather does not inhibit [[spellcasting]], so it's a common body armor choice for early [[wizard]]s.
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'''Studded leather armor''' is a type of [[body armor]] that appears in ''[[NetHack]]''. It weighs 200 [[aum]] and is made of [[leather]].
  
==History==
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==Generation==
Studded leather appeared in the first edition of AD&D, where it was described as "... leather armor to which have been fastened metal studding as additional protection, usually including an outer coat of fairly close-set studs [...]"<ref>AD&D1 Dungeon Masters Guide, Page 27</ref>
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Armor comprises 10% of all randomly-generated items in the [[Dungeons of Doom|main dungeon]], 12% on the [[Rogue level]], and 20% in [[Gehennom]]. There is a 72/1000 chance that a randomly spawned armor object will be studded leather armor.<ref>http://www.steelypips.org/nethack/343/armr-343.html</ref>
  
Studded leather was one of the stock armor types in the original [[Rogue]], where it provided two points of AC reduction<ref>http://rogue.rogueforge.net/vade-mecum/</ref>, rather than three, as in ''NetHack''; this was the same as in D&D.<ref>http://www.dandwiki.com/wiki/SRD:Studded_Leather_Armor</ref>
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[[Mercenaries]], including that make up the [[Watch]] and the [[Yendorian army]], [[Monster starting inventory|may be generated with]] studded leather armor, depending on that mercenary's target AC.{{refsrc|src/makemon.c|628|version=NetHack 3.6.6}}
  
Studded leather did not exist in [[Hack121]], but has existed as far back PDP-11 Hack, and was included in the [[Hack 1.0]] release.
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==Description==
<!-- Yeah, okay, I couldn't find a copy of the DMG, here's my direct reference:
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Studded leather armor provides 3 points of AC and [[magic cancellation|MC1]] when worn.
http://www.enworld.org/forum/general-rpg-discussion/274424-first-appearance-studded-leather-armor-3.html
 
-->
 
  
==Generation==
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==Strategy==
Armor comprises 10% of all randomly-generated items in the [[Dungeons of Doom|main dungeon]], 0% in [[container]]s, 12% on the [[Rogue level]], and 20% in [[Gehennom]]. There is a 72/1000 chance that a randomly spawned armor object will be studded leather armor.<ref>http://www.steelypips.org/nethack/343/armr-343.html</ref>
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Studded leather does not inhibit [[spellcasting]], making it a common body armor choice for early [[Wizard]]s and players focused on combat spellcasting; for other players, studded leather is usually a lighter substitute employed to reduce inventory weight. In either case, this armor is usually and eventually replaced with a [[mithril-coat]] or [[dragon scale mail]]; [[crystal plate mail]] does not inhibit spellcasting, but it more than twice the weight of studded leather.
  
Studded leather armor is one of the protective [[Monster starting inventory|starting inventory]] items that can be spawned on certain eligible monsters—including all of the [[Yendorian army]], as well as [[Watchman|watchmen]] and [[watch captain]]s.<ref>http://groups.google.com/group/rec.games.roguelike.nethack/msg/e34120648c374754</ref>
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==History==
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Studded leather armor first appears in [[Hack for PDP-11]], a variant of [[Jay Fenlason's Hack]]. Before this, studded leather was one of the stock armor types in the original ''[[Rogue (game)|Rogue]]'', where it provided two points of AC reduction as it does in ''[[Dungeons & Dragons]]''.
  
 
==Origin==
 
==Origin==
[[File:Brigfront.jpg|thumb|100px|right|Reconstruction of 15th century brigandine armor]]Studded leather armor ''does'' exist in the real world, but not as it's generally thought of from video games such as ''NetHack''. In real life, the studs on leather armor were not meant to stop blows, but instead were structural, fastening small metal plates beneath the leather exterior or merely holding the layers of leather together. They may have occasionally been included decoratively, though this would have hampered the armor's functionality.
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{{wikipedia|Brigandine}}
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[[File:Brigfront.jpg|thumb|100px|left|Reconstruction of 15th century brigandine armor]]
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The studded leather of ''NetHack'' is borrowed from the first edition of ''[[Dungeons & Dragons|Advanced Dungeons & Dragons]]'', where it was described as "leather armor to which have been fastened metal studding as additional protection, usually including an outer coat of fairly close-set studs";<ref>AD&D1 Dungeon Masters Guide, Page 27</ref> this description may be derived from medieval artworks and reconstructions of brigandine armor. with highly visible rivets on the outside layer of leather; these rivets held many small metal plates beneath the leather exterior to allow greater maneuverability than full plate armor, and greater protection than armor made entirely of leather.
  
This is a carry-over from [[D&D]], the inspiration behind many fantasy games, as ''NetHack'', and is seen in many, ''many'' games. This misinterpretation is most likely based on seeing medieval artworks of brigandine armor<ref>http://www.mercwars.com/armtype.shtml</ref>—which has highly visible rivets on the outside layer of leather—but is another type of armor entirely. In brigandine armor, rivets held many small metal plates beneath the leather exterior to allow greater maneuverability than full plate armor and greater protection than armor made entirely of leather.
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Real-world studded leather armor uses the studs to provide structural support, rather than serving a defensive purpose; they were used to fasten small metal plates beneath the leather exterior or hold the layers of leather together. Very rarely they are included as decoration, as this typically hampers the armor's functionality.
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{{clear}}
  
Studs, as often seen on fantasy leather armor, would add weight without adding protection, and weight was an omnipresent enemy in medieval warfare, even more-so than in ''NetHack''. Worse, the studs could drive into the wearer of the armor, actually ''limiting'' the protection it provides.<ref>http://everything2.com/user/Hob/writeups/studded+leather+armor</ref>
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==Variants==
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In variants with [[object materials]] systems, the armor is referred to as simply '''studded armor'''.
  
==See also==
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===UnNetHack===
* [[Leather armor]], a body armor which is slightly lighter and less protective than studded leather armor.
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In [[UnNetHack]], [[Knight]]s get a weight reduction for any body armor heavier than studded leather armor.
  
 
==References==
 
==References==
 
<references/>
 
<references/>
{{nethack-360}}
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{{nethack-366}}
 
[[Category:Body armor]]
 
[[Category:Body armor]]

Revision as of 11:32, 21 July 2022

[   studded leather armor   Studded leather armor.png
Appearance studded leather armor
Slot body armor
AC 3
Special
Base price 15 zm
Weight 200
Material leather

Studded leather armor is a type of body armor that appears in NetHack. It weighs 200 aum and is made of leather.

Generation

Armor comprises 10% of all randomly-generated items in the main dungeon, 12% on the Rogue level, and 20% in Gehennom. There is a 72/1000 chance that a randomly spawned armor object will be studded leather armor.[1]

Mercenaries, including that make up the Watch and the Yendorian army, may be generated with studded leather armor, depending on that mercenary's target AC.[2]

Description

Studded leather armor provides 3 points of AC and MC1 when worn.

Strategy

Studded leather does not inhibit spellcasting, making it a common body armor choice for early Wizards and players focused on combat spellcasting; for other players, studded leather is usually a lighter substitute employed to reduce inventory weight. In either case, this armor is usually and eventually replaced with a mithril-coat or dragon scale mail; crystal plate mail does not inhibit spellcasting, but it more than twice the weight of studded leather.

History

Studded leather armor first appears in Hack for PDP-11, a variant of Jay Fenlason's Hack. Before this, studded leather was one of the stock armor types in the original Rogue, where it provided two points of AC reduction as it does in Dungeons & Dragons.

Origin

Reconstruction of 15th century brigandine armor

The studded leather of NetHack is borrowed from the first edition of Advanced Dungeons & Dragons, where it was described as "leather armor to which have been fastened metal studding as additional protection, usually including an outer coat of fairly close-set studs";[3] this description may be derived from medieval artworks and reconstructions of brigandine armor. with highly visible rivets on the outside layer of leather; these rivets held many small metal plates beneath the leather exterior to allow greater maneuverability than full plate armor, and greater protection than armor made entirely of leather.

Real-world studded leather armor uses the studs to provide structural support, rather than serving a defensive purpose; they were used to fasten small metal plates beneath the leather exterior or hold the layers of leather together. Very rarely they are included as decoration, as this typically hampers the armor's functionality.

Variants

In variants with object materials systems, the armor is referred to as simply studded armor.

UnNetHack

In UnNetHack, Knights get a weight reduction for any body armor heavier than studded leather armor.

References